Player Matchup

Ganesha
Ganesha
Gold III
DylanTheNinja64
Ganesha
Gold III
Level 138
God Stats
5W - 3L
1,797 SR
Queue Stats
94W - 91L
1,453 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Rizukel
Morgan Le Fay
Bronze III
Level 109
God Stats
1W - 1L
1,298 SR
Queue Stats
12W - 15L
1,467 MMR
Solo
Mercury
Mercury
Bronze III
SirLoopy12
Mercury
Bronze III
Level 102
God Stats
5W - 4L
1,367 SR
Queue Stats
30W - 34L
1,477 MMR
Solo
Hou Yi
Hou Yi
Gold II
YellowCosmo777
Hou Yi
Gold II
Level 154
God Stats
5W - 4L
1,500 SR
Queue Stats
148W - 147L
1,499 MMR
Party 2
Surtr
Surtr
Gold IV
lxTZayaSTxl
Surtr
Gold IV
Level 146
God Stats
104W - 96L
1,575 SR
Queue Stats
245W - 251L
1,488 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,507 SR
1,477 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,580 SR
1,476 MMR
Ne Zha
Ne Zha
Gold IV
Jaryi
Ne Zha
Gold IV
Level 66
God Stats
4W - 10L
1,598 SR
Queue Stats
57W - 64L
1,436 MMR
Solo
The Morrigan
The Morrigan
Gold III
YQDreams
The Morrigan
Gold III
Level 157
God Stats
3W - 2L
1,612 SR
Queue Stats
42W - 45L
1,504 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
ejay375
Cernunnos
Bronze IV
Level 104
God Stats
2W - 3L
1,606 SR
Queue Stats
3W - 5L
1,472 MMR
Party 1
Horus
Horus
Silver IV
spiIIed_miIk
Horus
Silver IV
Level 122
God Stats
4W - 1L
1,679 SR
Queue Stats
8W - 12L
1,470 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
wiljea
Hun Batz
Bronze III
Level 155
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,691
669
2,465
6,350
3,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Rizukel
Morgan Le Fay
12
5 / 1 / 4
6,844
684
5,170
4,645
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SirLoopy12
Mercury
11
3 / 0 / 1
5,870
587
2,708
5,379
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 2
6,795
680
6,078
4,601
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 0
7,287
729
2,787
7,452
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Chang'eCharonKing ArthurErlang Shen

VS

Bans
FreyaMedusaArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jaryi
Ne Zha
12
1 / 0 / 0
5,774
577
3,308
6,656
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Morrigan
YQDreams
The Morrigan
12
1 / 4 / 0
6,316
632
3,122
5,511
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
ejay375
Cernunnos
9
0 / 3 / 0
5,085
509
3,635
4,549
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
4,911
491
2,913
6,807
3,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
wiljea
Hun Batz
9
0 / 3 / 0
5,063
506
1,666
9,809
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Ne Zha
Jaryi
Ne Zha
1
0
0
1
W
Morgan Le Fay
Rizukel
Morgan Le Fay
5
1
4
7
W
Mercury
SirLoopy12
Mercury
3
0
1
3.5
L
The Morrigan
YQDreams
The Morrigan
1
4
0
0.25
W
4
0
2
5
L
Cernunnos
ejay375
Cernunnos
0
3
0
0
W
0
1
0
0
L
0
2
1
0.25
L
Hun Batz
wiljea
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
14,644
28,427
Taken
33,332
11,938
Mitigated
11,645
10,613
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,465
325
0
1,930
6,350
3,612
0
128
6,222
22,089
1,464
L
Ne Zha
Jaryi
Ne Zha
3,308
311
0
1,660
6,656
2,652
0
233
6,423
0
44,654
W
Morgan Le Fay
Rizukel
Morgan Le Fay
5,170
696
0
1,025
4,645
1,284
0
1,992
2,653
44,700
565
W
Mercury
SirLoopy12
Mercury
2,708
812
0
480
5,379
1,795
0
85
5,294
0
37,515
L
The Morrigan
YQDreams
The Morrigan
3,122
689
0
396
5,511
1,627
0
2,289
3,217
47,537
3,039
W
6,078
2,849
0
2,664
4,601
1,383
0
0
4,601
0
47,469
L
Cernunnos
ejay375
Cernunnos
3,635
1,392
0
1,312
4,549
1,008
0
1,211
3,338
0
30,356
W
2,787
944
0
4,514
7,452
3,864
0
0
7,452
2,247
55,338
L
2,913
1,314
80
2,120
6,807
3,818
0
2,013
4,794
0
9,928
L
Hun Batz
wiljea
Hun Batz
1,666
484
0
3,720
9,809
2,540
0
2,062
7,747
0
30,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
27,149
385
Minions Killed
323
0
Camps Cleared
0
1,136,030
Distance Traveled
1,052,112
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,691
669
1
0
0
222,541
2
L
Ne Zha
5,774
577
79
8
0
220,776
2
W
Morgan Le Fay
6,844
684
92
9
0
224,653
1
W
Mercury
5,870
587
78
8
0
278,295
0
L
The Morrigan
6,316
632
113
11
0
207,091
0
W
Hou Yi
6,795
680
105
11
0
202,802
4
L
Cernunnos
5,085
509
62
6
0
197,821
0
W
Surtr
7,287
729
109
11
0
207,739
1
L
Horus
4,911
491
8
1
0
209,840
3
L
Hun Batz
5,063
506
61
6
0
216,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role