Player Matchup

Sobek
Sobek
DZ_ASeSiNoDNoB
Sobek
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
666W - 693L
1,408 Elo+
Solo
Jormungandr
Jormungandr
MsParlay38
Jormungandr
Level 29
God Stats
1W - 3L
1,290 SR
Queue Stats
56W - 92L
1,362 Elo+
Party 1
Persephone
Persephone
ViciousViking23
Persephone
Level 28
God Stats
0W - 2L
1,252 SR
Queue Stats
60W - 92L
1,328 Elo+
Party 1
Terra
Terra
XxLbreulxX
Terra
Level 108
God Stats
3W - 1L
1,717 SR
Queue Stats
154W - 187L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
yuckiee1
Nu Wa
Level 69
God Stats
10W - 11L
1,616 SR
Queue Stats
362W - 392L
1,412 Elo+
Solo
Team Averages
Level 78
1,475 SR
1,367 Elo+

VS

Team Averages
Level 104
1,464 SR
1,460 Elo+
Mercury
Mercury
ComfyLauren
Mercury
Level 89
God Stats
4W - 6L
1,260 SR
Queue Stats
544W - 561L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
MickeySmalls8790
Cu Chulainn
Level 126
God Stats
11W - 5L
1,644 SR
Queue Stats
454W - 421L
1,441 Elo+
Party 2
Charybdis
Charybdis
PurpleSilence
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,545 Elo+
Solo
Raijin
Raijin
bennybo1576
Raijin
Level 89
God Stats
2W - 0L
1,412 SR
Queue Stats
15W - 16L
1,430 Elo+
Solo
Terra
Terra
wildcollieflower
Terra
Level 107
God Stats
8W - 5L
1,504 SR
Queue Stats
414W - 385L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,144
276
0
0
0
Jormungandr
MsParlay38
Jormungandr
20
13 / 4 / 2
12,476
832
21,589
19,757
25,227
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
ViciousViking23
Persephone
14
0 / 10 / 2
9,031
602
10,041
15,629
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
18
3 / 6 / 9
11,166
744
18,625
31,188
28,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
yuckiee1
Nu Wa
20
1 / 4 / 11
11,561
771
16,435
14,788
5,997
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ComfyLauren
Mercury
17
1 / 5 / 14
10,446
696
9,667
14,261
5,954
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
MickeySmalls8790
Cu Chulainn
18
9 / 4 / 12
12,615
841
13,805
24,642
26,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
PurpleSilence
Charybdis
18
3 / 3 / 12
11,595
773
19,325
12,580
5,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
20
10 / 3 / 10
13,544
903
24,497
16,108
6,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 2 / 13
11,526
768
6,399
18,736
21,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
17
Kills
24
24
Deaths
17
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Mercury
ComfyLauren
Mercury
1
5
14
1.6
L
0
0
0
0
W
Cu Chulainn
MickeySmalls8790
Cu Chulainn
9
4
12
3.75
L
Jormungandr
MsParlay38
Jormungandr
13
4
2
3.5
W
Charybdis
PurpleSilence
Charybdis
3
3
12
3
L
Persephone
ViciousViking23
Persephone
0
10
2
0.1
L
Terra
3
6
9
1.25
W
Raijin
10
3
10
5
W
1
2
13
3.75
L
Nu Wa
yuckiee1
Nu Wa
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,690
Damage
73,693
81,362
Taken
86,327
64,781
Mitigated
66,946
24,062
Healing
42,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ComfyLauren
Mercury
9,667
3,916
868
1,167
14,261
5,954
2,791
12,207
2,001
0
18,234
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
MickeySmalls8790
Cu Chulainn
13,805
1,497
2,481
5,595
24,642
26,777
147
13,479
11,110
0
36,279
L
Jormungandr
MsParlay38
Jormungandr
21,589
1,688
554
2,062
19,757
25,227
160
7,647
12,110
33,125
5,329
W
Charybdis
PurpleSilence
Charybdis
19,325
9,035
2,424
2,519
12,580
5,428
1,697
10,039
2,541
0
48,121
L
Persephone
ViciousViking23
Persephone
10,041
746
422
1,523
15,629
5,450
351
5,258
10,171
18,721
0
L
Terra
18,625
1,200
5,166
9,516
31,188
28,107
0
13,528
17,660
31,257
201
W
Raijin
24,497
1,480
1,495
5,350
16,108
6,966
783
12,786
3,322
45,394
0
W
6,399
513
12,316
8,718
18,736
21,821
678
13,294
5,332
15,703
1,133
L
Nu Wa
yuckiee1
Nu Wa
16,435
2,333
420
4,399
14,788
5,997
638
4,073
10,715
45,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
59,726
128
Minions Killed
189
0
Camps Cleared
0
1,000,522
Distance Traveled
1,412,343
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,446
696
20
1
0
265,355
0
L
Sobek
4,144
276
0
0
0
0
0
W
Cu Chulainn
12,615
841
42
3
0
319,484
0
L
Jormungandr
12,476
832
24
2
0
267,909
0
W
Charybdis
11,595
773
64
4
0
269,765
0
L
Persephone
9,031
602
20
1
0
234,453
0
L
Terra
11,166
744
26
2
0
255,221
3
W
Raijin
13,544
903
47
3
0
284,140
0
W
Terra
11,526
768
16
1
0
273,599
0
L
Nu Wa
11,561
771
58
4
0
242,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role