Player Matchup

Baron Samedi
Baron Samedi
Anteup600
Baron Samedi
Level 73
God Stats
2W - 6L
1,315 SR
Queue Stats
12W - 17L
1,413 Elo+
Party 1
Neith
Neith
CeeJayDouble
Neith
Level 125
God Stats
0W - 1L
1,444 SR
Queue Stats
48W - 31L
1,654 Elo+
Solo
Gilgamesh
Gilgamesh
Masterhitman16
Gilgamesh
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,415 Elo+
Party 1
Team Averages
Level 111
1,420 SR
1,494 Elo+

VS

Team Averages
Level 137
1,539 SR
1,486 Elo+
Hachiman
Hachiman
AlmightyGOAT32
Hachiman
Level 117
God Stats
7W - 5L
1,591 SR
Queue Stats
76W - 75L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
Munkorilla
Kukulkan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,535 Elo+
Party 2
Bacchus
Bacchus
dj2sleezy
Bacchus
Level 147
God Stats
16W - 17L
1,526 SR
Queue Stats
129W - 123L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anteup600
Baron Samedi
18
2 / 3 / 5
11,146
796
5,455
9,910
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 3 / 3
12,955
925
15,998
15,344
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Masterhitman16
Gilgamesh
17
2 / 4 / 5
10,882
777
5,208
14,384
13,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
2 / 5 / 6
11,222
802
11,506
9,907
3,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Munkorilla
Kukulkan
20
6 / 2 / 4
12,557
897
12,143
7,963
3,395
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
dj2sleezy
Bacchus
18
2 / 3 / 8
11,425
816
10,583
14,488
22,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
10
10
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
5
6
1
L
Baron Samedi
Anteup600
Baron Samedi
2
3
5
1.5
L
6
3
3
2.5
L
Gilgamesh
Masterhitman16
Gilgamesh
2
4
5
1.13
W
Kukulkan
Munkorilla
Kukulkan
6
2
4
4
W
Bacchus
dj2sleezy
Bacchus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,661
Damage
34,232
39,638
Taken
32,358
24,069
Mitigated
29,062
8,494
Healing
3,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
11,506
6,575
0
0
9,907
3,472
2,175
1,167
8,681
0
46,046
L
Baron Samedi
Anteup600
Baron Samedi
5,455
243
267
1,363
9,910
4,353
37
7,080
2,812
26,503
0
L
15,998
5,847
0
5,789
15,344
5,738
739
9,331
5,995
0
55,529
L
Gilgamesh
Masterhitman16
Gilgamesh
5,208
1,407
0
1,075
14,384
13,978
58
6,084
8,291
0
34,852
W
Kukulkan
Munkorilla
Kukulkan
12,143
654
0
942
7,963
3,395
1,400
957
6,955
45,280
535
W
Bacchus
dj2sleezy
Bacchus
10,583
1,189
0
2,069
14,488
22,195
399
3,384
11,038
30,433
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
35,204
182
Minions Killed
181
0
Camps Cleared
0
745,034
Distance Traveled
801,393
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,222
802
54
4
0
238,000
0
L
Baron Samedi
11,146
796
57
4
0
229,488
0
L
Neith
12,955
925
73
5
0
256,992
0
L
Gilgamesh
10,882
777
52
4
0
258,554
0
W
Kukulkan
12,557
897
89
6
0
293,487
0
W
Bacchus
11,425
816
38
3
0
269,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role