Player Matchup

Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
OutKlast
Geb
Silver I
Level 102
God Stats
4W - 2L
1,676 SR
Queue Stats
33W - 41L
1,200 MMR
Solo
Tyr
Tyr
Silver IV
SunnySinmi
Tyr
Silver IV
Level 65
God Stats
2W - 6L
1,432 SR
Queue Stats
74W - 69L
1,212 MMR
Solo
Xbalanque
Xbalanque
Silver I
oRurik
Xbalanque
Silver I
Level 281
God Stats
1W - 2L
1,821 SR
Queue Stats
167W - 172L
1,221 MMR
Solo
Freya
Freya
Gold V
yourboymelvin
Freya
Gold V
Level 109
God Stats
7W - 8L
1,469 SR
Queue Stats
88W - 92L
1,235 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,580 SR
1,274 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,405 SR
1,263 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Silver II
ChiefTortuga
Lancelot
Silver II
Level 86
God Stats
4W - 8L
1,161 SR
Queue Stats
36W - 47L
1,200 MMR
Solo
Achilles
Achilles
Silver I
ConstantFawn336
Achilles
Silver I
Level 89
God Stats
7W - 14L
1,353 SR
Queue Stats
239W - 256L
1,178 MMR
Party 1
Danzaburou
Danzaburou
Gold V
ICammyTrillI
Danzaburou
Gold V
Level 125
God Stats
10W - 11L
1,530 SR
Queue Stats
327W - 335L
1,237 MMR
Solo
Ganesha
Ganesha
Silver I
killercat1717l
Ganesha
Silver I
Level 97
God Stats
11W - 9L
1,482 SR
Queue Stats
43W - 48L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
2 / 0 / 0
3,601
720
1,065
3,368
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 2
4,001
800
751
1,751
667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,819
764
1,426
3,985
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
oRurik
Xbalanque
7
2 / 1 / 1
4,078
816
2,729
3,427
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 2
3,773
755
2,142
1,694
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
LokiKing ArthurBacchus

VS

Bans
ApolloChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 2 / 1
3,203
641
2,398
2,972
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
ChiefTortuga
Lancelot
4
0 / 2 / 0
2,753
551
1,017
3,846
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
7
1 / 0 / 0
3,586
717
1,979
3,433
1,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
ICammyTrillI
Danzaburou
2
0 / 1 / 0
2,517
503
350
1,126
235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,006
601
515
3,236
1,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
0
2
L
Ra
 
Ra
0
2
1
0.25
L
Lancelot
ChiefTortuga
Lancelot
0
2
0
0
L
Achilles
1
0
0
1
L
Danzaburou
ICammyTrillI
Danzaburou
0
1
0
0
W
1
0
2
2
W
0
0
0
0
L
0
2
0
0
W
Xbalanque
oRurik
Xbalanque
2
1
1
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,113
Damage
6,259
14,225
Taken
14,613
3,753
Mitigated
4,422
7,870
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
1,065
430
0
2,242
3,368
798
0
133
3,191
0
16,279
L
Ra
 
Ra
2,398
453
213
824
2,972
692
0
0
2,972
12,831
0
L
Lancelot
ChiefTortuga
Lancelot
1,017
314
0
1,384
3,846
925
0
362
3,338
0
8,711
L
Achilles
1,979
304
0
1,718
3,433
1,355
0
0
3,433
0
14,268
L
Danzaburou
ICammyTrillI
Danzaburou
350
144
0
318
1,126
235
0
484
564
0
3,457
W
751
122
786
959
1,751
667
0
337
1,414
9,842
0
W
1,426
78
0
2,036
3,985
1,092
0
0
3,743
0
19,505
L
515
62
0
482
3,236
1,215
0
1,575
1,451
6,228
0
W
Xbalanque
oRurik
Xbalanque
2,729
609
0
1,300
3,427
790
0
1,895
1,175
0
21,403
W
2,142
812
0
547
1,694
406
0
178
1,516
15,062
1,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
15,065
171
Minions Killed
81
0
Camps Cleared
0
522,761
Distance Traveled
436,643
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,601
720
40
8
0
124,037
0
L
Ra
3,203
641
25
5
0
95,499
0
L
Lancelot
2,753
551
17
3
0
107,622
0
L
Achilles
3,586
717
25
5
0
97,819
0
L
Danzaburou
2,517
503
9
2
0
33,057
0
W
Geb
4,001
800
10
2
0
102,162
0
W
Tyr
3,819
764
49
10
0
114,649
0
L
Ganesha
3,006
601
5
1
0
102,646
2
W
Xbalanque
4,078
816
37
7
0
86,186
2
W
Freya
3,773
755
35
7
0
95,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role