Player Matchup

Hou Yi
Hou Yi
Platinum IV
Aga1nx
Hou Yi
Platinum IV
Level 98
God Stats
7W - 6L
1,536 SR
Queue Stats
369W - 369L
1,783 MMR
Solo
Horus
Horus
Platinum III
Bah4mutKQ
Horus
Platinum III
Level 157
God Stats
1W - 1L
1,875 SR
Queue Stats
96W - 85L
1,787 MMR
Solo
Da Ji
Da Ji
Gold I
Imflown
Da Ji
Gold I
Level 149
God Stats
2W - 1L
1,700 SR
Queue Stats
338W - 335L
1,787 MMR
Party 1
Vamana
Vamana
Platinum I
MatcrisShane
Vamana
Platinum I
Level 159
God Stats
1W - 4L
1,682 SR
Queue Stats
191W - 170L
1,840 MMR
Solo
Ra
Ra
Platinum IV
NicoxYT1
Ra
Platinum IV
Level 162
God Stats
2W - 2L
1,699 SR
Queue Stats
295W - 287L
1,898 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,698 SR
1,819 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,651 SR
1,820 MMR
Ao Kuang
Ao Kuang
Gold II
Diegovea
Ao Kuang
Gold II
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 71L
1,782 MMR
Solo
Merlin
Merlin
Gold I
Lockxee
Merlin
Gold I
Level 146
God Stats
4W - 1L
1,704 SR
Queue Stats
38W - 33L
1,845 MMR
Solo
Mulan
Mulan
Platinum IV
Mary_0105
Mulan
Platinum IV
Level 106
God Stats
3W - 1L
1,893 SR
Queue Stats
138W - 134L
1,810 MMR
Solo
Cerberus
Cerberus
Diamond III
NarcoMarco
Cerberus
Diamond III
Level 155
God Stats
2W - 1L
1,525 SR
Queue Stats
267W - 257L
1,806 MMR
Solo
Cupid
Cupid
Platinum IV
Xeal AlZaRe
Cupid
Platinum IV
Level 177
God Stats
19W - 9L
1,632 SR
Queue Stats
108W - 105L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aga1nx
Hou Yi
12
1 / 3 / 0
6,765
520
6,921
8,161
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Bah4mutKQ
Horus
10
0 / 1 / 1
6,374
490
4,082
10,709
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
Imflown
Da Ji
12
0 / 3 / 1
6,083
468
4,273
9,957
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
13
0 / 5 / 0
6,868
528
5,467
13,182
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 0
7,115
547
4,923
6,130
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LokiCliodhnaCamazotzChang'e

VS

Bans
FreyaKing ArthurThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diegovea
Ao Kuang
15
9 / 1 / 1
8,577
660
7,511
7,899
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Lockxee
Merlin
14
1 / 1 / 3
7,723
594
6,259
4,331
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Mary_0105
Mulan
15
2 / 0 / 2
8,762
674
8,320
10,096
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
NarcoMarco
Cerberus
11
1 / 0 / 2
7,004
539
6,380
12,991
8,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 1 / 1
7,593
584
4,528
9,340
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aga1nx
Hou Yi
1
3
0
0.33
L
Horus
Bah4mutKQ
Horus
0
1
1
0.5
W
Ao Kuang
Diegovea
Ao Kuang
9
1
1
9.5
L
Da Ji
Imflown
Da Ji
0
3
1
0.17
W
Merlin
Lockxee
Merlin
1
1
3
2.5
W
Mulan
Mary_0105
Mulan
2
0
2
3
L
Vamana
0
5
0
0
W
Cerberus
NarcoMarco
Cerberus
1
0
2
2
L
2
2
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,666
Damage
32,998
48,139
Taken
44,657
19,110
Mitigated
20,385
13,123
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aga1nx
Hou Yi
6,921
1,620
0
472
8,161
2,774
0
2,340
5,821
0
52,683
L
Horus
Bah4mutKQ
Horus
4,082
1,441
488
3,624
10,709
4,778
0
6,359
4,350
362
14,263
W
Ao Kuang
Diegovea
Ao Kuang
7,511
1,429
0
5,075
7,899
2,682
0
428
7,384
59,637
0
L
Da Ji
Imflown
Da Ji
4,273
672
0
1,566
9,957
3,698
0
4,204
5,753
0
47,567
W
Merlin
Lockxee
Merlin
6,259
256
0
473
4,331
1,276
0
932
3,309
68,387
0
W
Mulan
Mary_0105
Mulan
8,320
1,200
0
4,884
10,096
5,362
388
271
9,100
0
66,025
L
Vamana
5,467
1,234
0
3,758
13,182
6,306
0
2,245
10,937
0
54,509
W
Cerberus
NarcoMarco
Cerberus
6,380
216
0
3,300
12,991
8,080
0
3,445
9,158
33,195
1,119
L
4,923
395
1,450
1,765
6,130
1,554
0
4,842
1,288
66,239
639
W
4,528
1,715
736
6,841
9,340
2,985
657
0
9,340
0
59,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
39,659
452
Minions Killed
525
0
Camps Cleared
0
1,345,011
Distance Traveled
1,321,006
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,765
520
97
7
0
202,574
0
L
Horus
6,374
490
23
2
0
287,116
4
W
Ao Kuang
8,577
660
106
8
0
321,279
5
L
Da Ji
6,083
468
67
5
0
305,065
0
W
Merlin
7,723
594
116
9
0
256,657
0
W
Mulan
8,762
674
124
10
0
233,913
0
L
Vamana
6,868
528
114
9
0
266,956
4
W
Cerberus
7,004
539
88
7
0
268,326
0
L
Ra
7,115
547
151
12
0
283,300
2
W
Cupid
7,593
584
91
7
0
240,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role