Player Matchup

Serqet
Serqet
Silver I
 
Serqet
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
FLAMINGHAWK64
Terra
Bronze III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 73L
1,259 MMR
Solo
Mulan
Mulan
Silver I
Schwillon
Mulan
Silver I
Level 123
God Stats
10W - 9L
1,469 SR
Queue Stats
60W - 63L
1,272 MMR
Solo
Ullr
Ullr
Gold V
aira12
Ullr
Gold V
Level 205
God Stats
3W - 3L
1,603 SR
Queue Stats
146W - 161L
1,282 MMR
Solo
Nu Wa
Nu Wa
Gold V
nia21111
Nu Wa
Gold V
Level 157
God Stats
183W - 155L
1,588 SR
Queue Stats
357W - 389L
1,269 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,532 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,508 SR
1,273 MMR
Agni
Agni
Gold V
GhostKhalifuh
Agni
Gold V
Level 142
God Stats
0W - 5L
1,134 SR
Queue Stats
104W - 116L
1,288 MMR
Solo
Loki
Loki
Gold II
SirBreck007
Loki
Gold II
Level 155
God Stats
6W - 5L
1,727 SR
Queue Stats
288W - 278L
1,264 MMR
Solo
Ymir
Ymir
Gold V
bedoyraja
Ymir
Gold V
Level 158
God Stats
2W - 4L
1,465 SR
Queue Stats
296W - 295L
1,276 MMR
Solo
King Arthur
King Arthur
Bronze IV
frth3379
King Arthur
Bronze IV
Level 62
God Stats
0W - 2L
1,712 SR
Queue Stats
130W - 150L
1,257 MMR
Solo
Jing Wei
Jing Wei
Silver I
laughing182
Jing Wei
Silver I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 241L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
6 / 0 / 4
8,416
601
7,142
11,446
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 6
6,965
498
2,799
8,881
7,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Schwillon
Mulan
14
8 / 0 / 2
9,516
680
10,751
13,216
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
aira12
Ullr
14
2 / 4 / 1
7,814
558
3,754
11,525
4,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
nia21111
Nu Wa
12
0 / 2 / 9
7,705
550
9,652
5,747
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneThanatosChang'e

VS

Bans
PoseidonHun BatzNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,560
469
4,149
7,490
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
7,542
539
6,757
9,562
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
1 / 2 / 1
6,734
481
6,683
11,675
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
frth3379
King Arthur
8
0 / 8 / 0
5,471
391
3,667
13,267
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
laughing182
Jing Wei
11
0 / 1 / 1
6,782
484
2,066
5,180
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
4
8
W
0
0
6
3
L
1
3
3
0.83
W
Mulan
Schwillon
Mulan
8
0
2
9
L
4
2
1
2.25
W
Ullr
aira12
Ullr
2
4
1
0.63
L
Ymir
1
2
1
0.75
L
King Arthur
frth3379
King Arthur
0
8
0
0
L
Jing Wei
laughing182
Jing Wei
0
1
1
0.5
W
Nu Wa
nia21111
Nu Wa
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,098
Damage
23,322
50,815
Taken
47,174
27,811
Mitigated
19,649
17,972
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,142
1,472
0
5,413
11,446
4,300
0
1,995
9,451
0
56,250
W
2,799
326
818
2,380
8,881
7,435
0
3,166
5,715
20,932
0
L
4,149
0
0
1,090
7,490
2,133
0
2,255
5,090
43,119
0
W
Mulan
Schwillon
Mulan
10,751
1,013
0
5,122
13,216
10,259
395
1,177
12,039
0
67,549
L
6,757
1,712
0
5,075
9,562
2,906
0
1,174
8,015
0
62,206
W
Ullr
aira12
Ullr
3,754
1,521
0
3,439
11,525
4,014
0
1,542
9,983
0
64,969
L
Ymir
6,683
1,375
0
2,810
11,675
8,718
0
4,660
7,015
31,337
1,871
L
King Arthur
frth3379
King Arthur
3,667
464
0
1,563
13,267
4,268
0
3,110
10,157
0
21,154
L
Jing Wei
laughing182
Jing Wei
2,066
1,423
0
1,350
5,180
1,624
241
1,012
3,994
0
44,522
W
Nu Wa
nia21111
Nu Wa
9,652
2,382
0
800
5,747
1,803
135
3,790
1,957
43,930
2,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
33,089
422
Minions Killed
334
0
Camps Cleared
0
1,382,795
Distance Traveled
1,445,506
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,416
601
88
6
0
337,811
2
W
Terra
6,965
498
22
2
0
262,699
2
L
Agni
6,560
469
60
4
0
285,544
6
W
Mulan
9,516
680
114
8
0
258,531
5
L
Loki
7,542
539
109
8
0
339,357
1
W
Ullr
7,814
558
108
8
0
275,292
1
L
Ymir
6,734
481
51
4
0
256,955
3
L
King Arthur
5,471
391
31
2
0
291,146
0
L
Jing Wei
6,782
484
83
6
0
272,504
0
W
Nu Wa
7,705
550
90
6
0
248,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role