Player Matchup

Sylvanus
Sylvanus
Gold III
gruggaming
Sylvanus
Gold III
Level 64
God Stats
11W - 13L
1,618 SR
Queue Stats
48W - 47L
1,287 MMR
Party 1
Danzaburou
Danzaburou
Gold III
tackyquacky
Danzaburou
Gold III
Level 63
God Stats
3W - 0L
1,697 SR
Queue Stats
76W - 72L
1,441 MMR
Party 1
Nu Wa
Nu Wa
Gold III
talex2citiez
Nu Wa
Gold III
Level 86
God Stats
3W - 1L
1,840 SR
Queue Stats
78W - 75L
1,436 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 71
1,718 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,626 SR
1,315 MMR
Vulcan
Vulcan
Gold V
JANER2
Vulcan
Gold V
Level 157
God Stats
64W - 36L
1,657 SR
Queue Stats
273W - 284L
1,161 MMR
Party 2
Xing Tian
Xing Tian
Silver I
Kloschr
Xing Tian
Silver I
Level 128
God Stats
26W - 24L
1,519 SR
Queue Stats
1,218W - 1,314L
1,239 MMR
Solo
Achilles
Achilles
Gold II
davidc19
Achilles
Gold II
Level 144
God Stats
8W - 4L
1,702 SR
Queue Stats
190W - 204L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
gruggaming
Sylvanus
17
3 / 4 / 6
10,728
825
6,529
17,055
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
tackyquacky
Danzaburou
18
6 / 3 / 2
11,404
877
12,647
12,773
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 4 / 8
10,242
788
12,124
9,692
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuOdinKuzenboAgniAthena

VS

Bans
MulanThothBacchusPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JANER2
Vulcan
16
3 / 3 / 7
10,998
846
15,389
6,537
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kloschr
Xing Tian
16
3 / 4 / 5
10,679
821
6,077
18,230
15,690
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
davidc19
Achilles
17
5 / 3 / 4
10,905
839
9,687
18,931
18,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
11
11
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
JANER2
Vulcan
3
3
7
2.17
L
Xing Tian
Kloschr
Xing Tian
3
4
5
1.38
L
Achilles
davidc19
Achilles
5
3
4
2.33
W
Sylvanus
gruggaming
Sylvanus
3
4
6
1.5
W
Danzaburou
tackyquacky
Danzaburou
6
3
2
2.33
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
31,153
39,520
Taken
43,698
23,332
Mitigated
36,639
11,816
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
JANER2
Vulcan
15,389
177
0
460
6,537
2,387
302
2,549
3,804
42,720
0
L
Xing Tian
Kloschr
Xing Tian
6,077
303
0
2,812
18,230
15,690
29
5,964
11,844
24,583
593
L
Achilles
davidc19
Achilles
9,687
1,051
0
2,287
18,931
18,562
0
8,930
9,493
3,309
31,543
W
Sylvanus
gruggaming
Sylvanus
6,529
382
1,610
5,684
17,055
14,961
166
9,367
6,493
17,022
3,299
W
Danzaburou
tackyquacky
Danzaburou
12,647
4,686
0
3,010
12,773
5,105
2,499
6,526
5,500
0
50,569
W
12,124
4,068
235
1,277
9,692
3,266
1,060
5,001
3,882
42,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
32,582
157
Minions Killed
144
0
Camps Cleared
0
670,876
Distance Traveled
630,395
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,998
846
75
6
0
194,467
0
L
Xing Tian
10,679
821
24
2
0
205,265
0
L
Achilles
10,905
839
45
3
0
230,663
0
W
Sylvanus
10,728
825
25
2
0
243,530
0
W
Danzaburou
11,404
877
70
5
0
230,501
4
W
Nu Wa
10,242
788
62
5
0
196,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role