Player Matchup

Odin
Odin
Platinum III
SheNeverLeft
Odin
Platinum III
Level 151
God Stats
2W - 1L
1,720 SR
Queue Stats
169W - 145L
1,796 MMR
Party 1
Chiron
Chiron
Platinum III
SheWantWho
Chiron
Platinum III
Level 146
God Stats
5W - 3L
1,731 SR
Queue Stats
182W - 161L
1,826 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
ZappyTbh
Kuzenbo
Gold II
Level 85
God Stats
0W - 1L
1,747 SR
Queue Stats
135W - 123L
1,535 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,732 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,598 SR
1,741 MMR
Athena
Athena
Platinum V
MrGcku
Athena
Platinum V
Level 103
God Stats
192W - 168L
1,587 SR
Queue Stats
216W - 222L
1,677 MMR
Party 2
Artemis
Artemis
Platinum IV
gloveballs
Artemis
Platinum IV
Level 127
God Stats
4W - 1L
1,577 SR
Queue Stats
92W - 97L
1,734 MMR
Party 2
Raijin
Raijin
Platinum V
speno04
Raijin
Platinum V
Level 150
God Stats
11W - 11L
1,629 SR
Queue Stats
93W - 103L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,354
720
6,030
13,641
15,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
SheWantWho
Chiron
16
0 / 2 / 3
9,276
714
7,759
8,224
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
ZappyTbh
Kuzenbo
15
2 / 3 / 1
9,213
709
6,603
14,411
19,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MedusaAchillesThothAresNe Zha

VS

Bans
CthulhuChang'eIx ChelScyllaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MrGcku
Athena
17
0 / 0 / 7
9,754
750
5,923
10,945
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
gloveballs
Artemis
16
3 / 2 / 3
10,337
795
10,700
8,397
3,310
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
speno04
Raijin
18
4 / 1 / 3
10,940
842
15,137
8,274
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
MrGcku
Athena
0
0
7
3.5
L
1
2
2
1
L
Chiron
SheWantWho
Chiron
0
2
3
0.75
L
Kuzenbo
ZappyTbh
Kuzenbo
2
3
1
0.83
W
Artemis
gloveballs
Artemis
3
2
3
2.25
W
Raijin
speno04
Raijin
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
31,760
36,276
Taken
27,616
37,812
Mitigated
18,700
7,631
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
MrGcku
Athena
5,923
1,135
0
1,008
10,945
12,171
657
2,211
8,253
13,846
1,085
L
6,030
216
0
3,535
13,641
15,173
0
5,820
6,608
0
28,186
L
Chiron
SheWantWho
Chiron
7,759
1,455
604
1,872
8,224
2,959
0
5,299
2,253
0
40,465
L
Kuzenbo
ZappyTbh
Kuzenbo
6,603
2,042
0
1,620
14,411
19,680
0
6,234
7,020
23,318
158
W
Artemis
gloveballs
Artemis
10,700
5,196
0
1,221
8,397
3,310
2,172
1,550
6,693
0
36,474
W
Raijin
speno04
Raijin
15,137
1,112
0
1,175
8,274
3,219
871
1,882
6,100
60,636
1,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
31,031
143
Minions Killed
190
0
Camps Cleared
0
701,198
Distance Traveled
732,490
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,754
750
22
2
0
272,126
3
L
Odin
9,354
720
34
3
0
234,985
3
L
Chiron
9,276
714
76
6
0
244,108
4
L
Kuzenbo
9,213
709
33
3
0
222,105
1
W
Artemis
10,337
795
63
5
0
229,262
0
W
Raijin
10,940
842
105
8
0
231,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role