Player Matchup

Arachne
Arachne
BarbarChoi
Arachne
Level 59
God Stats
6W - 20L
1,242 SR
Queue Stats
14W - 27L
1,283 Elo+
Party 3
Izanami
Izanami
CarlosPrincess
Izanami
Level 27
God Stats
3W - 4L
1,499 SR
Queue Stats
7W - 17L
1,248 Elo+
Party 3
Ymir
Ymir
Juan_rzu
Ymir
Level 7
God Stats
1W - 8L
1,127 SR
Queue Stats
1W - 12L
1,051 Elo+
Party 3
Anubis
Anubis
Ninja_23D
Anubis
Level 43
God Stats
26W - 31L
1,409 SR
Queue Stats
72W - 89L
1,352 Elo+
Solo
Guan Yu
Guan Yu
angelojdelgado27
Guan Yu
Level 17
God Stats
4W - 3L
1,602 SR
Queue Stats
11W - 20L
1,292 Elo+
Party 3
Team Averages
Level 31
1,376 SR
1,245 Elo+

VS

Team Averages
Level 74
1,625 SR
1,559 Elo+
Nu Wa
Nu Wa
Gauzs
Nu Wa
Level 43
God Stats
3W - 4L
1,417 SR
Queue Stats
87W - 80L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
hireslikesbois
Ne Zha
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
142W - 132L
1,676 Elo+
Party 1
Ymir
Ymir
joakox1254
Ymir
Level 148
God Stats
3W - 1L
1,551 SR
Queue Stats
84W - 63L
1,539 Elo+
Party 2
Izanami
Izanami
treyzx
Izanami
Level 157
God Stats
9W - 2L
1,756 SR
Queue Stats
266W - 231L
1,605 Elo+
Party 1
Anhur
Anhur
xbleykox25
Anhur
Level 18
God Stats
6W - 2L
1,903 SR
Queue Stats
36W - 32L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarbarChoi
Arachne
6
1 / 7 / 0
4,576
416
1,080
9,379
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 1
4,747
432
1,352
7,410
1,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
2 / 5 / 0
5,547
504
1,388
10,730
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Ninja_23D
Anubis
10
0 / 5 / 0
4,978
453
3,585
8,430
2,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 3 / 0
5,032
457
167
5,420
2,319
Short Bow

Short Bow

+15%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gauzs
Nu Wa
12
3 / 1 / 9
7,309
664
4,858
3,041
630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 1 / 4
8,395
763
6,204
9,955
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 11
7,162
651
5,033
4,719
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
treyzx
Izanami
14
5 / 0 / 2
8,371
761
4,405
5,713
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
12
6 / 1 / 7
7,452
677
10,313
5,156
1,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
3
Kills
26
26
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
BarbarChoi
Arachne
1
7
0
0.14
L
0
6
1
0.08
W
Nu Wa
Gauzs
Nu Wa
3
1
9
7.5
L
Ymir
2
5
0
0.4
L
Anubis
Ninja_23D
Anubis
0
5
0
0
L
0
3
0
0
W
9
1
4
11
W
3
0
11
8.5
W
Izanami
treyzx
Izanami
5
0
2
6
W
Anhur
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,572
Damage
30,813
41,369
Taken
28,584
15,322
Mitigated
9,885
4,617
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BarbarChoi
Arachne
1,080
928
0
454
9,379
2,567
0
1,219
8,160
0
13,667
L
1,352
617
0
720
7,410
1,219
0
2,331
5,079
0
19,224
W
Nu Wa
Gauzs
Nu Wa
4,858
855
0
909
3,041
630
758
1,846
1,195
38,678
558
L
Ymir
1,388
216
0
583
10,730
6,387
0
3,243
7,487
12,117
0
L
Anubis
Ninja_23D
Anubis
3,585
0
0
2,488
8,430
2,830
0
2,235
6,195
36,146
0
L
167
0
0
372
5,420
2,319
61
727
4,693
141
16,829
W
6,204
1,366
0
5,592
9,955
3,611
0
23
9,932
0
60,137
W
5,033
1,071
0
1,803
4,719
2,550
825
674
4,045
20,569
1,084
W
Izanami
treyzx
Izanami
4,405
2,432
0
2,787
5,713
1,741
3,026
574
5,139
0
66,365
W
Anhur
10,313
5,392
0
2,344
5,156
1,353
1,916
1,862
3,294
0
45,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
38,689
193
Minions Killed
388
0
Camps Cleared
0
1,010,472
Distance Traveled
1,072,930
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,576
416
26
2
0
233,720
0
L
Izanami
4,747
432
49
4
0
203,610
0
W
Nu Wa
7,309
664
65
6
0
197,684
0
L
Ymir
5,547
504
14
1
0
211,594
0
L
Anubis
4,978
453
70
6
0
187,510
0
L
Guan Yu
5,032
457
34
3
0
174,038
0
W
Ne Zha
8,395
763
98
9
0
244,526
0
W
Ymir
7,162
651
21
2
0
223,484
5
W
Izanami
8,371
761
126
11
0
191,679
0
W
Anhur
7,452
677
78
7
0
215,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role