Player Matchup

Arachne
Arachne
DEATHXDADDY2718
Arachne
Level 69
God Stats
10W - 9L
1,587 SR
Queue Stats
65W - 54L
1,530 Elo+
Party 3
Ishtar
Ishtar
Ethereal--Winter
Ishtar
Level 159
God Stats
5W - 4L
1,251 SR
Queue Stats
263W - 241L
1,542 Elo+
Party 1
Surtr
Surtr
Hiso-Chan
Surtr
Level 145
God Stats
1W - 1L
1,466 SR
Queue Stats
24W - 31L
1,544 Elo+
Party 1
Bacchus
Bacchus
LIFExYAHOO
Bacchus
Level 107
God Stats
10W - 19L
1,427 SR
Queue Stats
532W - 524L
1,495 Elo+
Party 3
Vulcan
Vulcan
PandaBearGalaxy
Vulcan
Level 206
God Stats
3W - 1L
1,688 SR
Queue Stats
138W - 138L
1,498 Elo+
Party 1
Team Averages
Level 137
1,484 SR
1,522 Elo+

VS

Team Averages
Level 164
1,405 SR
1,503 Elo+
Geb
Geb
Badkarmaox
Geb
Level 188
God Stats
0W - 1L
1,315 SR
Queue Stats
56W - 55L
1,528 Elo+
Party 2
Ix Chel
Ix Chel
FlyingCluchmen
Ix Chel
Level 159
God Stats
25W - 29L
1,532 SR
Queue Stats
153W - 149L
1,449 Elo+
Solo
Cthulhu
Cthulhu
LaFlameWRLD
Cthulhu
Level 126
God Stats
14W - 12L
1,679 SR
Queue Stats
250W - 226L
1,556 Elo+
Solo
Anhur
Anhur
LosGrande27
Anhur
Level 120
God Stats
0W - 3L
1,220 SR
Queue Stats
79W - 110L
1,428 Elo+
Solo
Osiris
Osiris
STONEhengetinge
Osiris
Level 226
God Stats
0W - 1L
1,276 SR
Queue Stats
39W - 28L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,939
588
569
2,033
447
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,368
674
1,370
1,467
348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Hiso-Chan
Surtr
6
0 / 0 / 0
3,645
729
180
2,779
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
LIFExYAHOO
Bacchus
6
0 / 0 / 0
3,588
718
1,888
3,994
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,782
756
2,101
2,296
499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,283
657
753
4,079
1,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 1 / 0
3,856
771
1,447
2,264
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LaFlameWRLD
Cthulhu
1
0 / 0 / 0
935
187
0
0
0
6
0 / 0 / 0
3,173
635
1,664
2,417
594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 0 / 2
3,456
691
1,856
3,436
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
2
0
0
W
0
0
0
0
L
2
1
0
2
W
Surtr
Hiso-Chan
Surtr
0
0
0
0
W
Bacchus
LIFExYAHOO
Bacchus
0
0
0
0
L
Cthulhu
LaFlameWRLD
Cthulhu
0
0
0
0
L
0
0
0
0
W
1
1
0
1
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,108
Damage
5,720
12,569
Taken
12,196
4,047
Mitigated
4,402
4,366
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
753
210
692
1,813
4,079
1,649
0
821
3,258
8,158
0
W
569
319
0
331
2,033
447
0
158
1,847
0
9,671
W
1,370
894
0
500
1,467
348
0
210
1,257
0
19,352
L
1,447
0
58
280
2,264
566
0
1,590
674
15,914
0
W
Surtr
Hiso-Chan
Surtr
180
80
0
598
2,779
920
0
0
2,779
279
16,634
W
Bacchus
LIFExYAHOO
Bacchus
1,888
518
0
1,909
3,994
1,833
0
543
3,451
8,678
1,992
L
Cthulhu
LaFlameWRLD
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
1,664
1,160
0
1,152
2,417
594
0
1,067
1,350
0
19,377
W
2,101
0
0
1,028
2,296
499
0
1,063
1,035
17,000
452
L
1,856
530
0
988
3,436
1,593
0
511
2,925
0
15,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,322
Gold Earned
14,703
144
Minions Killed
120
0
Camps Cleared
0
499,732
Distance Traveled
430,465
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,283
657
15
3
0
108,308
0
W
Arachne
2,939
588
19
4
0
112,060
0
W
Ishtar
3,368
674
38
8
0
95,269
0
L
Ix Chel
3,856
771
33
7
0
109,221
2
W
Surtr
3,645
729
37
7
0
84,164
0
W
Bacchus
3,588
718
22
4
0
99,244
0
L
Cthulhu
935
187
0
0
0
0
0
L
Anhur
3,173
635
44
9
0
85,652
0
W
Vulcan
3,782
756
28
6
0
108,995
0
L
Osiris
3,456
691
28
6
0
127,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role