Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HFC Dark73
Cu Chulainn
Level 165
God Stats
4W - 2L
1,606 SR
Queue Stats
211W - 162L
1,535 Elo+
Solo
Yu Huang
Yu Huang
StickyConcrete37
Yu Huang
Level 117
God Stats
1W - 3L
1,203 SR
Queue Stats
274W - 297L
1,501 Elo+
Solo
Hel
Hel
Stoner_ninjamonk
Hel
Level 225
God Stats
1W - 0L
1,337 SR
Queue Stats
37W - 31L
1,470 Elo+
Party 2
Mulan
Mulan
jrocc940
Mulan
Level 160
God Stats
1W - 0L
1,787 SR
Queue Stats
26W - 28L
1,507 Elo+
Party 2
Team Averages
Level 159
1,487 SR
1,503 Elo+

VS

Team Averages
Level 106
1,567 SR
1,508 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Andreurz
Yemoja
Level 148
God Stats
1W - 1L
1,728 SR
Queue Stats
158W - 161L
1,555 Elo+
Solo
Ares
Ares
BrianR11
Ares
Level 67
God Stats
0W - 2L
1,585 SR
Queue Stats
49W - 55L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
Crunchytoast2
Erlang Shen
Level 122
God Stats
4W - 3L
1,617 SR
Queue Stats
397W - 391L
1,497 Elo+
Solo
Vamana
Vamana
OffDatDank
Vamana
Level 89
God Stats
6W - 7L
1,403 SR
Queue Stats
201W - 173L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 4 / 10
9,387
782
9,218
12,215
7,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
HFC Dark73
Cu Chulainn
18
5 / 1 / 15
10,304
859
14,794
19,980
20,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 1 / 12
10,989
916
20,932
12,199
6,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 15
8,754
730
5,520
9,864
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
jrocc940
Mulan
16
6 / 2 / 14
10,129
844
11,577
16,014
21,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 7 / 3
8,705
725
13,092
10,739
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Andreurz
Yemoja
12
0 / 5 / 6
7,297
608
3,306
10,159
5,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
15
3 / 4 / 5
7,984
665
10,020
13,163
15,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Crunchytoast2
Erlang Shen
15
2 / 4 / 5
8,333
694
13,791
17,494
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
OffDatDank
Vamana
15
1 / 3 / 4
7,941
662
11,348
14,548
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
23
Kills
10
10
Deaths
23
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
4
10
2.5
L
Agni
 
Agni
4
7
3
0.79
L
Yemoja
Andreurz
Yemoja
0
5
6
0.6
L
Ares
3
4
5
1.38
L
Erlang Shen
Crunchytoast2
Erlang Shen
2
4
5
1.13
W
Cu Chulainn
HFC Dark73
Cu Chulainn
5
1
15
12.5
L
Vamana
OffDatDank
Vamana
1
3
4
1
W
7
1
12
13
W
0
2
15
3.75
W
Mulan
jrocc940
Mulan
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,041
Damage
51,557
70,272
Taken
66,103
61,099
Mitigated
54,888
38,578
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,218
476
1,479
1,350
12,215
7,077
728
4,729
7,397
0
16,459
L
Agni
 
Agni
13,092
150
0
400
10,739
4,238
0
4,082
6,369
32,317
55
L
Yemoja
Andreurz
Yemoja
3,306
648
9,682
2,110
10,159
5,954
0
2,146
7,672
7,730
0
L
Ares
10,020
384
181
235
13,163
15,913
0
5,800
7,055
12,190
0
L
Erlang Shen
Crunchytoast2
Erlang Shen
13,791
2,027
1,163
3,143
17,494
14,817
0
10,277
6,609
2,889
20,443
W
Cu Chulainn
HFC Dark73
Cu Chulainn
14,794
1,198
1,223
6,349
19,980
20,875
140
8,253
11,485
920
31,893
L
Vamana
OffDatDank
Vamana
11,348
3,814
585
2,007
14,548
13,966
0
5,677
8,380
0
22,703
W
20,932
2,584
116
1,610
12,199
6,435
1,396
4,366
7,663
46,240
0
W
5,520
32
15,387
5,843
9,864
5,678
68
4,660
4,990
12,104
0
W
Mulan
jrocc940
Mulan
11,577
1,058
1,411
3,810
16,014
21,034
409
6,438
9,247
1,265
14,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,563
Gold Earned
40,260
145
Minions Killed
101
0
Camps Cleared
0
1,175,890
Distance Traveled
1,062,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,387
782
18
2
0
217,062
0
L
Agni
8,705
725
45
4
0
195,197
0
L
Yemoja
7,297
608
10
1
0
155,717
0
L
Ares
7,984
665
8
1
0
233,826
0
L
Erlang Shen
8,333
694
16
1
0
232,096
0
W
Cu Chulainn
10,304
859
28
2
0
242,258
0
L
Vamana
7,941
662
22
2
0
246,024
0
W
Yu Huang
10,989
916
61
5
0
245,096
0
W
Hel
8,754
730
18
2
0
233,099
0
W
Mulan
10,129
844
20
2
0
238,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role