Player Matchup

Awilix
Awilix
FranGoat
Awilix
Level 166
God Stats
3W - 0L
1,802 SR
Queue Stats
48W - 31L
1,595 Elo+
Party 3
Cthulhu
Cthulhu
Rayben
Cthulhu
Level 153
God Stats
1W - 0L
1,652 SR
Queue Stats
11W - 2L
1,914 Elo+
Party 3
Mulan
Mulan
iTzMaik
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,689 Elo+
Party 3
Eset
Eset
kéegs
Eset
Level 127
God Stats
2W - 1L
1,401 SR
Queue Stats
57W - 48L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mikiet12
Ah Muzen Cab
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,578 Elo+
Party 2
Team Averages
Level 138
1,571 SR
1,671 Elo+

VS

Team Averages
Level 121
1,532 SR
1,557 Elo+
Maui
Maui
BR0T3IN SHAKE
Maui
Level 173
God Stats
1W - 4L
1,427 SR
Queue Stats
554W - 521L
1,529 Elo+
Solo
Rama
Rama
KingKrabb
Rama
Level 144
God Stats
8W - 11L
1,553 SR
Queue Stats
143W - 131L
1,533 Elo+
Solo
Eset
Eset
SmallMeatGamer
Eset
Level 65
God Stats
13W - 6L
1,721 SR
Queue Stats
87W - 53L
1,594 Elo+
Solo
He Bo
He Bo
V0lturus
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 86L
1,597 Elo+
Party 1
Chaac
Chaac
kbranham101
Chaac
Level 65
God Stats
15W - 17L
1,457 SR
Queue Stats
76W - 77L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FranGoat
Awilix
15
8 / 2 / 5
8,649
618
8,802
9,529
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Rayben
Cthulhu
13
3 / 2 / 7
8,322
594
7,580
11,809
7,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
iTzMaik
Mulan
15
8 / 2 / 2
9,469
676
15,323
13,316
10,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eset
kéegs
Eset
14
2 / 2 / 5
8,205
586
6,005
7,838
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
mikiet12
Ah Muzen Cab
14
0 / 0 / 7
8,078
577
7,065
7,954
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,072
434
2,969
11,339
8,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Rama
12
1 / 6 / 1
6,987
499
4,676
12,543
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 4
7,558
540
6,976
6,100
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
V0lturus
He Bo
13
5 / 3 / 3
7,240
517
9,349
9,615
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 1
6,004
429
3,834
15,500
11,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
21
Kills
8
8
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Awilix
FranGoat
Awilix
8
2
5
5.25
L
Rama
1
6
1
0.25
W
Cthulhu
Rayben
Cthulhu
3
2
7
3.25
L
2
2
4
2
L
He Bo
V0lturus
He Bo
5
3
3
2.17
W
Mulan
iTzMaik
Mulan
8
2
2
4.5
L
0
5
1
0.1
W
Eset
kéegs
Eset
2
2
5
2.25
W
Ah Muzen Cab
mikiet12
Ah Muzen Cab
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,775
Damage
27,804
50,446
Taken
55,097
25,851
Mitigated
29,481
13,418
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,969
640
0
2,019
11,339
8,798
0
4,834
6,269
12,256
0
W
Awilix
FranGoat
Awilix
8,802
3,731
0
3,284
9,529
2,889
0
4,125
5,244
0
58,153
L
Rama
4,676
3,372
0
3,702
12,543
3,642
0
1,539
10,964
0
54,886
W
Cthulhu
Rayben
Cthulhu
7,580
459
1,679
2,038
11,809
7,596
90
6,148
5,432
34,512
1,680
L
6,976
327
0
620
6,100
2,480
0
4,270
1,614
48,650
219
L
He Bo
V0lturus
He Bo
9,349
327
0
2,819
9,615
2,696
0
2,208
7,345
47,681
0
W
Mulan
iTzMaik
Mulan
15,323
3,267
0
4,186
13,316
10,079
0
2,676
10,640
0
63,929
L
3,834
510
0
4,165
15,500
11,865
0
0
15,500
0
30,538
W
Eset
kéegs
Eset
6,005
468
156
1,110
7,838
2,411
161
4,403
3,225
61,509
0
W
Ah Muzen Cab
mikiet12
Ah Muzen Cab
7,065
2,329
0
965
7,954
2,876
936
1,269
6,685
0
64,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
33,861
503
Minions Killed
383
0
Camps Cleared
0
1,530,591
Distance Traveled
1,395,228
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,072
434
23
2
0
289,410
3
W
Awilix
8,649
618
95
7
0
352,307
1
L
Rama
6,987
499
117
8
0
260,128
2
W
Cthulhu
8,322
594
59
4
0
308,703
6
L
Eset
7,558
540
122
9
0
282,360
2
L
He Bo
7,240
517
68
5
0
320,634
2
W
Mulan
9,469
676
101
7
0
285,016
0
L
Chaac
6,004
429
53
4
0
242,696
1
W
Eset
8,205
586
131
9
0
281,907
1
W
Ah Muzen Cab
8,078
577
117
8
0
302,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role