Player Matchup

Sol
Sol
Angel spooks568
Sol
Level 42
God Stats
14W - 8L
1,583 SR
Queue Stats
110W - 119L
1,336 Elo+
Solo
Terra
Terra
ItsTheSeraph
Terra
Level 83
God Stats
3W - 1L
1,777 SR
Queue Stats
20W - 24L
1,347 Elo+
Party 1
Nut
Nut
King Kai Shield
Nut
Level 80
God Stats
6W - 4L
1,690 SR
Queue Stats
10W - 8L
1,473 Elo+
Party 1
Team Averages
Level 68
1,683 SR
1,385 Elo+

VS

Team Averages
Level 55
1,518 SR
1,386 Elo+
Tyr
Tyr
CupCake71
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,396 Elo+
Solo
Cabrakan
Cabrakan
RangerBigCactus
Cabrakan
Level 82
God Stats
1W - 2L
1,708 SR
Queue Stats
12W - 12L
1,536 Elo+
Solo
Zeus
Zeus
blindgarry187
Zeus
Level 39
God Stats
127W - 157L
1,346 SR
Queue Stats
129W - 159L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 5
10,340
1,034
15,783
11,769
5,038
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 0 / 10
9,046
905
5,680
8,636
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 1 / 12
8,538
854
8,452
9,259
4,051
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,571
757
6,695
14,556
9,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cabrakan
13
1 / 6 / 0
7,817
782
6,503
14,554
17,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 5 / 2
7,332
733
6,839
6,037
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
1
5
1
0.3
W
5
0
10
10
W
0
1
12
6
L
Cabrakan
1
6
0
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,915
Damage
20,037
29,664
Taken
35,147
15,499
Mitigated
28,981
11,519
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,783
5,667
0
6,492
11,769
5,038
1,198
4,695
7,074
39,897
0
L
6,695
640
176
2,027
14,556
9,854
0
7,942
6,249
0
16,369
W
5,680
520
495
1,831
8,636
6,410
0
4,049
4,587
12,601
2,216
W
8,452
5,757
0
2,701
9,259
4,051
0
4,410
4,849
0
33,909
L
Cabrakan
6,503
646
60
485
14,554
17,520
0
8,423
5,851
14,216
1,474
L
6,839
253
70
354
6,037
1,607
0
3,895
1,900
21,101
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
22,720
131
Minions Killed
71
0
Camps Cleared
0
570,732
Distance Traveled
488,889
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,340
1,034
64
6
0
183,323
0
L
Tyr
7,571
757
20
2
0
201,951
0
W
Terra
9,046
905
18
2
0
221,229
1
W
Nut
8,538
854
49
5
0
166,180
0
L
Cabrakan
7,817
782
12
1
0
150,250
0
L
Zeus
7,332
733
39
4
0
136,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role