Player Matchup

Anubis
Anubis
Blablaman101
Anubis
Level 40
God Stats
1W - 6L
1,285 SR
Queue Stats
30W - 25L
1,523 Elo+
Solo
Xing Tian
Xing Tian
FisterHarder
Xing Tian
Level 67
God Stats
13W - 22L
1,527 SR
Queue Stats
25W - 46L
1,383 Elo+
Party 2
Cupid
Cupid
HarryWholes
Cupid
Level 35
God Stats
10W - 21L
1,459 SR
Queue Stats
12W - 29L
1,411 Elo+
Party 4
Apollo
Apollo
MrQuigs8281
Apollo
Level 4
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 5L
1,154 Elo+
Party 4
Neith
Neith
wastelandkid
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Team Averages
Level 30
1,404 SR
1,394 Elo+

VS

Team Averages
Level 47
1,448 SR
1,428 Elo+
Chang'e
Chang'e
Cannon111
Chang'e
Level 77
God Stats
1W - 1L
1,258 SR
Queue Stats
185W - 195L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
ChristianKirbo
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,475 Elo+
Party 1
Nemesis
Nemesis
EuphoricDawg
Nemesis
Level 7
God Stats
3W - 6L
1,231 SR
Queue Stats
20W - 27L
1,247 Elo+
Party 3
Artemis
Artemis
Ponader
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,475 Elo+
Party 1
Neith
Neith
YasoppYopOff
Neith
Level 35
God Stats
3W - 1L
1,754 SR
Queue Stats
7W - 2L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 3 / 4
7,742
1,290
8,999
9,099
3,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
FisterHarder
Xing Tian
11
1 / 3 / 3
6,654
1,109
2,551
10,771
8,061
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 5
7,337
1,223
6,957
8,284
2,659
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
11
0 / 1 / 1
6,096
1,016
1,620
2,717
834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 4 / 3
7,056
1,176
3,237
5,661
1,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

250

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cannon111
Chang'e
13
8 / 3 / 5
8,726
1,454
9,129
7,515
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 2 / 10
7,296
1,216
4,647
5,491
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
EuphoricDawg
Nemesis
13
0 / 2 / 12
6,993
1,166
4,788
7,396
3,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Ponader
Artemis
13
3 / 1 / 8
7,948
1,325
9,357
3,072
832
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 0 / 5
8,043
1,341
5,084
3,571
911
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
8
Kills
16
16
Deaths
8
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
3
4
1.67
W
Chang'e
Cannon111
Chang'e
8
3
5
3.5
W
1
2
10
3
W
Nemesis
EuphoricDawg
Nemesis
0
2
12
3
L
Xing Tian
FisterHarder
Xing Tian
1
3
3
0.83
L
2
5
5
0.9
L
Apollo
0
1
1
0.5
W
Artemis
Ponader
Artemis
3
1
8
7
W
4
0
5
6.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
33,005
36,532
Taken
27,045
17,028
Mitigated
10,815
3,280
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,999
502
0
1,899
9,099
3,767
0
3,314
5,785
25,074
0
W
Chang'e
Cannon111
Chang'e
9,129
650
614
1,619
7,515
1,722
0
3,348
4,167
16,941
708
W
4,647
0
108
355
5,491
4,063
0
2,432
3,059
9,956
272
W
Nemesis
EuphoricDawg
Nemesis
4,788
2,042
0
462
7,396
3,287
0
2,821
4,575
0
9,945
L
Xing Tian
FisterHarder
Xing Tian
2,551
244
0
0
10,771
8,061
0
2,872
7,522
4,616
411
L
6,957
3,098
212
494
8,284
2,659
0
3,238
4,732
0
19,263
L
Apollo
1,620
1,220
0
565
2,717
834
0
1,313
1,326
0
2,477
W
Artemis
Ponader
Artemis
9,357
5,681
0
0
3,072
832
0
1,132
1,940
0
21,644
W
5,084
2,165
0
1,272
3,571
911
0
1,406
2,165
0
19,694
L
3,237
965
0
110
5,661
1,707
0
2,040
3,521
0
6,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
39,006
85
Minions Killed
112
3
Camps Cleared
8
435,925
Distance Traveled
555,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,742
1,290
40
7
2
112,999
0
W
Chang'e
8,726
1,454
18
3
0
119,689
0
W
Cthulhu
7,296
1,216
20
3
0
101,581
0
W
Nemesis
6,993
1,166
23
4
1
120,402
0
L
Xing Tian
6,654
1,109
3
1
1
91,775
0
L
Cupid
7,337
1,223
30
5
0
105,860
0
L
Apollo
6,096
1,016
5
1
0
44,480
0
W
Artemis
7,948
1,325
32
5
2
104,883
0
W
Neith
8,043
1,341
19
3
5
108,609
0
L
Neith
7,056
1,176
7
1
0
80,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role