Player Matchup

He Bo
He Bo
AckoMwEp
He Bo
Level 155
God Stats
3W - 5L
1,733 SR
Queue Stats
189W - 188L
1,482 Elo+
Solo
Hou Yi
Hou Yi
Boombadaboom1432
Hou Yi
Level 114
God Stats
6W - 3L
1,398 SR
Queue Stats
570W - 573L
1,527 Elo+
Solo
Zeus
Zeus
Norahc
Zeus
Level 248
God Stats
22W - 17L
1,540 SR
Queue Stats
876W - 826L
1,499 Elo+
Solo
Janus
Janus
joetfaily
Janus
Level 128
God Stats
6W - 3L
1,264 SR
Queue Stats
173W - 157L
1,494 Elo+
Party 2
Geb
Geb
mahdizaiter
Geb
Level 128
God Stats
8W - 8L
1,441 SR
Queue Stats
271W - 274L
1,439 Elo+
Party 2
Team Averages
Level 155
1,476 SR
1,488 Elo+

VS

Team Averages
Level 117
1,600 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Atemosha
Mulan
Level 122
God Stats
3W - 4L
1,762 SR
Queue Stats
245W - 240L
1,462 Elo+
Solo
Medusa
Medusa
Bøuliah
Medusa
Level 111
God Stats
5W - 7L
1,388 SR
Queue Stats
555W - 567L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chenfu
Morgan Le Fay
Level 80
God Stats
1W - 1L
1,668 SR
Queue Stats
55W - 47L
1,526 Elo+
Solo
Cernunnos
Cernunnos
phoenix55
Cernunnos
Level 122
God Stats
3W - 2L
1,681 SR
Queue Stats
383W - 379L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AckoMwEp
He Bo
13
3 / 4 / 14
8,420
842
8,641
6,939
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
11 / 1 / 12
10,602
1,060
11,293
7,769
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zeus
Norahc
Zeus
17
8 / 2 / 13
10,485
1,049
12,638
9,387
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Janus
joetfaily
Janus
16
3 / 3 / 14
9,808
981
7,991
7,858
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 16
9,021
902
5,400
12,188
14,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 5 / 4
7,855
786
6,189
12,880
13,991
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mulan
Atemosha
Mulan
6
0 / 4 / 0
5,795
580
1,423
6,746
3,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Bøuliah
Medusa
17
5 / 6 / 3
10,141
1,014
10,240
11,921
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Chenfu
Morgan Le Fay
8
0 / 4 / 1
6,194
619
1,587
4,285
1,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
phoenix55
Cernunnos
13
4 / 8 / 2
7,722
772
8,123
12,152
4,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
27
Kills
10
13
Deaths
27
69
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
4
0.6
W
He Bo
AckoMwEp
He Bo
3
4
14
2.5
L
Mulan
Atemosha
Mulan
0
4
0
0
W
11
1
12
17
L
Medusa
Bøuliah
Medusa
5
6
3
1.08
L
Morgan Le Fay
Chenfu
Morgan Le Fay
0
4
1
0.13
W
Zeus
Norahc
Zeus
8
2
13
7.25
W
Janus
joetfaily
Janus
3
3
14
3.33
W
2
3
16
3.33
L
Cernunnos
phoenix55
Cernunnos
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,963
Damage
27,562
44,141
Taken
47,984
28,680
Mitigated
27,737
11,115
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,189
178
147
1,937
12,880
13,991
0
7,636
4,704
0
13,300
W
He Bo
AckoMwEp
He Bo
8,641
472
641
923
6,939
2,815
1,199
0
6,939
12,827
0
L
Mulan
Atemosha
Mulan
1,423
0
0
519
6,746
3,770
0
4,148
2,386
0
1,572
W
11,293
5,204
957
2,190
7,769
3,799
4,338
487
7,282
0
22,163
L
Medusa
Bøuliah
Medusa
10,240
1,103
90
1,196
11,921
4,574
0
7,152
4,271
0
33,812
L
Morgan Le Fay
Chenfu
Morgan Le Fay
1,587
164
220
171
4,285
1,348
0
3,150
776
2,986
0
W
Zeus
Norahc
Zeus
12,638
1,914
98
2,406
9,387
3,865
1,925
0
9,387
26,807
1,810
W
Janus
joetfaily
Janus
7,991
30
231
564
7,858
3,205
881
297
7,561
26,949
41
W
5,400
74
245
2,860
12,188
14,996
191
803
11,385
14,270
0
L
Cernunnos
phoenix55
Cernunnos
8,123
3,005
193
1,040
12,152
4,054
0
9,691
2,083
0
14,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
37,707
127
Minions Killed
89
0
Camps Cleared
0
988,384
Distance Traveled
682,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,855
786
14
1
0
191,828
0
W
He Bo
8,420
842
3
0
0
171,402
0
L
Mulan
5,795
580
1
0
0
78,104
0
W
Hou Yi
10,602
1,060
22
2
0
215,055
0
L
Medusa
10,141
1,014
53
5
0
190,583
0
L
Morgan Le Fay
6,194
619
4
0
0
80,278
0
W
Zeus
10,485
1,049
39
4
0
175,288
0
W
Janus
9,808
981
50
5
0
213,532
0
W
Geb
9,021
902
13
1
0
213,107
0
L
Cernunnos
7,722
772
17
2
0
141,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role