Player Matchup

Olorun
Olorun
DARKEYETHEWOLF
Olorun
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,533 Elo+
Party 2
Thor
Thor
McSK1LLZZ
Thor
Level 156
God Stats
5W - 10L
1,365 SR
Queue Stats
327W - 328L
1,504 Elo+
Solo
Ah Puch
Ah Puch
OTheRatyMasterO
Ah Puch
Level 129
God Stats
13W - 11L
1,626 SR
Queue Stats
417W - 452L
1,566 Elo+
Solo
Hou Yi
Hou Yi
SaturnEquinox
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,592 Elo+
Party 2
Neith
Neith
stanzcooked
Neith
Level 124
God Stats
1W - 1L
1,280 SR
Queue Stats
142W - 136L
1,499 Elo+
Solo
Team Averages
Level 142
1,454 SR
1,539 Elo+

VS

Team Averages
Level 143
1,416 SR
1,548 Elo+
Anhur
Anhur
HeroicVendetta
Anhur
Level 131
God Stats
1W - 2L
1,284 SR
Queue Stats
63W - 66L
1,445 Elo+
Solo
Olorun
Olorun
ShellFlare
Olorun
Level 173
God Stats
1W - 3L
1,395 SR
Queue Stats
151W - 126L
1,575 Elo+
Party 1
Merlin
Merlin
mekashikurin
Merlin
Level 146
God Stats
0W - 1L
1,408 SR
Queue Stats
12W - 13L
1,529 Elo+
Party 1
Charybdis
Charybdis
mph20
Charybdis
Level 124
God Stats
3W - 4L
1,495 SR
Queue Stats
169W - 131L
1,560 Elo+
Party 1
Vamana
Vamana
mrparity
Vamana
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 47L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,018
1,003
1,826
2,801
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
10
1 / 2 / 4
6,202
1,034
843
3,873
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 5
6,980
1,163
7,612
2,469
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 4
6,071
1,012
3,123
3,869
950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 4
6,444
1,074
2,856
2,264
741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,500
250
0
0
0
Olorun
ShellFlare
Olorun
10
0 / 2 / 3
5,176
863
909
4,088
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
10
1 / 2 / 2
5,426
904
4,058
4,279
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
mph20
Charybdis
11
0 / 1 / 2
5,168
861
1,978
3,573
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vamana
mrparity
Vamana
12
2 / 1 / 0
5,469
912
2,066
5,171
5,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
6
Kills
3
3
Deaths
6
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
0
0
0
W
Thor
1
2
4
1.5
W
1
0
5
3.5
W
1
1
4
3
L
Olorun
ShellFlare
Olorun
0
2
3
0.75
L
Merlin
1
2
2
1
L
Charybdis
mph20
Charybdis
0
1
2
1
L
Vamana
mrparity
Vamana
2
1
0
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,260
Damage
9,011
15,276
Taken
17,111
5,001
Mitigated
9,640
7,304
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,826
821
1,913
1,028
2,801
773
1,001
1,043
1,758
6,712
162
L
0
0
0
0
0
0
0
0
0
0
0
W
Thor
843
89
0
0
3,873
1,711
0
1,133
2,740
189
2,160
W
7,612
132
1,036
1,139
2,469
826
120
510
1,959
25,428
0
W
3,123
495
486
789
3,869
950
42
1,877
1,992
0
4,122
L
Olorun
ShellFlare
Olorun
909
331
4,042
1,403
4,088
1,742
0
2,626
1,462
6,306
154
L
Merlin
4,058
61
302
380
4,279
1,418
0
2,217
2,062
15,347
0
L
Charybdis
mph20
Charybdis
1,978
391
111
714
3,573
1,212
0
2,323
1,250
0
6,080
L
Vamana
mrparity
Vamana
2,066
808
115
685
5,171
5,268
0
2,415
2,756
0
4,147
W
2,856
847
374
539
2,264
741
89
394
1,870
0
11,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
22,739
81
Minions Killed
55
0
Camps Cleared
0
545,036
Distance Traveled
452,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,018
1,003
9
2
0
110,028
0
L
Anhur
1,500
250
0
0
0
0
0
W
Thor
6,202
1,034
9
2
0
103,308
0
W
Ah Puch
6,980
1,163
42
7
0
118,347
0
W
Hou Yi
6,071
1,012
5
1
0
102,192
0
L
Olorun
5,176
863
9
2
0
92,911
0
L
Merlin
5,426
904
30
5
0
98,190
0
L
Charybdis
5,168
861
15
3
0
122,093
0
L
Vamana
5,469
912
1
0
0
139,078
0
W
Neith
6,444
1,074
16
3
0
111,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role