Player Matchup

Bacchus
Bacchus
CerealKiIIar
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,555 Elo+
Party 1
Neith
Neith
DatBoiM0
Neith
Level 121
God Stats
2W - 6L
1,179 SR
Queue Stats
276W - 278L
1,591 Elo+
Solo
Ymir
Ymir
Grizz9220
Ymir
Level 153
God Stats
0W - 1L
1,851 SR
Queue Stats
17W - 19L
1,487 Elo+
Party 1
Anhur
Anhur
Krytykull Mass
Anhur
Level 165
God Stats
1W - 2L
1,691 SR
Queue Stats
129W - 123L
1,495 Elo+
Solo
Athena
Athena
TeamGnG
Athena
Level 144
God Stats
4W - 5L
1,656 SR
Queue Stats
179W - 194L
1,513 Elo+
Solo
Team Averages
Level 142
1,575 SR
1,528 Elo+

VS

Team Averages
Level 114
1,482 SR
1,454 Elo+
Xing Tian
Xing Tian
AlooshaPlays
Xing Tian
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,243 Elo+
Party 2
Ares
Ares
DEMON5771
Ares
Level 88
God Stats
2W - 2L
1,477 SR
Queue Stats
41W - 44L
1,511 Elo+
Solo
Merlin
Merlin
Meowdusa22
Merlin
Level 156
God Stats
9W - 7L
1,556 SR
Queue Stats
277W - 223L
1,564 Elo+
Solo
Ishtar
Ishtar
RetiredPirate34
Ishtar
Level 144
God Stats
7W - 12L
1,204 SR
Queue Stats
734W - 851L
1,486 Elo+
Solo
Chaac
Chaac
pengr99
Chaac
Level 141
God Stats
8W - 5L
1,675 SR
Queue Stats
143W - 150L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CerealKiIIar
Bacchus
13
0 / 8 / 6
7,957
663
9,541
14,265
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Neith
DatBoiM0
Neith
14
2 / 7 / 4
8,685
724
9,747
11,231
5,141
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
7 / 8 / 2
9,358
780
11,026
14,842
7,958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 8 / 5
7,961
663
4,069
12,800
5,212
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
TeamGnG
Athena
16
1 / 2 / 4
8,068
672
5,719
14,439
18,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlooshaPlays
Xing Tian
17
11 / 3 / 18
11,211
934
10,953
19,476
21,691
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
17
6 / 1 / 24
10,945
912
4,988
9,132
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Meowdusa22
Merlin
17
5 / 2 / 26
10,422
869
12,942
6,764
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 22
10,186
849
13,009
8,622
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
pengr99
Chaac
16
8 / 4 / 19
10,495
875
19,010
12,399
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
142
11
Kills
33
33
Deaths
12
21
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlooshaPlays
Xing Tian
11
3
18
6.67
L
Bacchus
CerealKiIIar
Bacchus
0
8
6
0.38
W
Ares
6
1
24
18
L
Neith
DatBoiM0
Neith
2
7
4
0.57
L
Ymir
7
8
2
1
L
1
8
5
0.44
W
Merlin
Meowdusa22
Merlin
5
2
26
9
W
3
2
22
7
L
Athena
TeamGnG
Athena
1
2
4
1.5
W
Chaac
pengr99
Chaac
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
60,902
67,577
Taken
56,393
49,558
Mitigated
45,855
13,634
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlooshaPlays
Xing Tian
10,953
1,120
4,237
5,387
19,476
21,691
255
7,853
11,623
14,739
1,562
L
Bacchus
CerealKiIIar
Bacchus
9,541
760
329
1,295
14,265
13,212
0
5,626
8,639
13,380
0
W
Ares
4,988
383
0
1,169
9,132
9,710
1,000
5,135
3,997
8,163
962
L
Neith
DatBoiM0
Neith
9,747
2,859
335
2,048
11,231
5,141
0
4,592
6,639
0
27,434
L
Ymir
11,026
1,508
1,086
1,069
14,842
7,958
0
6,311
8,531
14,604
0
L
4,069
1,176
479
1,360
12,800
5,212
0
5,769
7,031
0
16,536
W
Merlin
Meowdusa22
Merlin
12,942
931
1,966
763
6,764
2,821
1,968
3,237
3,527
34,019
0
W
13,009
7,407
69
1,151
8,622
3,332
3,077
3,889
4,733
0
33,167
L
Athena
TeamGnG
Athena
5,719
1,282
455
5,178
14,439
18,035
0
4,925
9,514
16,093
0
W
Chaac
pengr99
Chaac
19,010
789
897
3,049
12,399
8,301
227
6,172
6,227
0
35,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
53,259
91
Minions Killed
135
0
Camps Cleared
0
1,015,669
Distance Traveled
1,045,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,211
934
7
1
0
211,923
0
L
Bacchus
7,957
663
5
0
0
214,306
0
W
Ares
10,945
912
6
1
0
247,475
0
L
Neith
8,685
724
37
3
0
197,741
0
L
Ymir
9,358
780
9
1
0
175,787
0
L
Anhur
7,961
663
27
2
0
185,120
0
W
Merlin
10,422
869
47
4
0
194,960
0
W
Ishtar
10,186
849
51
4
0
168,029
0
L
Athena
8,068
672
13
1
0
242,715
0
W
Chaac
10,495
875
24
2
0
223,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role