Player Matchup

Hades
Hades
Bronze V
 
Hades
Bronze V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Silver III
Dollinho42
Chang'e
Silver III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 96L
985 MMR
Solo
Erlang Shen
Erlang Shen
Bronze II
GugliottaLG
Erlang Shen
Bronze II
Level 81
God Stats
1W - 1L
1,712 SR
Queue Stats
37W - 63L
1,256 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MatiDepa
Ah Muzen Cab
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,453 MMR
Party 2
Ares
Ares
Silver III
NazyNer
Ares
Silver III
Level 95
God Stats
0W - 1L
1,608 SR
Queue Stats
11W - 20L
1,241 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,564 SR
1,287 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,441 SR
1,293 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver III
AresFlow
Bellona
Silver III
Level 104
God Stats
1W - 0L
1,295 SR
Queue Stats
13W - 22L
1,214 MMR
Solo
Zeus
Zeus
Silver I
Bydusera
Zeus
Silver I
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 72L
1,355 MMR
Solo
Maui
Maui
Silver II
IDark Sirius
Maui
Silver II
Level 159
God Stats
6W - 10L
1,451 SR
Queue Stats
55W - 70L
1,022 MMR
Solo
Achilles
Achilles
Gold V
MàjimbÚ
Achilles
Gold V
Level 145
God Stats
28W - 33L
1,461 SR
Queue Stats
191W - 210L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 5 / 1
7,656
547
4,176
12,644
6,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Dollinho42
Chang'e
12
1 / 5 / 0
7,189
514
1,784
7,908
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
GugliottaLG
Erlang Shen
12
1 / 0 / 0
6,663
476
3,883
11,475
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MatiDepa
Ah Muzen Cab
12
1 / 5 / 1
6,999
500
3,761
10,134
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
NazyNer
Ares
8
0 / 6 / 1
5,249
375
3,178
10,706
9,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
JormungandrJing WeiBacchus

VS

Bans
CthulhuThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 1 / 3
8,166
583
11,641
7,248
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
AresFlow
Bellona
13
2 / 1 / 4
7,427
531
9,205
11,891
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
16
7 / 0 / 3
9,842
703
8,098
4,779
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 5
7,580
541
4,358
9,582
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
MàjimbÚ
Achilles
13
4 / 1 / 5
7,601
543
5,512
9,644
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
21
21
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
1
0.1
W
Medusa
 
Medusa
5
1
3
6.5
W
Bellona
AresFlow
Bellona
2
1
4
4
W
Zeus
7
0
3
8.5
L
Chang'e
Dollinho42
Chang'e
1
5
0
0.2
L
Erlang Shen
GugliottaLG
Erlang Shen
1
0
0
1
W
3
0
5
5.5
L
Ah Muzen Cab
MatiDepa
Ah Muzen Cab
1
5
1
0.3
W
Achilles
MàjimbÚ
Achilles
4
1
5
6.5
L
Ares
NazyNer
Ares
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
38,814
52,867
Taken
43,144
28,448
Mitigated
25,825
11,404
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,176
633
120
5,597
12,644
6,798
0
1,914
9,935
42,297
1,965
W
Medusa
 
Medusa
11,641
5,134
0
2,467
7,248
3,037
793
1,529
5,719
0
61,572
W
Bellona
AresFlow
Bellona
9,205
2,779
0
4,299
11,891
10,081
100
4,314
7,577
0
39,889
W
Zeus
8,098
1,098
0
856
4,779
1,671
480
665
4,114
69,187
525
L
Chang'e
Dollinho42
Chang'e
1,784
147
173
2,020
7,908
1,919
132
3,075
4,489
37,144
0
L
Erlang Shen
GugliottaLG
Erlang Shen
3,883
2,259
0
2,219
11,475
6,944
0
2,358
8,903
0
45,728
W
4,358
830
0
2,481
9,582
6,850
107
1,943
7,639
32,180
15,047
L
Ah Muzen Cab
MatiDepa
Ah Muzen Cab
3,761
1,575
0
1,248
10,134
3,086
286
1,218
8,873
0
42,469
W
Achilles
MàjimbÚ
Achilles
5,512
1,541
0
3,542
9,644
4,186
56
726
8,918
0
46,725
L
Ares
NazyNer
Ares
3,178
177
0
27
10,706
9,701
0
3,121
7,548
10,285
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
40,616
343
Minions Killed
455
0
Camps Cleared
0
1,427,493
Distance Traveled
1,494,565
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,656
547
105
8
0
231,531
0
W
Medusa
8,166
583
97
7
0
289,326
1
W
Bellona
7,427
531
60
4
0
303,196
0
W
Zeus
9,842
703
146
10
0
269,826
5
L
Chang'e
7,189
514
89
6
0
262,020
0
L
Erlang Shen
6,663
476
75
5
0
340,982
0
W
Maui
7,580
541
75
5
0
289,724
3
L
Ah Muzen Cab
6,999
500
62
4
0
285,467
0
W
Achilles
7,601
543
77
6
0
342,493
0
L
Ares
5,249
375
12
1
0
307,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role