Player Matchup

Hercules
Hercules
ASIAN3SENSATION
Hercules
Level 56
God Stats
2W - 2L
1,699 SR
Queue Stats
25W - 27L
1,628 Elo+
Party 1
Charon
Charon
BattlefrontKat
Charon
Level 67
God Stats
6W - 5L
1,763 SR
Queue Stats
33W - 28L
1,592 Elo+
Party 1
Merlin
Merlin
RYANTROY43
Merlin
Level 103
God Stats
20W - 18L
1,689 SR
Queue Stats
26W - 27L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
Spyro1129
Jing Wei
Level 28
God Stats
1W - 1L
1,286 SR
Queue Stats
21W - 20L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
knockowt2
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,579 Elo+
Party 1
Team Averages
Level 68
1,587 SR
1,597 Elo+

VS

Team Averages
Level 87
1,577 SR
1,598 Elo+
Thanatos
Thanatos
JrustOnlyFans
Thanatos
Level 48
God Stats
3W - 3L
1,334 SR
Queue Stats
83W - 66L
1,539 Elo+
Party 2
Mercury
Mercury
LilBabyCurls
Mercury
Level 147
God Stats
30W - 21L
1,687 SR
Queue Stats
321W - 289L
1,563 Elo+
Solo
Scylla
Scylla
NUTTCASE5150
Scylla
Level 109
God Stats
48W - 39L
1,767 SR
Queue Stats
137W - 110L
1,633 Elo+
Party 2
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 69
God Stats
242W - 206L
1,598 SR
Queue Stats
413W - 380L
1,549 Elo+
Solo
Poseidon
Poseidon
Thehashsigning
Poseidon
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 9L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 1 / 1
6,939
578
2,550
6,583
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
5,715
476
3,724
7,389
4,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
RYANTROY43
Merlin
12
0 / 0 / 1
6,514
543
2,609
1,996
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Spyro1129
Jing Wei
11
0 / 2 / 1
6,060
505
1,204
5,921
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
knockowt2
Morgan Le Fay
11
2 / 5 / 0
6,598
550
5,050
10,112
8,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JrustOnlyFans
Thanatos
12
3 / 3 / 1
7,134
595
6,758
10,661
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
LilBabyCurls
Mercury
13
0 / 0 / 2
6,390
533
2,302
8,131
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
3 / 2 / 0
7,083
590
3,347
5,461
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,792
316
0
0
0
Poseidon
15
3 / 0 / 0
8,330
694
5,671
4,276
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
9
9
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
1
1
3.5
W
0
1
2
1
L
Thanatos
JrustOnlyFans
Thanatos
3
3
1
1.17
L
Mercury
LilBabyCurls
Mercury
0
0
2
1
L
Scylla
3
2
0
1.5
L
0
0
0
0
W
Merlin
RYANTROY43
Merlin
0
0
1
0.5
W
Jing Wei
Spyro1129
Jing Wei
0
2
1
0.25
L
Poseidon
3
0
0
3
W
Morgan Le Fay
knockowt2
Morgan Le Fay
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,137
Damage
18,078
32,001
Taken
28,529
18,016
Mitigated
14,865
10,275
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
2,550
1,235
0
3,316
6,583
2,523
0
1,161
5,422
0
48,805
W
3,724
858
0
1,741
7,389
4,832
0
2,324
4,981
14,400
944
L
Thanatos
JrustOnlyFans
Thanatos
6,758
1,649
0
7,733
10,661
9,023
0
4,894
5,767
404
38,564
L
Mercury
LilBabyCurls
Mercury
2,302
1,021
0
676
8,131
3,009
0
2,086
5,999
0
57,007
L
Scylla
3,347
437
0
500
5,461
1,565
0
2,737
2,598
50,034
547
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
RYANTROY43
Merlin
2,609
100
0
135
1,996
555
0
497
1,499
46,290
427
W
Jing Wei
Spyro1129
Jing Wei
1,204
933
0
1,663
5,921
1,837
0
3,849
2,072
0
39,700
L
Poseidon
5,671
540
0
2,666
4,276
1,268
0
1,480
2,796
70,333
1,107
W
Morgan Le Fay
knockowt2
Morgan Le Fay
5,050
1,040
0
3,420
10,112
8,269
0
1,460
8,090
35,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
32,729
353
Minions Killed
400
0
Camps Cleared
0
1,203,307
Distance Traveled
1,076,901
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,939
578
85
7
0
300,916
0
W
Charon
5,715
476
18
2
0
246,110
3
L
Thanatos
7,134
595
63
5
0
242,854
0
L
Mercury
6,390
533
90
8
0
301,779
0
L
Scylla
7,083
590
104
9
0
256,865
0
L
Cthulhu
3,792
316
0
0
0
176
0
W
Merlin
6,514
543
102
9
0
225,377
8
W
Jing Wei
6,060
505
83
7
0
228,510
0
L
Poseidon
8,330
694
143
12
0
275,227
0
W
Morgan Le Fay
6,598
550
65
5
0
202,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role