Player Matchup

Kuzenbo
Kuzenbo
Centenar
Kuzenbo
Level 122
God Stats
1W - 1L
1,319 SR
Queue Stats
47W - 54L
1,427 Elo+
Party 1
Ix Chel
Ix Chel
FigNootin
Ix Chel
Level 149
God Stats
33W - 21L
1,618 SR
Queue Stats
253W - 244L
1,535 Elo+
Party 1
Izanami
Izanami
PencilShavings
Izanami
Level 129
God Stats
4W - 2L
1,632 SR
Queue Stats
120W - 88L
1,575 Elo+
Solo
Surtr
Surtr
So1oGhostRider
Surtr
Level 157
God Stats
11W - 12L
1,640 SR
Queue Stats
449W - 420L
1,514 Elo+
Solo
Bastet
Bastet
TanukiStackhouse
Bastet
Level 127
God Stats
11W - 16L
1,466 SR
Queue Stats
233W - 223L
1,545 Elo+
Party 1
Team Averages
Level 137
1,535 SR
1,519 Elo+

VS

Team Averages
Level 166
1,392 SR
1,483 Elo+
Martichoras
Martichoras
 
Martichoras
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Baene
Awilix
Level 179
God Stats
4W - 4L
1,632 SR
Queue Stats
166W - 178L
1,478 Elo+
Solo
Hel
Hel
Schmoe Jiden
Hel
Level 156
God Stats
0W - 2L
1,234 SR
Queue Stats
124W - 114L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Weed Uchiha
Kuzenbo
Level 184
God Stats
0W - 1L
1,317 SR
Queue Stats
3W - 3L
1,447 Elo+
Solo
Xbalanque
Xbalanque
XYzHaCKeR
Xbalanque
Level 154
God Stats
0W - 2L
1,279 SR
Queue Stats
35W - 42L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Centenar
Kuzenbo
5
0 / 1 / 5
3,641
728
1,339
2,905
1,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
FigNootin
Ix Chel
7
1 / 0 / 0
3,947
789
1,096
1,452
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
3 / 0 / 1
4,493
899
4,535
4,007
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 1 / 2
3,979
796
2,988
5,244
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
4 / 1 / 1
4,267
853
1,922
3,159
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
8
0 / 1 / 1
3,861
772
679
2,548
759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
Baene
Awilix
7
3 / 1 / 0
3,859
772
1,548
3,483
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,448
690
2,051
4,477
1,702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Weed Uchiha
Kuzenbo
2
0 / 2 / 0
2,780
556
674
2,688
1,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
XYzHaCKeR
Xbalanque
7
0 / 2 / 1
3,544
709
2,184
4,926
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
1
0.5
L
Awilix
Baene
Awilix
3
1
0
3
W
Kuzenbo
Centenar
Kuzenbo
0
1
5
2.5
W
Ix Chel
FigNootin
Ix Chel
1
0
0
1
W
3
0
1
3.5
L
0
2
0
0
W
0
1
2
1
W
4
1
1
4.5
L
Kuzenbo
Weed Uchiha
Kuzenbo
0
2
0
0
L
Xbalanque
XYzHaCKeR
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,880
Damage
7,136
16,767
Taken
18,122
6,607
Mitigated
5,836
4,790
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
679
198
0
530
2,548
759
0
839
1,627
0
22,024
L
Awilix
Baene
Awilix
1,548
665
0
279
3,483
1,006
0
619
2,784
0
19,352
W
Kuzenbo
Centenar
Kuzenbo
1,339
655
0
200
2,905
1,635
0
214
2,691
3,956
134
W
Ix Chel
FigNootin
Ix Chel
1,096
87
0
286
1,452
396
0
0
1,452
15,315
1,408
W
4,535
3,206
0
1,410
4,007
1,073
0
460
3,547
0
27,602
L
2,051
183
0
2,350
4,477
1,702
0
290
3,845
17,040
0
W
2,988
911
0
2,174
5,244
2,558
20
2,051
3,193
617
18,678
W
1,922
303
0
720
3,159
945
0
0
3,159
0
18,753
L
Kuzenbo
Weed Uchiha
Kuzenbo
674
349
61
648
2,688
1,422
0
419
2,269
2,878
0
L
Xbalanque
XYzHaCKeR
Xbalanque
2,184
999
0
1,508
4,926
947
0
216
4,710
0
18,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,327
Gold Earned
17,492
160
Minions Killed
152
0
Camps Cleared
0
578,906
Distance Traveled
490,381
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
3,861
772
40
8
0
110,088
0
L
Awilix
3,859
772
38
8
0
130,952
0
W
Kuzenbo
3,641
728
5
1
0
104,260
2
W
Ix Chel
3,947
789
38
8
0
105,158
2
W
Izanami
4,493
899
47
9
0
115,162
0
L
Hel
3,448
690
32
6
0
98,546
1
W
Surtr
3,979
796
36
7
0
112,202
0
W
Bastet
4,267
853
34
7
0
142,124
0
L
Kuzenbo
2,780
556
1
0
0
45,075
1
L
Xbalanque
3,544
709
41
8
0
105,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role