Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Butt Gubbins
Bastet
Level 82
God Stats
3W - 2L
1,591 SR
Queue Stats
24W - 27L
1,461 Elo+
Party 1
Neith
Neith
DungBandit
Neith
Level 42
God Stats
23W - 29L
1,488 SR
Queue Stats
24W - 30L
1,461 Elo+
Party 1
Sol
Sol
Naomi-S_O-Petty
Sol
Level 125
God Stats
34W - 26L
1,615 SR
Queue Stats
135W - 137L
1,473 Elo+
Solo
Osiris
Osiris
PH33NOMB3RS3RK
Osiris
Level 89
God Stats
17W - 19L
1,424 SR
Queue Stats
109W - 103L
1,492 Elo+
Solo
Team Averages
Level 92
1,523 SR
1,477 Elo+

VS

Team Averages
Level 150
1,520 SR
1,464 Elo+
Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GhostFace084
Kukulkan
Level 149
God Stats
3W - 8L
1,477 SR
Queue Stats
75W - 100L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Malisalotus
Nu Wa
Level 157
God Stats
502W - 493L
1,512 SR
Queue Stats
664W - 707L
1,491 Elo+
Solo
Danzaburou
Danzaburou
nekro138
Danzaburou
Level 148
God Stats
23W - 20L
1,613 SR
Queue Stats
645W - 696L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 5
6,097
1,219
2,984
2,266
729
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
2 / 1 / 6
6,388
1,278
4,322
2,893
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
1 / 0 / 4
5,730
1,146
2,310
2,544
870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 6
6,509
1,302
3,628
3,209
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 5
6,164
1,233
1,858
3,626
3,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

451

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 0
5,948
1,190
4,272
8,244
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
 
Hercules
9
0 / 4 / 0
5,328
1,066
2,909
7,678
4,361
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
GhostFace084
Kukulkan
9
0 / 1 / 1
5,321
1,064
2,130
1,910
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 0 / 0
3,465
693
0
0
0
Danzaburou
nekro138
Danzaburou
8
0 / 0 / 0
3,465
693
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
8
Kills
1
1
Deaths
8
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
5
4.5
L
Bacchus
 
Bacchus
1
3
0
0.33
L
Hercules
 
Hercules
0
4
0
0
W
Bastet
2
1
6
5
W
Neith
1
0
4
3
L
Kukulkan
GhostFace084
Kukulkan
0
1
1
0.5
L
0
0
0
0
W
2
0
6
5
W
1
0
5
3.5
L
Danzaburou
nekro138
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
9,311
14,538
Taken
17,832
6,970
Mitigated
12,956
3,871
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,984
784
688
621
2,266
729
0
1,284
918
10,897
559
L
Bacchus
 
Bacchus
4,272
324
0
1,028
8,244
8,112
0
3,157
5,087
14,868
0
L
Hercules
 
Hercules
2,909
434
109
525
7,678
4,361
0
2,614
5,064
0
9,246
W
Bastet
4,322
1,540
0
547
2,893
910
0
1,804
955
0
12,514
W
Neith
2,310
1,399
72
272
2,544
870
0
1,393
1,087
0
6,557
L
Kukulkan
GhostFace084
Kukulkan
2,130
45
0
0
1,910
483
0
520
1,390
6,541
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,628
1,756
0
1,645
3,209
956
0
1,307
1,864
11,840
1,516
W
1,858
714
0
26
3,626
3,505
0
304
3,312
0
15,039
L
Danzaburou
nekro138
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
23,527
98
Minions Killed
43
9
Camps Cleared
2
502,092
Distance Traveled
209,131
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,097
1,219
23
5
0
94,367
1
L
Bacchus
5,948
1,190
21
4
1
89,007
0
L
Hercules
5,328
1,066
13
3
1
74,295
0
W
Bastet
6,388
1,278
16
3
3
118,993
0
W
Neith
5,730
1,146
9
2
0
91,962
0
L
Kukulkan
5,321
1,064
9
2
0
45,829
0
L
Nu Wa
3,465
693
0
0
0
0
0
W
Sol
6,509
1,302
19
4
4
103,127
0
W
Osiris
6,164
1,233
31
6
2
93,643
0
L
Danzaburou
3,465
693
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role