Player Matchup

Merlin
Merlin
BROSElD0N
Merlin
Level 123
God Stats
3W - 0L
1,827 SR
Queue Stats
181W - 166L
1,605 Elo+
Solo
Cerberus
Cerberus
MightyxVo
Cerberus
Level 157
God Stats
8W - 4L
1,546 SR
Queue Stats
568W - 599L
1,524 Elo+
Solo
Hel
Hel
PoZSquid5267
Hel
Level 159
God Stats
3W - 5L
1,110 SR
Queue Stats
408W - 421L
1,546 Elo+
Solo
Nut
Nut
iColdest
Nut
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,561 Elo+
Party 1
Loki
Loki
zMavericko
Loki
Level 159
God Stats
1W - 2L
1,312 SR
Queue Stats
118W - 118L
1,565 Elo+
Party 1
Team Averages
Level 151
1,459 SR
1,560 Elo+

VS

Team Averages
Level 129
1,475 SR
1,528 Elo+
Kukulkan
Kukulkan
ArcticNewb
Kukulkan
Level 99
God Stats
1W - 3L
1,207 SR
Queue Stats
131W - 146L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
CoVeRteR
Aphrodite
Level 124
God Stats
4W - 3L
1,581 SR
Queue Stats
148W - 157L
1,510 Elo+
Party 2
Maui
Maui
Jaddennn
Maui
Level 155
God Stats
1W - 2L
1,588 SR
Queue Stats
160W - 151L
1,558 Elo+
Party 3
Xing Tian
Xing Tian
Yellowjacketeer
Xing Tian
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,552 Elo+
Party 3
Poseidon
Poseidon
mortal_robot997
Poseidon
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 221L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BROSElD0N
Merlin
19
9 / 2 / 12
11,660
897
19,833
8,812
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MightyxVo
Cerberus
18
7 / 2 / 11
11,297
869
10,598
21,118
28,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
4 / 4 / 14
10,560
812
11,030
11,240
5,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 5 / 15
11,618
894
14,482
16,439
6,736
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 24
10,348
796
10,906
15,532
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcticNewb
Kukulkan
15
4 / 8 / 7
10,052
773
10,196
10,456
3,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
CoVeRteR
Aphrodite
16
2 / 5 / 7
9,025
694
7,163
11,544
5,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maui
15
4 / 7 / 7
10,150
781
10,543
19,426
15,988
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Yellowjacketeer
Xing Tian
18
5 / 5 / 7
10,537
811
10,528
20,889
21,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
15
1 / 7 / 8
9,091
699
9,269
9,561
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
32
Kills
16
16
Deaths
32
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArcticNewb
Kukulkan
4
8
7
0.94
W
Merlin
BROSElD0N
Merlin
9
2
12
7.5
L
Aphrodite
CoVeRteR
Aphrodite
2
5
7
1.1
L
Maui
4
7
7
1.07
W
Cerberus
MightyxVo
Cerberus
7
2
11
6.25
W
4
4
14
2.75
L
Xing Tian
Yellowjacketeer
Xing Tian
5
5
7
1.7
W
10
5
15
3.5
L
Poseidon
1
7
8
0.71
W
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,849
Damage
47,699
73,141
Taken
71,876
57,325
Mitigated
49,995
36,440
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArcticNewb
Kukulkan
10,196
1,392
156
183
10,456
3,667
0
5,973
4,324
22,230
0
W
Merlin
BROSElD0N
Merlin
19,833
1,323
0
1,300
8,812
3,872
1,107
4,673
4,139
43,863
1,448
L
Aphrodite
CoVeRteR
Aphrodite
7,163
987
5,226
3,937
11,544
5,253
200
7,774
3,552
23,230
0
L
Maui
10,543
1,731
979
1,408
19,426
15,988
0
11,657
7,346
15,477
0
W
Cerberus
MightyxVo
Cerberus
10,598
388
1,045
7,835
21,118
28,991
497
10,985
10,133
24,689
0
W
11,030
431
12,814
4,742
11,240
5,302
1,333
8,538
2,702
25,784
0
L
Xing Tian
Yellowjacketeer
Xing Tian
10,528
932
122
971
20,889
21,963
0
10,944
9,328
19,437
0
W
14,482
7,055
571
3,459
16,439
6,736
4,292
13,200
3,239
0
28,754
L
Poseidon
9,269
857
671
735
9,561
3,124
0
4,471
4,784
19,407
0
W
10,906
631
1,776
2,898
15,532
12,424
701
10,303
5,088
0
17,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,483
Gold Earned
48,855
159
Minions Killed
114
0
Camps Cleared
0
1,206,797
Distance Traveled
985,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,052
773
37
3
0
162,407
0
W
Merlin
11,660
897
38
3
0
246,540
0
L
Aphrodite
9,025
694
31
2
0
198,964
0
L
Maui
10,150
781
10
1
0
218,590
0
W
Cerberus
11,297
869
39
3
0
229,542
0
W
Hel
10,560
812
35
3
0
223,531
0
L
Xing Tian
10,537
811
6
0
0
242,543
0
W
Nut
11,618
894
40
3
0
211,608
0
L
Poseidon
9,091
699
30
2
0
162,873
0
W
Loki
10,348
796
7
1
0
295,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role