Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dumb5054
Merlin
Level 62
God Stats
5W - 1L
1,587 SR
Queue Stats
235W - 230L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
HASANEVIL
Kuzenbo
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 111L
1,518 Elo+
Solo
Jormungandr
Jormungandr
xATGx011
Jormungandr
Level 94
God Stats
1W - 1L
1,391 SR
Queue Stats
18W - 12L
1,540 Elo+
Party 3
Ravana
Ravana
zacthatsgay
Ravana
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,504 Elo+
Party 3
Team Averages
Level 101
1,496 SR
1,510 Elo+

VS

Team Averages
Level 126
1,591 SR
1,432 Elo+
Sol
Sol
BDPOLO
Sol
Level 162
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 17L
1,330 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Blon_787
Tsukuyomi
Level 144
God Stats
22W - 15L
1,648 SR
Queue Stats
489W - 501L
1,514 Elo+
Party 2
Discordia
Discordia
DanzoCastle
Discordia
Level 122
God Stats
7W - 6L
1,589 SR
Queue Stats
269W - 270L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
Konime
Ne Zha
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 30L
1,549 Elo+
Solo
Baba Yaga
Baba Yaga
PrincessKaila
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 62L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 4 / 7
10,966
844
5,099
7,955
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Dumb5054
Merlin
14
0 / 4 / 6
8,797
677
7,029
7,587
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
HASANEVIL
Kuzenbo
15
1 / 5 / 8
9,451
727
6,214
20,055
16,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
xATGx011
Jormungandr
20
4 / 1 / 7
12,130
933
5,780
16,056
20,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
18
5 / 2 / 6
11,077
852
5,230
10,428
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BDPOLO
Sol
1
0 / 0 / 0
3,156
243
0
45
5
Tsukuyomi
Blon_787
Tsukuyomi
17
4 / 5 / 8
9,304
716
13,720
10,808
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
DanzoCastle
Discordia
18
4 / 4 / 4
9,668
744
14,418
9,711
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Konime
Ne Zha
19
6 / 5 / 2
9,636
741
18,937
12,161
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baba Yaga
PrincessKaila
Baba Yaga
1
0 / 0 / 0
3,156
243
0
313
78

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
13
Kills
14
16
Deaths
14
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
4
7
1.63
L
Sol
BDPOLO
Sol
0
0
0
0
L
Tsukuyomi
Blon_787
Tsukuyomi
4
5
8
1.6
L
Discordia
DanzoCastle
Discordia
4
4
4
1.5
W
Merlin
Dumb5054
Merlin
0
4
6
0.75
W
Kuzenbo
HASANEVIL
Kuzenbo
1
5
8
1
L
Ne Zha
Konime
Ne Zha
6
5
2
1.4
L
Baba Yaga
PrincessKaila
Baba Yaga
0
0
0
0
W
Jormungandr
xATGx011
Jormungandr
4
1
7
7.5
W
Ravana
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
47,075
62,081
Taken
33,038
45,587
Mitigated
14,325
19,945
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,099
98
668
753
7,955
2,523
244
954
6,835
24,781
0
L
Sol
BDPOLO
Sol
0
0
0
0
45
5
0
0
45
0
0
L
Tsukuyomi
Blon_787
Tsukuyomi
13,720
1,377
164
1,773
10,808
4,866
0
7,560
3,228
0
31,989
L
Discordia
DanzoCastle
Discordia
14,418
506
38
2,283
9,711
3,857
0
6,969
2,628
31,820
0
W
Merlin
Dumb5054
Merlin
7,029
59
435
1,152
7,587
2,119
541
2,583
4,826
22,975
0
W
Kuzenbo
HASANEVIL
Kuzenbo
6,214
2,066
3,143
5,758
20,055
16,181
590
3,607
14,863
11,222
0
L
Ne Zha
Konime
Ne Zha
18,937
3,798
117
3,399
12,161
5,519
0
8,332
3,673
0
36,302
L
Baba Yaga
PrincessKaila
Baba Yaga
0
0
0
0
313
78
0
313
0
0
0
W
Jormungandr
xATGx011
Jormungandr
5,780
1,358
366
3,061
16,056
20,056
1,458
3,649
11,821
23,014
2,565
W
Ravana
5,230
940
1,118
3,491
10,428
4,708
3,815
1,804
8,254
0
14,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
34,920
160
Minions Killed
110
0
Camps Cleared
0
1,127,265
Distance Traveled
664,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,966
844
62
5
0
222,589
0
L
Sol
3,156
243
0
0
0
873
0
L
Tsukuyomi
9,304
716
33
3
0
217,326
0
L
Discordia
9,668
744
54
4
0
210,012
0
W
Merlin
8,797
677
26
2
0
181,243
0
W
Kuzenbo
9,451
727
8
1
0
237,671
0
L
Ne Zha
9,636
741
23
2
0
236,377
0
L
Baba Yaga
3,156
243
0
0
0
0
0
W
Jormungandr
12,130
933
47
4
0
231,039
0
W
Ravana
11,077
852
17
1
0
254,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role