Player Matchup

Skadi
Skadi
Airtapestry304
Skadi
Level 86
God Stats
6W - 1L
1,500 SR
Queue Stats
10W - 12L
1,363 Elo+
Party 3
Loki
Loki
DiegoMatews
Loki
Level 81
God Stats
6W - 5L
1,346 SR
Queue Stats
110W - 84L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
HAVI94
Baron Samedi
Level 158
God Stats
3W - 5L
1,115 SR
Queue Stats
322W - 324L
1,473 Elo+
Party 3
Horus
Horus
J0SHUA O29
Horus
Level 147
God Stats
6W - 3L
1,596 SR
Queue Stats
262W - 257L
1,469 Elo+
Party 3
Geb
Geb
XxNaeniaxX
Geb
Level 154
God Stats
1W - 3L
1,402 SR
Queue Stats
152W - 178L
1,471 Elo+
Solo
Team Averages
Level 125
1,392 SR
1,459 Elo+

VS

Team Averages
Level 74
1,558 SR
1,509 Elo+
Thanatos
Thanatos
BrotherBread1
Thanatos
Level 116
God Stats
2W - 3L
1,858 SR
Queue Stats
10W - 8L
1,787 Elo+
Solo
Scylla
Scylla
NUGGETK22
Scylla
Level 128
God Stats
0W - 1L
1,753 SR
Queue Stats
118W - 115L
1,473 Elo+
Party 1
Bacchus
Bacchus
Purple02Arthur
Bacchus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 38L
1,415 Elo+
Party 2
Fafnir
Fafnir
killer_D2021
Fafnir
Level 48
God Stats
2W - 1L
1,465 SR
Queue Stats
20W - 20L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
xxXwolfofwarXxx
Heimdallr
Level 38
God Stats
0W - 4L
1,216 SR
Queue Stats
15W - 27L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,116
547
9,360
5,155
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 1 / 3
7,918
609
3,760
8,595
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
HAVI94
Baron Samedi
12
2 / 1 / 4
7,423
571
6,390
6,273
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
14
4 / 0 / 1
8,446
650
5,321
7,054
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 1 / 4
6,600
508
2,904
7,444
4,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrotherBread1
Thanatos
12
3 / 2 / 0
6,603
508
6,621
11,169
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
NUGGETK22
Scylla
12
0 / 3 / 2
6,089
468
2,582
7,352
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 3 / 2
5,398
415
3,026
10,410
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
10
0 / 3 / 0
5,893
453
3,756
9,471
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Heimdallr
xxXwolfofwarXxx
Heimdallr
9
1 / 3 / 1
5,688
438
4,288
8,349
2,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Thanatos
BrotherBread1
Thanatos
3
2
0
1.5
W
4
1
3
5.5
W
Baron Samedi
HAVI94
Baron Samedi
2
1
4
4
W
Horus
4
0
1
4.5
L
Scylla
NUGGETK22
Scylla
0
3
2
0.33
L
0
3
2
0.33
W
1
1
4
3
L
Fafnir
0
3
0
0
L
Heimdallr
xxXwolfofwarXxx
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,735
Damage
20,273
34,521
Taken
46,751
16,655
Mitigated
22,594
11,772
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,360
3,712
0
547
5,155
1,784
426
1,697
3,452
0
42,229
L
Thanatos
BrotherBread1
Thanatos
6,621
1,175
0
7,150
11,169
4,169
0
2,502
8,667
0
59,010
W
3,760
834
0
4,475
8,595
2,754
1,412
1,358
7,109
0
51,902
W
Baron Samedi
HAVI94
Baron Samedi
6,390
413
254
2,058
6,273
2,383
0
1,371
4,718
40,315
303
W
Horus
5,321
1,977
0
2,394
7,054
4,908
0
3,626
3,428
0
52,738
L
Scylla
NUGGETK22
Scylla
2,582
226
0
1,160
7,352
2,146
0
2,025
5,281
32,450
0
L
3,026
272
79
2,036
10,410
8,507
0
2,674
7,736
9,601
0
W
2,904
466
0
2,044
7,444
4,826
0
903
6,541
22,615
0
L
Fafnir
3,756
983
0
2,086
9,471
4,988
0
304
8,722
28,813
3,775
L
Heimdallr
xxXwolfofwarXxx
Heimdallr
4,288
1,306
0
1,636
8,349
2,784
0
1,669
6,680
0
27,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
29,671
329
Minions Killed
265
0
Camps Cleared
0
1,319,765
Distance Traveled
1,234,849
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,116
547
72
6
0
269,640
0
L
Thanatos
6,603
508
92
7
0
277,887
1
W
Loki
7,918
609
95
7
0
319,440
0
W
Baron Samedi
7,423
571
57
4
0
235,568
3
W
Horus
8,446
650
82
6
0
246,471
0
L
Scylla
6,089
468
70
5
0
232,846
0
L
Bacchus
5,398
415
11
1
0
246,851
2
W
Geb
6,600
508
23
2
0
248,646
5
L
Fafnir
5,893
453
50
4
0
228,961
0
L
Heimdallr
5,688
438
42
3
0
248,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role