Player Matchup

King Arthur
King Arthur
Azuqq
King Arthur
Level 69
God Stats
8W - 6L
1,519 SR
Queue Stats
36W - 36L
1,461 Elo+
Party 2
Eset
Eset
Kotaro73
Eset
Level 208
God Stats
2W - 4L
1,489 SR
Queue Stats
100W - 79L
1,598 Elo+
Party 1
Ishtar
Ishtar
KxDMonst3r
Ishtar
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,392 Elo+
Party 2
Neith
Neith
Sh4dowWolf55
Neith
Level 126
God Stats
2W - 1L
1,779 SR
Queue Stats
95W - 72L
1,605 Elo+
Party 1
Ares
Ares
xXBubbaBeastXx
Ares
Level 104
God Stats
10W - 5L
1,639 SR
Queue Stats
54W - 47L
1,603 Elo+
Party 1
Team Averages
Level 119
1,585 SR
1,532 Elo+

VS

Team Averages
Level 77
1,628 SR
1,497 Elo+
Bacchus
Bacchus
JeanTryton
Bacchus
Level 141
God Stats
1W - 2L
1,709 SR
Queue Stats
128W - 115L
1,473 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KharnGaming
Cu Chulainn
Level 109
God Stats
12W - 9L
1,760 SR
Queue Stats
222W - 198L
1,570 Elo+
Solo
Thanatos
Thanatos
MrIink
Thanatos
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 149L
1,394 Elo+
Party 3
Anubis
Anubis
ReverseOreo
Anubis
Level 46
God Stats
4W - 4L
1,532 SR
Queue Stats
101W - 107L
1,499 Elo+
Solo
Danzaburou
Danzaburou
iUnkn0wnnn
Danzaburou
Level 62
God Stats
61W - 38L
1,641 SR
Queue Stats
251W - 262L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azuqq
King Arthur
13
2 / 1 / 2
7,157
651
6,530
9,438
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Eset
13
10 / 0 / 1
7,885
717
7,640
7,576
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
KxDMonst3r
Ishtar
11
1 / 3 / 2
5,790
526
3,390
8,408
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 9
7,446
677
7,282
5,831
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 3 / 4
6,188
563
2,753
8,230
6,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JeanTryton
Bacchus
9
1 / 2 / 4
5,536
503
5,721
8,611
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
KharnGaming
Cu Chulainn
11
0 / 0 / 2
5,940
540
4,498
9,729
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
MrIink
Thanatos
9
1 / 5 / 0
5,203
473
659
8,959
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
9
1 / 7 / 2
5,561
506
4,441
7,238
2,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
iUnkn0wnnn
Danzaburou
11
5 / 4 / 1
6,494
590
8,829
9,054
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
8
8
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azuqq
King Arthur
2
1
2
3
L
Bacchus
JeanTryton
Bacchus
1
2
4
1.5
L
Cu Chulainn
KharnGaming
Cu Chulainn
0
0
2
1
W
Eset
10
0
1
10.5
W
Ishtar
KxDMonst3r
Ishtar
1
3
2
0.67
L
Thanatos
MrIink
Thanatos
1
5
0
0.2
L
Anubis
1
7
2
0.29
W
5
1
9
9.5
L
Danzaburou
iUnkn0wnnn
Danzaburou
5
4
1
1.38
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
24,148
39,483
Taken
43,591
17,883
Mitigated
21,318
11,266
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azuqq
King Arthur
6,530
1,143
0
2,084
9,438
5,527
0
1,043
8,395
0
51,581
L
Bacchus
JeanTryton
Bacchus
5,721
1,169
0
2,020
8,611
6,875
0
2,692
5,919
13,252
1,808
L
Cu Chulainn
KharnGaming
Cu Chulainn
4,498
883
0
2,539
9,729
5,390
0
0
9,729
0
40,454
W
Eset
7,640
651
147
3,106
7,576
2,162
221
1,539
6,037
48,564
0
W
Ishtar
KxDMonst3r
Ishtar
3,390
2,335
0
3,109
8,408
2,311
0
2,136
6,272
0
35,211
L
Thanatos
MrIink
Thanatos
659
89
0
3,533
8,959
3,242
0
1,284
7,675
0
32,089
L
Anubis
4,441
93
0
1,272
7,238
2,803
0
2,544
4,694
29,726
0
W
7,282
1,622
0
1,863
5,831
1,536
1,086
2,366
3,465
0
41,168
L
Danzaburou
iUnkn0wnnn
Danzaburou
8,829
4,306
0
3,738
9,054
3,008
760
3,753
5,301
0
45,989
W
2,753
195
0
957
8,230
6,347
255
2,497
5,733
14,497
1,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
28,734
333
Minions Killed
261
0
Camps Cleared
0
1,111,474
Distance Traveled
1,044,899
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,157
651
80
7
0
212,606
0
L
Bacchus
5,536
503
22
2
0
242,777
2
L
Cu Chulainn
5,940
540
81
7
0
215,266
0
W
Eset
7,885
717
83
8
0
252,679
1
W
Ishtar
5,790
526
67
6
0
189,028
1
L
Thanatos
5,203
473
59
5
0
212,312
0
L
Anubis
5,561
506
41
4
0
193,094
0
W
Neith
7,446
677
77
7
0
226,074
0
L
Danzaburou
6,494
590
58
5
0
181,450
0
W
Ares
6,188
563
26
2
0
231,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role