Player Matchup

Anhur
Anhur
Centenar
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,438 Elo+
Party 1
Bellona
Bellona
DaddyIVIatty
Bellona
Level 118
God Stats
5W - 5L
1,569 SR
Queue Stats
394W - 415L
1,459 Elo+
Solo
Ix Chel
Ix Chel
FigNootin
Ix Chel
Level 149
God Stats
33W - 21L
1,643 SR
Queue Stats
253W - 244L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
TanukiStackhouse
Danzaburou
Level 127
God Stats
97W - 87L
1,623 SR
Queue Stats
233W - 223L
1,558 Elo+
Party 1
Cupid
Cupid
gurisp
Cupid
Level 214
God Stats
1W - 2L
1,734 SR
Queue Stats
564W - 544L
1,484 Elo+
Solo
Team Averages
Level 146
1,614 SR
1,498 Elo+

VS

Team Averages
Level 130
1,576 SR
1,462 Elo+
Apollo
Apollo
CptSpauldingg
Apollo
Level 63
God Stats
7W - 9L
1,418 SR
Queue Stats
134W - 145L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Itsextraneousss
Sun Wukong
Level 141
God Stats
4W - 0L
1,742 SR
Queue Stats
65W - 56L
1,434 Elo+
Party 2
Thor
Thor
StrikerElements
Thor
Level 155
God Stats
5W - 5L
1,604 SR
Queue Stats
80W - 76L
1,401 Elo+
Party 2
Maui
Maui
TallPlant
Maui
Level 144
God Stats
17W - 13L
1,602 SR
Queue Stats
114W - 105L
1,551 Elo+
Solo
Hades
Hades
ashbro321
Hades
Level 149
God Stats
2W - 1L
1,515 SR
Queue Stats
273W - 268L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Centenar
Anhur
10
0 / 5 / 8
5,698
407
1,899
8,292
4,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bellona
DaddyIVIatty
Bellona
4
0 / 2 / 0
4,607
329
1,125
3,157
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
FigNootin
Ix Chel
12
3 / 2 / 4
6,986
499
11,154
7,440
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
TanukiStackhouse
Danzaburou
15
9 / 5 / 3
9,615
687
10,196
10,672
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
gurisp
Cupid
14
2 / 2 / 4
8,176
584
5,357
8,896
3,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,312
522
4,060
10,390
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Itsextraneousss
Sun Wukong
15
5 / 1 / 1
8,973
641
5,342
11,083
8,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 2 / 6
8,487
606
5,370
12,211
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
12
1 / 3 / 5
7,257
518
5,288
11,807
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hades
ashbro321
Hades
13
2 / 3 / 3
7,767
555
4,110
8,215
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
14
Kills
15
16
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Centenar
Anhur
0
5
8
0.8
W
2
5
1
0.5
L
Bellona
DaddyIVIatty
Bellona
0
2
0
0
L
Ix Chel
FigNootin
Ix Chel
3
2
4
2.5
W
Sun Wukong
Itsextraneousss
Sun Wukong
5
1
1
5.5
W
5
2
6
4
W
Maui
1
3
5
1.17
L
Danzaburou
TanukiStackhouse
Danzaburou
9
5
3
2.1
W
Hades
ashbro321
Hades
2
3
3
1.17
L
Cupid
gurisp
Cupid
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,731
Damage
24,170
38,457
Taken
53,706
16,109
Mitigated
31,053
7,717
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Centenar
Anhur
1,899
470
197
598
8,292
4,906
102
2,739
5,553
0
14,686
W
4,060
1,615
0
3,433
10,390
3,562
576
525
9,747
0
54,354
L
Bellona
DaddyIVIatty
Bellona
1,125
110
0
1,180
3,157
1,153
0
0
3,157
0
6,739
L
Ix Chel
FigNootin
Ix Chel
11,154
1,460
375
1,087
7,440
2,314
297
3,810
3,630
38,870
1,161
W
Sun Wukong
Itsextraneousss
Sun Wukong
5,342
804
0
2,306
11,083
8,131
44
58
11,025
0
57,771
W
5,370
818
0
750
12,211
7,149
126
1,765
10,306
0
59,860
W
Maui
5,288
485
0
1,996
11,807
8,336
0
4,389
7,054
17,387
376
L
Danzaburou
TanukiStackhouse
Danzaburou
10,196
3,224
0
1,536
10,672
4,549
0
992
9,680
0
61,297
W
Hades
ashbro321
Hades
4,110
237
613
3,235
8,215
3,875
0
3,092
4,716
49,476
1,165
L
Cupid
gurisp
Cupid
5,357
2,842
142
2,602
8,896
3,187
1,069
1,621
7,275
0
68,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
39,796
327
Minions Killed
433
0
Camps Cleared
0
1,109,986
Distance Traveled
1,415,160
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,698
407
25
2
0
243,288
1
W
Apollo
7,312
522
90
6
0
286,470
1
L
Bellona
4,607
329
10
1
0
61,090
1
L
Ix Chel
6,986
499
69
5
0
282,165
3
W
Sun Wukong
8,973
641
108
8
0
277,473
0
W
Thor
8,487
606
87
6
0
296,662
0
W
Maui
7,257
518
30
2
0
281,606
6
L
Danzaburou
9,615
687
96
7
0
277,513
1
W
Hades
7,767
555
118
8
0
272,949
0
L
Cupid
8,176
584
127
9
0
245,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role