Player Matchup

Ganesha
Ganesha
CLUTCH_HUMID
Ganesha
Level 122
God Stats
1W - 0L
1,667 SR
Queue Stats
18W - 16L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
vonkistFPS
Baron Samedi
Level 61
God Stats
1W - 1L
1,527 SR
Queue Stats
25W - 24L
1,471 Elo+
Party 2
Arachne
Arachne
xXA1phonsoXx
Arachne
Level 87
God Stats
61W - 33L
1,683 SR
Queue Stats
218W - 221L
1,480 Elo+
Solo
Team Averages
Level 90
1,625 SR
1,464 Elo+

VS

Team Averages
Level 72
1,538 SR
1,227 Elo+
Nike
Nike
AztecSD09
Nike
Level 48
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 5L
1,149 Elo+
Party 1
Kukulkan
Kukulkan
Only1Puffy
Kukulkan
Level 87
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 5L
1,149 Elo+
Party 1
Izanami
Izanami
jesushh98
Izanami
Level 81
God Stats
15W - 23L
1,536 SR
Queue Stats
342W - 396L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CLUTCH_HUMID
Ganesha
16
0 / 0 / 11
9,727
811
6,261
12,433
14,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
vonkistFPS
Baron Samedi
17
5 / 2 / 5
10,853
904
8,306
6,612
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
xXA1phonsoXx
Arachne
17
8 / 2 / 4
11,719
977
12,508
13,173
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 4 / 3
9,103
759
8,798
12,750
11,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kukulkan
Only1Puffy
Kukulkan
15
0 / 2 / 3
9,277
773
6,969
5,006
1,688
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
jesushh98
Izanami
15
3 / 7 / 1
9,926
827
7,228
13,577
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
1
4
3
0.63
W
Ganesha
CLUTCH_HUMID
Ganesha
0
0
11
5.5
L
Kukulkan
Only1Puffy
Kukulkan
0
2
3
0.75
L
Izanami
jesushh98
Izanami
3
7
1
0.5
W
Baron Samedi
vonkistFPS
Baron Samedi
5
2
5
3.75
W
Arachne
xXA1phonsoXx
Arachne
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,075
Damage
22,995
32,218
Taken
31,333
25,127
Mitigated
17,641
7,654
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,798
1,699
0
734
12,750
11,568
0
4,846
7,884
2,306
18,270
W
Ganesha
CLUTCH_HUMID
Ganesha
6,261
363
357
2,491
12,433
14,287
134
2,945
9,488
19,381
2,987
L
Kukulkan
Only1Puffy
Kukulkan
6,969
355
0
1,767
5,006
1,688
0
2,713
2,288
33,060
0
L
Izanami
jesushh98
Izanami
7,228
4,053
0
1,164
13,577
4,385
99
6,109
7,454
0
37,880
W
Baron Samedi
vonkistFPS
Baron Samedi
8,306
415
291
858
6,612
4,512
916
2,278
4,334
31,721
0
W
Arachne
xXA1phonsoXx
Arachne
12,508
9,638
0
3,657
13,173
6,328
0
3,115
10,058
0
35,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
28,306
134
Minions Killed
155
0
Camps Cleared
0
698,616
Distance Traveled
596,053
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,103
759
29
2
0
203,440
0
W
Ganesha
9,727
811
4
0
0
254,833
1
L
Kukulkan
9,277
773
66
6
0
216,752
2
L
Izanami
9,926
827
60
5
0
175,861
0
W
Baron Samedi
10,853
904
76
6
0
217,496
0
W
Arachne
11,719
977
54
5
0
226,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role