Player Matchup

Susano
Susano
ImFSeven
Susano
Level 153
God Stats
8W - 6L
1,358 SR
Queue Stats
333W - 343L
1,472 Elo+
Party 4
Charon
Charon
Shinraha
Charon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,564 Elo+
Party 4
Cernunnos
Cernunnos
TheHellWalke4
Cernunnos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,427 Elo+
Party 2
Sol
Sol
Wolfgang1780
Sol
Level 128
God Stats
1W - 1L
1,328 SR
Queue Stats
30W - 44L
1,369 Elo+
Party 2
Chang'e
Chang'e
mykitchencounter
Chang'e
Level 105
God Stats
3W - 0L
1,782 SR
Queue Stats
109W - 115L
1,481 Elo+
Party 4
Team Averages
Level 85
1,494 SR
1,463 Elo+

VS

Team Averages
Level 67
1,465 SR
1,479 Elo+
Poseidon
Poseidon
DaddyEatsWaffles
Poseidon
Level 49
God Stats
2W - 13L
1,209 SR
Queue Stats
143W - 132L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
FrodoSwagginz69
Zhong Kui
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 132L
1,417 Elo+
Party 1
Ymir
Ymir
LetMeCook69
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,519 Elo+
Party 3
Martichoras
Martichoras
akumaXxXx
Martichoras
Level 47
God Stats
8W - 18L
1,384 SR
Queue Stats
114W - 122L
1,511 Elo+
Solo
Nemesis
Nemesis
pandanqo
Nemesis
Level 63
God Stats
2W - 2L
1,729 SR
Queue Stats
32W - 30L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImFSeven
Susano
11
6 / 0 / 5
6,159
616
5,088
7,779
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Shinraha
Charon
10
0 / 1 / 6
5,678
568
5,291
7,216
4,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TheHellWalke4
Cernunnos
11
5 / 1 / 1
6,784
678
4,695
7,068
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 1
5,463
546
3,891
6,193
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 3
6,733
673
6,252
5,712
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,258
526
1,990
5,583
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
FrodoSwagginz69
Zhong Kui
8
0 / 6 / 1
5,152
515
3,543
7,137
5,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 2 / 2
5,307
531
3,702
8,997
4,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
akumaXxXx
Martichoras
9
3 / 3 / 0
5,148
515
5,546
7,136
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
pandanqo
Nemesis
9
1 / 3 / 1
4,986
499
4,785
9,322
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Zhong Kui
FrodoSwagginz69
Zhong Kui
0
6
1
0.08
W
Susano
ImFSeven
Susano
6
0
5
8.5
L
0
2
2
0.5
W
Charon
Shinraha
Charon
0
1
6
3
W
Cernunnos
TheHellWalke4
Cernunnos
5
1
1
5.5
W
3
2
1
1.75
L
Martichoras
akumaXxXx
Martichoras
3
3
0
1
W
4
0
3
5.5
L
Nemesis
pandanqo
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
19,566
33,968
Taken
38,175
12,456
Mitigated
16,065
15,359
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,990
472
0
704
5,583
1,196
0
3,144
2,089
33,762
0
L
Zhong Kui
FrodoSwagginz69
Zhong Kui
3,543
332
0
749
7,137
5,048
0
0
7,137
24,148
1,120
W
Susano
ImFSeven
Susano
5,088
1,037
0
2,359
7,779
2,375
0
817
6,962
0
27,841
L
3,702
834
0
1,828
8,997
4,738
0
5,041
3,956
18,445
0
W
Charon
Shinraha
Charon
5,291
1,254
0
1,761
7,216
4,742
0
1,642
5,574
21,991
1,106
W
Cernunnos
TheHellWalke4
Cernunnos
4,695
2,596
0
3,167
7,068
2,238
0
3,368
3,700
0
33,657
W
3,891
1,263
0
3,148
6,193
1,488
0
1,674
4,519
29,080
2,203
L
Martichoras
akumaXxXx
Martichoras
5,546
2,750
0
1,451
7,136
2,228
0
3,955
3,149
0
36,622
W
6,252
217
677
4,247
5,712
1,613
0
1,652
4,060
40,782
0
L
Nemesis
pandanqo
Nemesis
4,785
2,451
0
2,265
9,322
2,855
0
2,205
6,864
0
33,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
25,851
294
Minions Killed
260
0
Camps Cleared
0
1,062,004
Distance Traveled
980,593
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,258
526
80
8
0
183,442
0
L
Zhong Kui
5,152
515
51
5
0
176,368
0
W
Susano
6,159
616
43
4
0
255,149
0
L
Ymir
5,307
531
34
3
0
212,486
2
W
Charon
5,678
568
30
3
0
194,341
0
W
Cernunnos
6,784
678
61
6
0
168,903
0
W
Sol
5,463
546
59
6
0
199,621
2
L
Martichoras
5,148
515
45
5
0
188,119
4
W
Chang'e
6,733
673
101
10
0
243,990
0
L
Nemesis
4,986
499
50
5
0
220,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role