Player Matchup

Persephone
Persephone
 
Persephone
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Incoact
Mulan
Level 186
God Stats
14W - 5L
1,770 SR
Queue Stats
161W - 139L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
αяιαηαgяαηdє
Danzaburou
Level 189
God Stats
6W - 2L
1,743 SR
Queue Stats
169W - 148L
1,532 Elo+
Solo
Team Averages
Level 163
1,603 SR
1,540 Elo+

VS

Team Averages
Level 136
1,664 SR
1,533 Elo+
Ravana
Ravana
GiraffeNips
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,498 Elo+
Party 1
Odin
Odin
KabIam
Odin
Level 119
God Stats
4W - 3L
1,630 SR
Queue Stats
113W - 108L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
Wammoo
Sylvanus
Level 147
God Stats
2W - 3L
1,666 SR
Queue Stats
287W - 274L
1,561 Elo+
Party 1
Chang'e
Chang'e
Wolfdogtyt
Chang'e
Level 157
God Stats
18W - 6L
1,898 SR
Queue Stats
172W - 156L
1,570 Elo+
Solo
Anhur
Anhur
hapster
Anhur
Level 129
God Stats
7W - 3L
1,628 SR
Queue Stats
140W - 135L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 0 / 0
7,221
656
2,172
4,172
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
11
2 / 0 / 8
6,037
549
4,847
6,451
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
 
Charon
11
2 / 1 / 4
5,712
519
3,925
6,376
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Incoact
Mulan
12
3 / 1 / 1
6,801
618
8,103
9,985
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 2 / 2
7,235
658
9,782
7,990
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 4 / 1
4,998
454
4,596
8,052
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
KabIam
Odin
11
1 / 3 / 0
5,990
545
2,490
8,460
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Wammoo
Sylvanus
9
1 / 1 / 2
5,767
524
4,324
9,315
6,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Wolfdogtyt
Chang'e
11
0 / 1 / 0
5,800
527
4,005
5,378
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
hapster
Anhur
10
2 / 7 / 1
5,839
531
5,546
10,859
3,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
4
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
0
2
W
Fenrir
 
Fenrir
2
0
8
6
W
Charon
 
Charon
2
1
4
4
L
Ravana
0
4
1
0.13
W
Mulan
Incoact
Mulan
3
1
1
3.5
L
Odin
KabIam
Odin
1
3
0
0.33
L
Sylvanus
Wammoo
Sylvanus
1
1
2
2
L
Chang'e
Wolfdogtyt
Chang'e
0
1
0
0
L
Anhur
hapster
Anhur
2
7
1
0.36
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
20,961
34,974
Taken
42,064
11,740
Mitigated
20,309
11,392
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
2,172
451
0
1,110
4,172
1,135
0
2,003
1,913
48,762
0
W
Fenrir
 
Fenrir
4,847
1,065
0
3,235
6,451
2,041
0
1,103
5,286
0
34,507
W
Charon
 
Charon
3,925
726
0
960
6,376
2,444
0
2,342
3,920
22,097
0
L
Ravana
4,596
1,531
0
2,578
8,052
2,926
0
520
7,456
0
29,317
W
Mulan
Incoact
Mulan
8,103
2,032
0
3,225
9,985
4,124
0
1,259
8,684
0
44,546
L
Odin
KabIam
Odin
2,490
258
0
1,615
8,460
6,261
0
0
8,460
0
35,474
L
Sylvanus
Wammoo
Sylvanus
4,324
1,358
2,099
3,651
9,315
6,161
0
2,246
7,045
24,059
0
L
Chang'e
Wolfdogtyt
Chang'e
4,005
0
373
1,820
5,378
1,551
0
1,815
3,389
37,397
1,125
L
Anhur
hapster
Anhur
5,546
2,168
0
1,865
10,859
3,410
0
1,242
9,617
0
37,063
W
9,782
3,516
0
2,862
7,990
1,996
0
1,148
6,842
0
47,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
28,394
361
Minions Killed
315
0
Camps Cleared
0
1,178,497
Distance Traveled
1,133,476
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,221
656
104
9
0
241,552
0
W
Fenrir
6,037
549
53
5
0
275,711
3
W
Charon
5,712
519
27
2
0
237,926
1
L
Ravana
4,998
454
54
5
0
246,029
1
W
Mulan
6,801
618
86
8
0
199,808
0
L
Odin
5,990
545
78
7
0
231,275
0
L
Sylvanus
5,767
524
28
3
0
220,888
0
L
Chang'e
5,800
527
81
7
0
243,540
0
L
Anhur
5,839
531
74
7
0
191,744
1
W
Danzaburou
7,235
658
91
8
0
223,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role