Player Matchup

Thanatos
Thanatos
BBooyKun
Thanatos
Level 146
God Stats
29W - 32L
1,554 SR
Queue Stats
428W - 411L
1,481 Elo+
Solo
Danzaburou
Danzaburou
DeeperSeeker377
Danzaburou
Level 141
God Stats
5W - 2L
1,596 SR
Queue Stats
138W - 183L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
StrawpedroXX593
Sylvanus
Level 121
God Stats
9W - 10L
1,467 SR
Queue Stats
55W - 84L
1,382 Elo+
Party 1
Scylla
Scylla
TheErickFerrari
Scylla
Level 158
God Stats
4W - 5L
1,336 SR
Queue Stats
390W - 453L
1,405 Elo+
Party 1
Bellona
Bellona
felps69
Bellona
Level 155
God Stats
9W - 5L
1,728 SR
Queue Stats
38W - 19L
1,608 Elo+
Solo
Team Averages
Level 144
1,536 SR
1,448 Elo+

VS

Team Averages
Level 122
1,434 SR
1,467 Elo+
Kukulkan
Kukulkan
Brunoxxs
Kukulkan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,317 Elo+
Party 2
Bacchus
Bacchus
Santtos
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,570 Elo+
Party 2
Izanami
Izanami
facujjkz
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,510 Elo+
Party 2
Ares
Ares
granpappi83
Ares
Level 107
God Stats
11W - 15L
1,534 SR
Queue Stats
68W - 65L
1,498 Elo+
Party 3
Chaac
Chaac
sapoastronausta
Chaac
Level 104
God Stats
0W - 5L
1,139 SR
Queue Stats
58W - 57L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BBooyKun
Thanatos
17
10 / 0 / 5
10,035
627
7,124
11,034
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
DeeperSeeker377
Danzaburou
14
4 / 5 / 3
8,820
551
5,286
12,314
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
11
4 / 2 / 9
8,266
517
8,503
10,950
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 5
8,332
521
4,575
7,622
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
felps69
Bellona
16
11 / 1 / 1
10,964
685
13,467
12,895
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brunoxxs
Kukulkan
12
0 / 4 / 0
7,592
475
3,129
7,083
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Santtos
Bacchus
11
2 / 7 / 6
7,702
481
7,847
11,172
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
facujjkz
Izanami
15
6 / 4 / 1
8,583
536
12,581
11,316
3,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 1
7,039
440
2,541
13,884
11,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 9 / 1
7,238
452
6,948
14,135
7,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
31
Kills
10
10
Deaths
31
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BBooyKun
Thanatos
10
0
5
12.5
L
Kukulkan
Brunoxxs
Kukulkan
0
4
0
0
W
Danzaburou
DeeperSeeker377
Danzaburou
4
5
3
1.1
L
Bacchus
Santtos
Bacchus
2
7
6
0.71
W
Sylvanus
4
2
9
4.25
W
2
2
5
2.25
L
Izanami
facujjkz
Izanami
6
4
1
1.63
W
Bellona
felps69
Bellona
11
1
1
11.5
L
1
7
1
0.21
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
33,046
54,815
Taken
57,590
27,913
Mitigated
31,482
28,334
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BBooyKun
Thanatos
7,124
1,357
0
15,227
11,034
4,320
20
2,242
8,792
0
70,516
L
Kukulkan
Brunoxxs
Kukulkan
3,129
52
0
230
7,083
2,196
473
1,991
5,092
54,915
0
W
Danzaburou
DeeperSeeker377
Danzaburou
5,286
2,216
0
3,220
12,314
4,384
1,023
4,110
8,204
0
57,985
L
Bacchus
Santtos
Bacchus
7,847
1,035
0
774
11,172
6,453
0
4,071
7,101
20,780
1,229
W
Sylvanus
8,503
3,644
708
2,035
10,950
9,102
0
1,790
9,160
23,070
8,470
W
4,575
138
0
750
7,622
2,123
390
2,209
5,413
47,471
2,317
L
Izanami
facujjkz
Izanami
12,581
8,987
0
3,312
11,316
3,529
402
3,640
7,676
0
67,754
W
Bellona
felps69
Bellona
13,467
6,394
0
6,394
12,895
7,984
418
2,649
10,246
0
75,086
L
2,541
82
0
1,044
13,884
11,347
0
1,307
12,577
26,318
218
L
6,948
1,113
0
1,631
14,135
7,957
0
1,308
12,827
0
40,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,417
Gold Earned
38,154
503
Minions Killed
365
0
Camps Cleared
0
1,497,857
Distance Traveled
1,494,358
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,035
627
136
9
0
362,084
0
L
Kukulkan
7,592
475
105
7
0
305,880
5
W
Danzaburou
8,820
551
88
6
0
290,629
3
L
Bacchus
7,702
481
20
1
0
337,286
9
W
Sylvanus
8,266
517
41
3
0
276,111
7
W
Scylla
8,332
521
98
6
0
289,950
3
L
Izanami
8,583
536
122
8
0
314,666
4
W
Bellona
10,964
685
140
9
0
279,083
1
L
Ares
7,039
440
43
3
0
236,349
4
L
Chaac
7,238
452
75
5
0
300,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role