Player Matchup

Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
 
Chronos
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
IAzOK
Ravana
Diamond IV
Level 153
God Stats
17W - 11L
1,786 SR
Queue Stats
97W - 86L
2,255 MMR
Solo
Anhur
Anhur
Platinum I
Kuroiōkami
Anhur
Platinum I
Level 153
God Stats
2W - 3L
1,553 SR
Queue Stats
179W - 168L
1,873 MMR
Solo
Set
Set
Grandmaster
Speczera
Set
Grandmaster
Level 153
God Stats
4W - 12L
1,213 SR
Queue Stats
511W - 445L
3,226 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,510 SR
2,071 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 180
1,653 SR
2,140 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Dioy
Chang'e
Masters
Level 201
God Stats
5W - 1L
1,975 SR
Queue Stats
114W - 101L
2,608 MMR
Solo
King Arthur
King Arthur
Platinum IV
Geogt3993
King Arthur
Platinum IV
Level 151
God Stats
2W - 8L
1,319 SR
Queue Stats
209W - 205L
1,845 MMR
Solo
Danzaburou
Danzaburou
Masters
IMBABYGROTT
Danzaburou
Masters
Level 240
God Stats
54W - 29L
1,786 SR
Queue Stats
563W - 518L
2,723 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Nekrorised
Sylvanus
Diamond V
Level 197
God Stats
44W - 28L
1,684 SR
Queue Stats
1,059W - 1,091L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
2 / 1 / 1
3,790
758
1,966
6,264
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
 
Chronos
7
1 / 3 / 0
3,694
739
1,247
2,825
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
IAzOK
Ravana
7
1 / 1 / 2
3,658
732
1,933
2,814
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 1 / 2
3,616
723
3,396
2,766
590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

8
2 / 0 / 0
4,308
862
1,504
2,253
1,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
ChaacBaba YagaAresBacchus

VS

Bans
SkadiAo KuangCharonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 1 / 3
3,567
713
1,677
3,640
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Dioy
Chang'e
8
5 / 1 / 0
4,380
876
3,129
3,360
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Geogt3993
King Arthur
3
0 / 2 / 0
2,881
576
904
2,818
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
IMBABYGROTT
Danzaburou
6
0 / 1 / 1
3,418
684
3,714
3,221
838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Nekrorised
Sylvanus
5
1 / 3 / 0
3,275
655
1,636
5,553
2,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
6
6
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
1
2.5
W
Chronos
 
Chronos
1
3
0
0.33
L
Gilgamesh
 
Gilgamesh
0
1
3
1.5
L
Chang'e
Dioy
Chang'e
5
1
0
5
L
King Arthur
Geogt3993
King Arthur
0
2
0
0
W
Ravana
IAzOK
Ravana
1
1
2
2
L
Danzaburou
IMBABYGROTT
Danzaburou
0
1
1
0.5
W
2
1
2
3
L
Sylvanus
Nekrorised
Sylvanus
1
3
0
0.33
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,046
Damage
11,060
16,922
Taken
18,592
5,824
Mitigated
5,543
6,914
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,966
135
0
2,784
6,264
2,497
0
1,572
4,692
7,638
420
W
Chronos
 
Chronos
1,247
588
0
324
2,825
736
0
1,745
1,080
20,729
0
L
Gilgamesh
 
Gilgamesh
1,677
843
0
1,478
3,640
904
0
173
3,467
0
14,018
L
Chang'e
Dioy
Chang'e
3,129
327
143
1,400
3,360
816
0
1,139
2,221
19,412
0
L
King Arthur
Geogt3993
King Arthur
904
176
0
490
2,818
799
0
0
2,818
0
8,127
W
Ravana
IAzOK
Ravana
1,933
633
0
1,470
2,814
857
0
769
2,045
0
15,877
L
Danzaburou
IMBABYGROTT
Danzaburou
3,714
2,512
0
1,390
3,221
838
0
572
2,649
0
20,004
W
3,396
2,322
0
1,269
2,766
590
0
679
2,087
0
16,024
L
Sylvanus
Nekrorised
Sylvanus
1,636
706
603
1,449
5,553
2,186
0
1,105
4,448
6,755
0
W
1,504
828
0
1,067
2,253
1,144
0
0
2,253
0
24,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,066
Gold Earned
17,521
176
Minions Killed
135
0
Camps Cleared
0
540,912
Distance Traveled
481,165
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,790
758
12
2
0
99,606
2
W
Chronos
3,694
739
38
8
0
114,524
0
L
Gilgamesh
3,567
713
37
7
0
130,646
0
L
Chang'e
4,380
876
32
6
0
108,347
0
L
King Arthur
2,881
576
15
3
0
56,049
0
W
Ravana
3,658
732
37
7
0
116,267
0
L
Danzaburou
3,418
684
39
8
0
89,661
0
W
Anhur
3,616
723
37
7
0
111,012
0
L
Sylvanus
3,275
655
12
2
0
96,462
1
W
Set
4,308
862
52
10
0
99,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role