Player Matchup

King Arthur
King Arthur
Silver IV
Malevator
King Arthur
Silver IV
Level 66
God Stats
7W - 6L
1,580 SR
Queue Stats
14W - 15L
1,321 MMR
Solo
Eset
Eset
Silver I
Shmays12
Eset
Silver I
Level 94
God Stats
6W - 4L
1,706 SR
Queue Stats
35W - 44L
1,332 MMR
Solo
Bacchus
Bacchus
Gold V
Taste_KO
Bacchus
Gold V
Level 160
God Stats
93W - 81L
1,597 SR
Queue Stats
513W - 524L
1,339 MMR
Solo
Da Ji
Da Ji
Silver II
Washtubss
Da Ji
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,297 MMR
Solo
Xbalanque
Xbalanque
Gold V
elitesigmadr
Xbalanque
Gold V
Level 125
God Stats
138W - 104L
1,554 SR
Queue Stats
712W - 740L
1,342 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,587 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,572 SR
1,307 MMR
Medusa
Medusa
Silver IV
Demmonzzz
Medusa
Silver IV
Level 123
God Stats
5W - 1L
1,727 SR
Queue Stats
7W - 10L
1,276 MMR
Party 1
Cerberus
Cerberus
Gold V
DinoAnteater
Cerberus
Gold V
Level 170
God Stats
2W - 0L
1,582 SR
Queue Stats
115W - 120L
1,327 MMR
Solo
Artemis
Artemis
Silver I
OLD_Segalla
Artemis
Silver I
Level 204
God Stats
195W - 192L
1,555 SR
Queue Stats
375W - 390L
1,291 MMR
Solo
Kali
Kali
Silver IV
TyKilla5star
Kali
Silver IV
Level 63
God Stats
2W - 1L
1,595 SR
Queue Stats
52W - 63L
1,330 MMR
Solo
Poseidon
Poseidon
Gold V
gardell4
Poseidon
Gold V
Level 126
God Stats
9W - 12L
1,401 SR
Queue Stats
368W - 374L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Malevator
King Arthur
14
0 / 2 / 0
8,931
496
4,129
13,723
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
14
1 / 3 / 1
8,466
470
6,551
5,965
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Taste_KO
Bacchus
14
0 / 1 / 1
8,960
498
2,205
4,919
4,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Washtubss
Da Ji
13
2 / 8 / 1
7,938
441
5,237
13,882
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
elitesigmadr
Xbalanque
15
2 / 8 / 1
8,922
496
7,096
16,762
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Zhong KuiAwilixThorChang'e

VS

Bans
ArachneNeithJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Demmonzzz
Medusa
16
2 / 1 / 5
9,625
535
4,070
6,762
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DinoAnteater
Cerberus
13
2 / 3 / 13
8,988
499
4,704
15,232
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
OLD_Segalla
Artemis
17
0 / 0 / 4
10,123
562
4,529
7,888
2,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 1 / 10
10,665
593
5,955
12,653
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
gardell4
Poseidon
18
14 / 1 / 1
11,763
654
12,697
7,688
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
21
22
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Demmonzzz
Medusa
2
1
5
4.5
W
Cerberus
DinoAnteater
Cerberus
2
3
13
2.83
L
King Arthur
Malevator
King Arthur
0
2
0
0
W
Artemis
OLD_Segalla
Artemis
0
0
4
2
L
Eset
1
3
1
0.5
L
Bacchus
Taste_KO
Bacchus
0
1
1
0.5
W
3
1
10
8
L
Da Ji
Washtubss
Da Ji
2
8
1
0.31
L
Xbalanque
elitesigmadr
Xbalanque
2
8
1
0.31
W
Poseidon
gardell4
Poseidon
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,218
Damage
31,955
55,251
Taken
50,223
24,496
Mitigated
22,841
9,244
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Demmonzzz
Medusa
4,070
1,841
203
3,680
6,762
2,320
1,487
3,137
3,625
0
67,530
W
Cerberus
DinoAnteater
Cerberus
4,704
256
0
3,626
15,232
10,445
0
2,724
12,508
24,004
0
L
King Arthur
Malevator
King Arthur
4,129
507
0
1,808
13,723
8,518
0
2,782
10,941
0
60,085
W
Artemis
OLD_Segalla
Artemis
4,529
1,292
0
4,722
7,888
2,740
577
841
7,047
0
76,701
L
Eset
6,551
386
0
370
5,965
1,876
0
1,964
4,001
59,804
0
L
Bacchus
Taste_KO
Bacchus
2,205
453
0
1,696
4,919
4,490
0
1,139
3,780
37,768
0
W
5,955
2,680
0
6,689
12,653
4,948
0
2,583
10,070
0
86,602
L
Da Ji
Washtubss
Da Ji
5,237
961
0
568
13,882
4,549
0
5,749
8,133
0
48,072
L
Xbalanque
elitesigmadr
Xbalanque
7,096
2,911
0
4,802
16,762
5,063
901
7,107
9,655
0
74,549
W
Poseidon
gardell4
Poseidon
12,697
2,782
0
1,818
7,688
2,388
654
1,638
6,050
103,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
51,164
476
Minions Killed
541
0
Camps Cleared
0
1,575,083
Distance Traveled
1,880,247
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,625
535
89
5
0
349,261
0
W
Cerberus
8,988
499
53
3
0
366,657
12
L
King Arthur
8,931
496
110
6
0
314,371
4
W
Artemis
10,123
562
121
7
0
333,249
2
L
Eset
8,466
470
111
6
0
330,231
3
L
Bacchus
8,960
498
74
4
0
355,072
3
W
Kali
10,665
593
131
7
0
426,417
0
L
Da Ji
7,938
441
74
4
0
294,494
0
L
Xbalanque
8,922
496
107
6
0
280,915
0
W
Poseidon
11,763
654
147
8
0
404,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role