Player Matchup

Cthulhu
Cthulhu
ITzDragonJrXz
Cthulhu
Level 155
God Stats
0W - 4L
1,368 SR
Queue Stats
43W - 38L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
ITzDragonXz
Danzaburou
Level 102
God Stats
0W - 1L
1,207 SR
Queue Stats
43W - 36L
1,629 Elo+
Party 1
Ra
Ra
MBLUNinja
Ra
Level 104
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 12L
1,571 Elo+
Party 1
Shiva
Shiva
Pro Micah 123
Shiva
Level 108
God Stats
8W - 3L
1,856 SR
Queue Stats
26W - 21L
1,635 Elo+
Party 1
Baba Yaga
Baba Yaga
YeBoiSoy
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,424 Elo+
Party 1
Team Averages
Level 111
1,529 SR
1,575 Elo+

VS

Team Averages
Level 163
1,514 SR
1,533 Elo+
Mercury
Mercury
AlbertoGCD
Mercury
Level 174
God Stats
20W - 38L
1,508 SR
Queue Stats
144W - 162L
1,485 Elo+
Solo
Horus
Horus
ByronBojangles3
Horus
Level 127
God Stats
48W - 27L
1,701 SR
Queue Stats
223W - 175L
1,561 Elo+
Party 2
Nut
Nut
Pixelborn
Nut
Level 157
God Stats
9W - 10L
1,407 SR
Queue Stats
244W - 197L
1,578 Elo+
Party 2
Agni
Agni
airhercules4006
Agni
Level 252
God Stats
2W - 4L
1,514 SR
Queue Stats
125W - 130L
1,506 Elo+
Solo
Maui
Maui
itachiko
Maui
Level 106
God Stats
12W - 12L
1,440 SR
Queue Stats
54W - 47L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 1
5,668
1,134
7,494
7,555
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
ITzDragonXz
Danzaburou
10
0 / 2 / 0
5,393
1,079
1,865
3,440
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 0
6,108
1,222
3,551
2,169
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,712
1,142
3,281
6,236
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baba Yaga
YeBoiSoy
Baba Yaga
10
0 / 3 / 1
5,513
1,103
2,873
3,371
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

338

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlbertoGCD
Mercury
11
1 / 0 / 4
6,033
1,207
2,707
2,659
1,275
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 1 / 5
6,094
1,219
5,216
6,379
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 4
6,868
1,374
4,196
4,256
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
3 / 0 / 5
6,964
1,393
8,268
4,833
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
12
2 / 0 / 6
7,266
1,453
977
4,202
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
10
10
Deaths
1
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlbertoGCD
Mercury
1
0
4
3
W
1
1
5
3.5
L
Cthulhu
0
2
1
0.25
L
Danzaburou
ITzDragonXz
Danzaburou
0
2
0
0
L
1
1
0
1
W
3
0
4
5
L
0
2
1
0.25
L
Baba Yaga
YeBoiSoy
Baba Yaga
0
3
1
0.17
W
3
0
5
5.5
W
Maui
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
21,364
22,771
Taken
22,329
11,249
Mitigated
11,681
4,920
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlbertoGCD
Mercury
2,707
597
0
600
2,659
1,275
0
1,528
954
0
8,115
W
5,216
1,307
680
1,372
6,379
3,420
0
3,996
2,161
0
9,716
L
Cthulhu
7,494
233
135
1,214
7,555
5,034
0
2,161
4,848
14,613
778
L
Danzaburou
ITzDragonXz
Danzaburou
1,865
702
0
729
3,440
945
0
1,302
1,874
0
8,954
L
3,551
98
1,133
390
2,169
464
0
750
1,251
16,620
0
W
4,196
2,313
0
554
4,256
1,616
0
2,868
1,131
0
17,204
L
3,281
357
0
1,157
6,236
4,096
0
2,725
3,086
0
6,125
L
Baba Yaga
YeBoiSoy
Baba Yaga
2,873
0
0
162
3,371
710
0
1,437
1,862
12,742
189
W
8,268
492
0
350
4,833
1,619
0
2,309
2,385
23,165
0
W
Maui
977
107
0
866
4,202
3,751
0
2,234
1,708
5,320
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
33,225
107
Minions Killed
112
3
Camps Cleared
5
448,131
Distance Traveled
568,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,033
1,207
13
3
1
116,517
0
W
Horus
6,094
1,219
6
1
0
106,983
0
L
Cthulhu
5,668
1,134
21
4
0
115,485
0
L
Danzaburou
5,393
1,079
19
4
1
47,220
0
L
Ra
6,108
1,222
36
7
1
116,764
0
W
Nut
6,868
1,374
43
9
0
109,185
0
L
Shiva
5,712
1,142
9
2
1
106,325
0
L
Baba Yaga
5,513
1,103
22
4
0
62,337
0
W
Agni
6,964
1,393
37
7
4
119,567
0
W
Maui
7,266
1,453
13
3
0
116,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role