Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Big IVIR
Chaac
Level 139
God Stats
2W - 1L
1,801 SR
Queue Stats
31W - 38L
1,481 Elo+
Solo
Kukulkan
Kukulkan
DracoMOBA
Kukulkan
Level 138
God Stats
6W - 4L
1,595 SR
Queue Stats
116W - 83L
1,556 Elo+
Solo
Cupid
Cupid
GOHAWKS__16
Cupid
Level 57
God Stats
0W - 3L
1,240 SR
Queue Stats
8W - 17L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
Husher1210
Cabrakan
Level 124
God Stats
2W - 3L
1,632 SR
Queue Stats
44W - 54L
1,481 Elo+
Party 2
Team Averages
Level 108
1,554 SR
1,475 Elo+

VS

Team Averages
Level 136
1,627 SR
1,530 Elo+
Surtr
Surtr
BreathingMoon
Surtr
Level 109
God Stats
4W - 2L
1,634 SR
Queue Stats
70W - 65L
1,540 Elo+
Solo
Ix Chel
Ix Chel
DesManSer
Ix Chel
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 65L
1,609 Elo+
Solo
Artio
Artio
Haux_023
Artio
Level 156
God Stats
1W - 1L
1,623 SR
Queue Stats
53W - 68L
1,453 Elo+
Party 1
Ullr
Ullr
PlayboiiMiltt
Ullr
Level 122
God Stats
7W - 2L
1,730 SR
Queue Stats
147W - 133L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
i3ryanz
Sylvanus
Level 135
God Stats
12W - 8L
1,646 SR
Queue Stats
60W - 56L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 2 / 0
2,939
588
543
3,808
1,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Big IVIR
Chaac
7
3 / 0 / 0
4,397
879
2,764
3,337
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
DracoMOBA
Kukulkan
7
0 / 0 / 0
3,551
710
495
1,120
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 1 / 0
2,547
509
231
742
127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
Husher1210
Cabrakan
3
0 / 1 / 0
2,677
535
210
1,253
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
3,846
769
1,632
3,385
1,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ix Chel
DesManSer
Ix Chel
7
0 / 0 / 0
3,407
681
413
1,003
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artio
Haux_023
Artio
5
0 / 3 / 0
2,988
598
967
4,782
2,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 0 / 3
3,491
698
1,457
1,504
335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
i3ryanz
Sylvanus
6
0 / 0 / 1
3,233
647
212
1,675
826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
4
4
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
L
Chaac
Big IVIR
Chaac
3
0
0
3
W
3
0
1
3.5
W
Ix Chel
DesManSer
Ix Chel
0
0
0
0
L
Kukulkan
DracoMOBA
Kukulkan
0
0
0
0
L
0
1
0
0
W
Artio
Haux_023
Artio
0
3
0
0
L
Cabrakan
Husher1210
Cabrakan
0
1
0
0
W
1
0
3
2.5
W
Sylvanus
i3ryanz
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,243
Damage
4,681
10,260
Taken
12,349
4,230
Mitigated
5,209
2,438
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
543
65
0
543
3,808
1,865
0
166
3,642
7,054
0
L
Chaac
Big IVIR
Chaac
2,764
174
0
1,278
3,337
1,300
0
1,022
2,315
0
19,709
W
1,632
789
384
1,020
3,385
1,129
0
428
2,957
498
12,657
W
Ix Chel
DesManSer
Ix Chel
413
38
0
395
1,003
236
0
495
508
14,381
0
L
Kukulkan
DracoMOBA
Kukulkan
495
45
0
245
1,120
339
0
202
884
19,257
0
L
231
62
0
34
742
127
0
0
742
0
1,856
W
Artio
Haux_023
Artio
967
207
0
953
4,782
2,683
0
0
4,782
10,553
0
L
Cabrakan
Husher1210
Cabrakan
210
70
0
338
1,253
599
0
271
938
3,249
0
W
1,457
508
0
468
1,504
335
0
325
1,179
0
11,360
W
Sylvanus
i3ryanz
Sylvanus
212
66
292
1,321
1,675
826
0
0
1,675
10,031
7,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,111
Gold Earned
16,965
107
Minions Killed
130
0
Camps Cleared
0
433,549
Distance Traveled
514,263
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,939
588
5
1
0
98,617
0
L
Chaac
4,397
879
40
8
0
108,238
0
W
Surtr
3,846
769
16
3
0
103,079
0
W
Ix Chel
3,407
681
30
6
0
103,833
0
L
Kukulkan
3,551
710
47
9
0
92,417
0
L
Cupid
2,547
509
6
1
0
48,051
0
W
Artio
2,988
598
21
4
0
97,173
2
L
Cabrakan
2,677
535
9
2
0
86,226
0
W
Ullr
3,491
698
22
4
0
90,429
0
W
Sylvanus
3,233
647
41
8
0
119,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role