Player Matchup

Nemesis
Nemesis
Lord_Alarcon02
Nemesis
Level 47
God Stats
5W - 3L
1,642 SR
Queue Stats
95W - 90L
1,467 Elo+
Solo
Shiva
Shiva
MintWindows
Shiva
Level 58
God Stats
19W - 15L
1,575 SR
Queue Stats
119W - 114L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
MysticatMoon
Aphrodite
Level 18
God Stats
6W - 5L
1,518 SR
Queue Stats
19W - 19L
1,415 Elo+
Party 2
Freya
Freya
adamsupersaiyan2
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,501 Elo+
Party 2
Anubis
Anubis
x_Anomaly723_x
Anubis
Level 91
God Stats
4W - 3L
1,500 SR
Queue Stats
171W - 151L
1,495 Elo+
Party 2
Team Averages
Level 48
1,547 SR
1,471 Elo+

VS

Team Averages
Level 45
1,571 SR
1,451 Elo+
Atlas
Atlas
Jared737373
Atlas
Level 46
God Stats
7W - 2L
1,812 SR
Queue Stats
97W - 96L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
LORDFATQUAADS
Erlang Shen
Level 27
God Stats
1W - 3L
1,374 SR
Queue Stats
45W - 48L
1,435 Elo+
Party 1
Ra
Ra
NoMansBro
Ra
Level 44
God Stats
2W - 3L
1,633 SR
Queue Stats
38W - 51L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
RedDinosaur7158
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
hunjon
Zhong Kui
Level 68
God Stats
0W - 1L
1,535 SR
Queue Stats
177W - 155L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
6,534
594
5,258
7,085
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 0
6,251
568
9,279
11,536
7,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
MysticatMoon
Aphrodite
10
0 / 0 / 6
6,237
567
2,607
7,479
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 2
6,011
546
9,129
9,709
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
2 / 2 / 1
6,356
578
4,988
7,162
2,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,556
505
5,935
12,086
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LORDFATQUAADS
Erlang Shen
9
1 / 2 / 1
5,592
508
6,813
9,724
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 0
7,077
643
5,640
7,449
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
RedDinosaur7158
Gilgamesh
10
1 / 2 / 1
5,741
522
1,776
8,008
2,421
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
hunjon
Zhong Kui
10
1 / 2 / 1
5,513
501
7,081
7,252
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Erlang Shen
LORDFATQUAADS
Erlang Shen
1
2
1
0.75
W
3
0
2
4
W
2
2
0
1
W
Aphrodite
MysticatMoon
Aphrodite
0
0
6
3
L
2
2
0
1
L
Gilgamesh
RedDinosaur7158
Gilgamesh
1
2
1
0.75
W
4
1
2
5
L
Zhong Kui
hunjon
Zhong Kui
1
2
1
0.75
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
27,245
42,971
Taken
44,519
21,810
Mitigated
22,332
16,314
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,935
2,321
0
2,649
12,086
5,772
0
8,531
3,555
21,769
0
L
Erlang Shen
LORDFATQUAADS
Erlang Shen
6,813
4,282
0
3,250
9,724
7,770
0
0
9,724
0
27,954
W
5,258
2,016
0
1,038
7,085
2,836
0
1,332
5,753
0
59,351
W
9,279
1,706
0
2,140
11,536
7,789
0
0
11,536
0
40,680
W
Aphrodite
MysticatMoon
Aphrodite
2,607
457
1,991
3,577
7,479
5,087
0
5,267
2,212
11,183
0
L
5,640
730
225
2,705
7,449
1,996
0
4,616
2,833
53,284
718
L
Gilgamesh
RedDinosaur7158
Gilgamesh
1,776
519
0
2,079
8,008
2,421
0
0
8,008
0
28,005
W
9,129
3,198
0
3,769
9,709
3,522
0
7,052
2,657
42,036
2,757
L
Zhong Kui
hunjon
Zhong Kui
7,081
1,546
0
2,918
7,252
4,373
0
3,521
3,731
35,119
7,145
W
4,988
514
0
3,799
7,162
2,576
0
4,620
2,531
44,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
29,479
335
Minions Killed
282
0
Camps Cleared
0
1,152,803
Distance Traveled
1,185,405
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,556
505
28
3
0
218,605
0
L
Erlang Shen
5,592
508
38
3
0
223,318
0
W
Nemesis
6,534
594
103
9
0
288,492
0
W
Shiva
6,251
568
71
6
0
222,332
3
W
Aphrodite
6,237
567
14
1
0
205,591
0
L
Ra
7,077
643
95
9
0
258,154
2
L
Gilgamesh
5,741
522
56
5
0
257,309
0
W
Freya
6,011
546
66
6
0
225,680
1
L
Zhong Kui
5,513
501
65
6
0
228,019
0
W
Anubis
6,356
578
81
7
0
210,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role