Player Matchup

Artio
Artio
Bobthedruid
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,719 Elo+
Party 3
Ra
Ra
Mаriano
Ra
Level 169
God Stats
2W - 2L
1,577 SR
Queue Stats
65W - 47L
1,689 Elo+
Party 1
Chaac
Chaac
SSJ Gray
Chaac
Level 156
God Stats
5W - 6L
1,568 SR
Queue Stats
111W - 108L
1,635 Elo+
Party 3
Ishtar
Ishtar
Yqoo
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 38L
1,713 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jspj1011
Tsukuyomi
Level 127
God Stats
10W - 9L
1,606 SR
Queue Stats
58W - 47L
1,611 Elo+
Party 1
Team Averages
Level 130
1,550 SR
1,673 Elo+

VS

Team Averages
Level 130
1,450 SR
1,696 Elo+
Hun Batz
Hun Batz
FranGoat
Hun Batz
Level 166
God Stats
1W - 0L
1,373 SR
Queue Stats
48W - 31L
1,618 Elo+
Party 2
Xbalanque
Xbalanque
JosAsYuLol
Xbalanque
Level 83
God Stats
7W - 3L
1,597 SR
Queue Stats
222W - 203L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Rayben
Ne Zha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,957 Elo+
Party 2
King Arthur
King Arthur
YovngMingo
King Arthur
Level 122
God Stats
1W - 0L
1,280 SR
Queue Stats
43W - 17L
1,635 Elo+
Party 2
Chang'e
Chang'e
iTzMaik
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,784
526
2,487
9,730
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 4 / 3
6,744
613
4,176
6,543
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
SSJ Gray
Chaac
12
2 / 1 / 0
6,609
601
6,674
10,672
9,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
Yqoo
Ishtar
10
1 / 4 / 0
5,110
465
2,457
7,585
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
jspj1011
Tsukuyomi
9
1 / 6 / 3
5,296
481
3,750
9,868
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FranGoat
Hun Batz
13
11 / 1 / 3
7,406
673
8,628
7,273
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
JosAsYuLol
Xbalanque
10
3 / 1 / 5
6,237
567
4,802
5,653
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
Rayben
Ne Zha
10
1 / 3 / 6
6,184
562
5,887
8,420
3,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
YovngMingo
King Arthur
11
1 / 2 / 0
6,485
590
7,632
10,405
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
iTzMaik
Chang'e
11
1 / 3 / 5
6,404
582
4,337
7,544
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
17
17
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Hun Batz
FranGoat
Hun Batz
11
1
3
12.5
W
Xbalanque
JosAsYuLol
Xbalanque
3
1
5
5.5
L
3
4
3
1.13
W
Ne Zha
Rayben
Ne Zha
1
3
6
1.33
L
Chaac
SSJ Gray
Chaac
2
1
0
2
W
King Arthur
YovngMingo
King Arthur
1
2
0
0.5
L
Ishtar
Yqoo
Ishtar
1
4
0
0.25
W
Chang'e
iTzMaik
Chang'e
1
3
5
1.17
L
Tsukuyomi
jspj1011
Tsukuyomi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,544
Damage
31,286
44,398
Taken
39,295
22,435
Mitigated
19,444
12,635
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,487
171
220
2,147
9,730
6,447
0
700
9,030
13,057
2,261
W
Hun Batz
FranGoat
Hun Batz
8,628
2,429
0
2,750
7,273
2,215
0
425
6,848
0
49,213
W
Xbalanque
JosAsYuLol
Xbalanque
4,802
1,797
0
3,291
5,653
1,634
525
1,406
4,247
0
36,697
L
4,176
390
224
1,536
6,543
2,245
0
1,947
4,596
43,263
497
W
Ne Zha
Rayben
Ne Zha
5,887
1,484
0
2,082
8,420
3,573
454
2,748
5,610
0
25,758
L
Chaac
SSJ Gray
Chaac
6,674
1,762
0
3,433
10,672
9,138
0
83
10,589
0
48,733
W
King Arthur
YovngMingo
King Arthur
7,632
1,600
0
1,250
10,405
9,666
0
0
10,405
332
45,115
L
Ishtar
Yqoo
Ishtar
2,457
1,240
0
2,332
7,585
1,908
0
272
7,313
0
32,307
W
Chang'e
iTzMaik
Chang'e
4,337
406
302
2,513
7,544
2,356
0
2,462
5,082
35,265
0
L
Tsukuyomi
jspj1011
Tsukuyomi
3,750
1,001
0
2,743
9,868
2,697
0
1,418
8,450
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
32,716
312
Minions Killed
325
0
Camps Cleared
0
1,048,212
Distance Traveled
1,137,956
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,784
526
35
3
0
213,481
0
W
Hun Batz
7,406
673
76
7
0
262,394
1
W
Xbalanque
6,237
567
57
5
0
190,751
2
L
Ra
6,744
613
94
9
0
221,572
0
W
Ne Zha
6,184
562
32
3
0
236,068
3
L
Chaac
6,609
601
95
9
0
210,038
0
W
King Arthur
6,485
590
86
8
0
208,739
1
L
Ishtar
5,110
465
49
4
0
185,658
0
W
Chang'e
6,404
582
74
7
0
240,004
4
L
Tsukuyomi
5,296
481
39
4
0
217,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role