Player Matchup

Ao Kuang
Ao Kuang
EXTRATOXICFANG
Ao Kuang
Level 77
God Stats
2W - 2L
1,647 SR
Queue Stats
416W - 400L
1,475 Elo+
Solo
Janus
Janus
FFS--Mikey
Janus
Level 152
God Stats
15W - 14L
1,556 SR
Queue Stats
231W - 225L
1,492 Elo+
Party 1
Geb
Geb
TechxRomoni
Geb
Level 125
God Stats
8W - 4L
1,842 SR
Queue Stats
127W - 118L
1,489 Elo+
Party 1
Medusa
Medusa
TheChampp
Medusa
Level 79
God Stats
4W - 3L
1,477 SR
Queue Stats
44W - 53L
1,455 Elo+
Party 1
Thanatos
Thanatos
bennyboy0620
Thanatos
Level 125
God Stats
4W - 2L
1,476 SR
Queue Stats
161W - 154L
1,472 Elo+
Party 1
Team Averages
Level 112
1,599 SR
1,477 Elo+

VS

Team Averages
Level 133
1,547 SR
1,516 Elo+
Cabrakan
Cabrakan
GodShacka
Cabrakan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 132L
1,448 Elo+
Solo
Ravana
Ravana
M3Dean
Ravana
Level 110
God Stats
7W - 4L
1,810 SR
Queue Stats
401W - 372L
1,558 Elo+
Party 2
Sol
Sol
MeiSeung
Sol
Level 149
God Stats
17W - 22L
1,397 SR
Queue Stats
168W - 166L
1,512 Elo+
Solo
Mulan
Mulan
herbicidejones
Mulan
Level 127
God Stats
13W - 11L
1,526 SR
Queue Stats
454W - 451L
1,563 Elo+
Party 2
Cupid
Cupid
killerstringbean
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 108L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
6 / 1 / 1
8,932
687
9,575
13,370
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
13
2 / 3 / 0
7,576
583
4,800
5,441
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 2
6,442
496
6,377
12,099
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
TheChampp
Medusa
12
0 / 3 / 2
7,239
557
5,834
8,514
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
bennyboy0620
Thanatos
11
1 / 5 / 2
6,463
497
1,146
8,986
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GodShacka
Cabrakan
11
1 / 1 / 10
7,116
547
4,588
10,893
10,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
M3Dean
Ravana
12
7 / 3 / 2
7,521
579
8,179
7,609
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 1 / 2
8,682
668
5,612
8,115
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 1
6,782
522
5,489
10,021
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 7
7,538
580
6,685
6,464
2,344
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
15
15
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
1
1
6.5
L
Janus
2
3
0
0.67
W
Cabrakan
GodShacka
Cabrakan
1
1
10
6
W
Ravana
M3Dean
Ravana
7
3
2
2.67
W
3
1
2
4
L
1
3
2
0.67
L
Medusa
TheChampp
Medusa
0
3
2
0.33
L
Thanatos
bennyboy0620
Thanatos
1
5
2
0.4
W
0
5
1
0.1
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,732
Damage
30,553
48,410
Taken
43,102
22,179
Mitigated
23,541
16,686
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
9,575
2,834
0
8,369
13,370
5,662
0
730
12,640
53,513
5,972
L
Janus
4,800
229
0
429
5,441
1,595
0
3,147
2,294
48,503
0
W
Cabrakan
GodShacka
Cabrakan
4,588
964
86
3,377
10,893
10,869
84
3,628
7,265
20,122
0
W
Ravana
M3Dean
Ravana
8,179
2,732
0
1,719
7,609
3,330
284
4,297
3,312
0
39,925
W
5,612
1,665
0
5,343
8,115
2,499
1,095
4,180
3,935
64,661
5,343
L
6,377
1,204
0
959
12,099
9,465
0
2,386
9,713
23,421
1,127
L
Medusa
TheChampp
Medusa
5,834
1,823
0
915
8,514
2,759
0
2,841
5,673
0
53,640
L
Thanatos
bennyboy0620
Thanatos
1,146
282
0
6,014
8,986
2,698
0
926
8,060
0
38,285
W
5,489
1,211
0
2,474
10,021
4,499
0
5,814
4,207
0
40,643
W
6,685
3,688
1,470
3,110
6,464
2,344
532
1,948
4,516
0
56,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
37,639
416
Minions Killed
370
0
Camps Cleared
0
1,306,899
Distance Traveled
1,308,157
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,932
687
104
8
0
244,250
6
L
Janus
7,576
583
106
8
0
254,504
4
W
Cabrakan
7,116
547
19
1
0
257,223
1
W
Ravana
7,521
579
60
5
0
293,498
0
W
Sol
8,682
668
129
10
0
259,825
2
L
Geb
6,442
496
23
2
0
292,820
3
L
Medusa
7,239
557
110
8
0
274,699
0
L
Thanatos
6,463
497
73
6
0
240,626
0
W
Mulan
6,782
522
76
6
0
242,178
5
W
Cupid
7,538
580
86
7
0
255,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role