Player Matchup

Odin
Odin
Silver II
 
Odin
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze V
ChillButton38
Surtr
Bronze V
Level 57
God Stats
0W - 4L
1,395 SR
Queue Stats
2W - 10L
1,339 MMR
Party 1
Medusa
Medusa
Gold V
Meowllii
Medusa
Gold V
Level 150
God Stats
41W - 24L
1,603 SR
Queue Stats
200W - 221L
1,235 MMR
Party 2
Discordia
Discordia
Gold V
SLMADET
Discordia
Gold V
Level 58
God Stats
25W - 34L
1,482 SR
Queue Stats
93W - 95L
1,346 MMR
Party 2
Da Ji
Da Ji
Silver III
TheFedzTTV
Da Ji
Silver III
Level 107
God Stats
1W - 3L
1,633 SR
Queue Stats
3W - 10L
1,429 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,522 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,505 SR
1,295 MMR
King Arthur
King Arthur
Gold V
Nicocrack23
King Arthur
Gold V
Level 86
God Stats
10W - 6L
1,524 SR
Queue Stats
74W - 77L
1,380 MMR
Solo
Hera
Hera
Gold V
Sebby TZE
Hera
Gold V
Level 149
God Stats
6W - 6L
1,563 SR
Queue Stats
232W - 239L
1,386 MMR
Solo
Ymir
Ymir
Silver I
Tortillas559
Ymir
Silver I
Level 158
God Stats
32W - 29L
1,539 SR
Queue Stats
408W - 416L
1,127 MMR
Solo
Ares
Ares
Bronze I
x17Jaye38x
Ares
Bronze I
Level 108
God Stats
5W - 6L
1,341 SR
Queue Stats
11W - 19L
1,125 MMR
Solo
Skadi
Skadi
Gold IV
xldavid98
Skadi
Gold IV
Level 125
God Stats
25W - 24L
1,557 SR
Queue Stats
57W - 65L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 3 / 2
4,231
470
1,981
6,958
2,203
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 4 / 0
4,645
516
4,094
9,665
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Meowllii
Medusa
10
2 / 2 / 1
4,967
552
2,961
4,373
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SLMADET
Discordia
10
1 / 4 / 2
5,502
611
3,587
4,554
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
10
5 / 5 / 2
6,113
679
6,511
8,336
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
JanusNemesisThanatosDanzaburou

VS

Bans
VulcanChang'eErlang ShenAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nicocrack23
King Arthur
11
5 / 0 / 0
6,660
740
6,134
9,294
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
11
2 / 3 / 3
6,150
683
3,126
5,069
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 2 / 2
7,148
794
6,154
8,319
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 4
5,162
574
2,066
5,906
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
xldavid98
Skadi
10
1 / 2 / 5
5,374
597
3,321
4,027
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
18
18
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
2
0.33
L
0
4
0
0
L
Medusa
Meowllii
Medusa
2
2
1
1.25
W
King Arthur
Nicocrack23
King Arthur
5
0
0
5
L
Discordia
SLMADET
Discordia
1
4
2
0.5
W
Hera
2
3
3
1.17
L
Da Ji
5
5
2
1.2
W
10
2
2
5.5
W
0
1
4
2
W
Skadi
xldavid98
Skadi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
20,801
33,886
Taken
32,615
13,984
Mitigated
15,376
6,497
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,981
341
0
2,108
6,958
2,203
0
2,202
4,756
0
12,598
L
4,094
1,363
0
1,304
9,665
6,811
0
0
9,665
2,331
22,216
L
Medusa
Meowllii
Medusa
2,961
847
0
465
4,373
1,245
8
1,600
2,773
0
32,011
W
King Arthur
Nicocrack23
King Arthur
6,134
1,151
0
2,524
9,294
5,744
0
387
8,302
0
48,640
L
Discordia
SLMADET
Discordia
3,587
52
0
500
4,554
1,197
0
2,705
1,599
35,707
0
W
Hera
3,126
333
0
1,351
5,069
1,428
0
1,639
3,430
37,214
0
L
Da Ji
6,511
2,161
0
2,120
8,336
2,528
0
4,361
3,851
0
25,692
W
6,154
1,058
0
1,481
8,319
3,822
0
1,948
6,371
33,119
0
W
2,066
359
0
1,254
5,906
3,428
298
0
5,906
15,911
2,789
W
Skadi
xldavid98
Skadi
3,321
927
0
250
4,027
954
686
0
4,027
0
37,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
30,494
239
Minions Killed
313
0
Camps Cleared
0
923,838
Distance Traveled
970,956
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,231
470
22
2
0
165,784
3
L
Surtr
4,645
516
45
5
0
183,247
0
L
Medusa
4,967
552
60
7
0
196,894
1
W
King Arthur
6,660
740
91
10
0
213,242
2
L
Discordia
5,502
611
72
8
0
174,592
0
W
Hera
6,150
683
69
8
0
183,228
4
L
Da Ji
6,113
679
40
4
0
203,321
0
W
Ymir
7,148
794
60
7
0
206,797
2
W
Ares
5,162
574
28
3
0
190,778
0
W
Skadi
5,374
597
65
7
0
176,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role