Player Matchup

Nox
Nox
AgentKallus
Nox
Level 25
God Stats
0W - 5L
1,172 SR
Queue Stats
3W - 13L
1,287 Elo+
Party 2
Arachne
Arachne
Chooober
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,354 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JDragon52
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,701 SR
Queue Stats
21W - 39L
1,393 Elo+
Party 2
Discordia
Discordia
aKingReyes
Discordia
Level 43
God Stats
1W - 1L
1,777 SR
Queue Stats
8W - 30L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
tylerfarnz
Cthulhu
Level 41
God Stats
1W - 5L
1,507 SR
Queue Stats
17W - 39L
1,379 Elo+
Party 2
Team Averages
Level 37
1,531 SR
1,339 Elo+

VS

Team Averages
Level 110
1,508 SR
1,533 Elo+
Chaac
Chaac
Godturion
Chaac
Level 123
God Stats
4W - 1L
1,551 SR
Queue Stats
36W - 33L
1,479 Elo+
Party 1
Zeus
Zeus
Nikogen
Zeus
Level 136
God Stats
1W - 1L
1,282 SR
Queue Stats
32W - 26L
1,509 Elo+
Party 1
Atlas
Atlas
Swolelaire
Atlas
Level 107
God Stats
1W - 2L
1,824 SR
Queue Stats
16W - 13L
1,612 Elo+
Party 1
Charybdis
Charybdis
oOW0CK3TOo
Charybdis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,545 Elo+
Party 1
Nemesis
Nemesis
solemn-_-toad
Nemesis
Level 69
God Stats
4W - 2L
1,385 SR
Queue Stats
236W - 236L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,327
527
4,576
11,373
5,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Chooober
Arachne
10
1 / 5 / 2
5,387
449
5,240
10,639
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
JDragon52
Ah Muzen Cab
11
3 / 4 / 2
6,054
505
9,592
11,272
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
aKingReyes
Discordia
10
1 / 5 / 1
5,304
442
3,322
6,433
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
tylerfarnz
Cthulhu
11
0 / 3 / 0
6,005
500
7,263
9,289
6,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Godturion
Chaac
12
2 / 0 / 3
7,173
598
7,779
12,514
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Nikogen
Zeus
13
7 / 2 / 2
8,183
682
6,467
4,661
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
10
1 / 2 / 5
6,517
543
4,551
10,168
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
oOW0CK3TOo
Charybdis
12
4 / 3 / 7
7,292
608
11,212
11,622
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
6 / 0 / 2
7,536
628
7,464
8,618
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
20
21
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Arachne
Chooober
Arachne
1
5
2
0.4
W
Chaac
Godturion
Chaac
2
0
3
3.5
L
Ah Muzen Cab
JDragon52
Ah Muzen Cab
3
4
2
1
W
Zeus
Nikogen
Zeus
7
2
2
4
W
Atlas
1
2
5
1.75
L
Discordia
aKingReyes
Discordia
1
5
1
0.3
W
Charybdis
oOW0CK3TOo
Charybdis
4
3
7
2.5
W
Nemesis
6
0
2
7
L
Cthulhu
tylerfarnz
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
37,473
49,006
Taken
47,583
20,544
Mitigated
24,052
13,164
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,576
798
1,693
3,508
11,373
5,353
0
3,463
7,868
19,893
0
L
Arachne
Chooober
Arachne
5,240
3,917
0
2,797
10,639
2,989
0
1,521
9,034
0
28,966
W
Chaac
Godturion
Chaac
7,779
1,564
0
5,131
12,514
8,749
0
5,875
5,709
0
39,213
L
Ah Muzen Cab
JDragon52
Ah Muzen Cab
9,592
4,264
0
2,596
11,272
3,317
0
1,667
9,605
0
38,567
W
Zeus
Nikogen
Zeus
6,467
496
0
1,284
4,661
1,389
318
1,963
2,698
53,617
785
W
Atlas
4,551
2,237
401
1,597
10,168
6,681
0
2,804
7,356
16,649
2,220
L
Discordia
aKingReyes
Discordia
3,322
242
0
500
6,433
1,953
0
3,436
2,997
22,843
0
W
Charybdis
oOW0CK3TOo
Charybdis
11,212
5,521
0
5,916
11,622
3,774
91
2,017
9,573
0
46,013
W
Nemesis
7,464
3,683
0
2,353
8,618
3,459
671
1,823
6,761
0
62,111
L
Cthulhu
tylerfarnz
Cthulhu
7,263
651
0
2,070
9,289
6,932
0
499
8,113
31,805
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
36,701
246
Minions Killed
381
0
Camps Cleared
0
1,153,407
Distance Traveled
1,162,280
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,327
527
20
2
0
203,127
0
L
Arachne
5,387
449
55
5
0
277,505
0
W
Chaac
7,173
598
66
6
0
237,268
0
L
Ah Muzen Cab
6,054
505
65
5
0
221,172
1
W
Zeus
8,183
682
104
9
0
209,942
0
W
Atlas
6,517
543
17
1
0
224,535
3
L
Discordia
5,304
442
33
3
0
215,695
0
W
Charybdis
7,292
608
97
8
0
205,724
0
W
Nemesis
7,536
628
97
8
0
284,811
1
L
Cthulhu
6,005
500
73
6
0
235,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role