Player Matchup

Thanatos
Thanatos
Bronnygocrayyy
Thanatos
Level 41
God Stats
0W - 1L
1,225 SR
Queue Stats
7W - 7L
1,499 Elo+
Solo
Fafnir
Fafnir
GlizzyGanker
Fafnir
Level 41
God Stats
1W - 1L
1,768 SR
Queue Stats
38W - 40L
1,489 Elo+
Party 1
Medusa
Medusa
GreyLegate
Medusa
Level 60
God Stats
0W - 1L
1,724 SR
Queue Stats
33W - 25L
1,574 Elo+
Party 1
Surtr
Surtr
GrimIntent
Surtr
Level 122
God Stats
1W - 1L
1,643 SR
Queue Stats
37W - 28L
1,578 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TripMaster69
Maman Brigitte
Level 146
God Stats
1W - 1L
1,795 SR
Queue Stats
71W - 82L
1,526 Elo+
Party 1
Team Averages
Level 82
1,631 SR
1,533 Elo+

VS

Team Averages
Level 97
1,609 SR
1,535 Elo+
Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iconuson
Morgan Le Fay
Level 99
God Stats
33W - 31L
1,537 SR
Queue Stats
399W - 351L
1,497 Elo+
Solo
Rama
Rama
anüra
Rama
Level 85
God Stats
11W - 8L
1,617 SR
Queue Stats
200W - 169L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
changethename24
Kuzenbo
Level 107
God Stats
15W - 13L
1,594 SR
Queue Stats
77W - 53L
1,582 Elo+
Solo
Hun Batz
Hun Batz
nacho_233
Hun Batz
Level 127
God Stats
6W - 3L
1,795 SR
Queue Stats
111W - 110L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 5 / 0
6,959
535
3,947
12,011
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fafnir
10
3 / 7 / 1
6,516
501
4,929
13,022
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
GreyLegate
Medusa
11
1 / 5 / 1
6,252
481
5,950
11,411
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
14
4 / 1 / 1
8,349
642
6,556
12,751
9,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
TripMaster69
Maman Brigitte
11
0 / 6 / 2
6,520
502
4,230
11,956
3,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
10 / 2 / 3
8,754
673
12,143
6,561
2,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Iconuson
Morgan Le Fay
13
0 / 4 / 0
6,981
537
6,213
6,633
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
anüra
Rama
14
5 / 3 / 2
8,041
619
6,921
8,231
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 1 / 6
8,341
642
7,517
10,200
9,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
nacho_233
Hun Batz
15
3 / 1 / 7
8,108
624
8,679
13,175
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
11
Kills
24
24
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
2
3
5.75
L
Thanatos
3
5
0
0.6
L
Fafnir
3
7
1
0.5
L
Medusa
GreyLegate
Medusa
1
5
1
0.3
L
Surtr
4
1
1
4.5
W
Morgan Le Fay
Iconuson
Morgan Le Fay
0
4
0
0
L
Maman Brigitte
TripMaster69
Maman Brigitte
0
6
2
0.17
W
Rama
anüra
Rama
5
3
2
2
W
6
1
6
9
W
Hun Batz
nacho_233
Hun Batz
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
41,473
61,151
Taken
44,800
28,482
Mitigated
21,535
15,845
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,143
3,081
0
2,278
6,561
2,159
111
2,810
3,661
68,713
443
L
Thanatos
3,947
1,533
0
3,770
12,011
4,298
0
4,609
7,402
0
35,851
L
Fafnir
4,929
1,502
0
1,470
13,022
7,483
0
4,594
8,428
19,207
0
L
Medusa
GreyLegate
Medusa
5,950
2,119
0
2,636
11,411
3,290
0
2,689
8,722
0
37,642
L
Surtr
6,556
1,562
0
4,120
12,751
9,760
0
5,757
6,994
1,712
50,656
W
Morgan Le Fay
Iconuson
Morgan Le Fay
6,213
434
0
477
6,633
2,734
0
606
6,027
53,195
613
L
Maman Brigitte
TripMaster69
Maman Brigitte
4,230
240
0
3,849
11,956
3,651
0
7,718
4,238
41,319
523
W
Rama
anüra
Rama
6,921
4,703
0
3,819
8,231
2,698
0
1,502
6,457
0
63,816
W
7,517
2,729
0
3,168
10,200
9,779
0
2,416
7,696
22,476
1,712
W
Hun Batz
nacho_233
Hun Batz
8,679
2,318
0
6,768
13,175
4,165
0
2,026
11,007
0
70,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
40,225
354
Minions Killed
471
0
Camps Cleared
0
1,399,563
Distance Traveled
1,378,583
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,754
673
105
8
0
260,141
0
L
Thanatos
6,959
535
57
4
0
289,942
0
L
Fafnir
6,516
501
37
3
0
271,148
0
L
Medusa
6,252
481
72
6
0
252,551
0
L
Surtr
8,349
642
109
8
0
300,653
0
W
Morgan Le Fay
6,981
537
116
9
0
236,734
0
L
Maman Brigitte
6,520
502
79
6
0
285,269
0
W
Rama
8,041
619
100
8
0
263,786
1
W
Kuzenbo
8,341
642
35
3
0
295,546
2
W
Hun Batz
8,108
624
115
9
0
322,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role