Player Matchup

Agni
Agni
Original-AvatarZ
Agni
Level 121
God Stats
1W - 3L
1,364 SR
Queue Stats
109W - 139L
1,429 Elo+
Solo
Yemoja
Yemoja
SoSoJoJoJo
Yemoja
Level 6
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 10L
1,175 Elo+
Party 2
Fenrir
Fenrir
Taserface904
Fenrir
Level 4
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Chernobog
Chernobog
killeraide8
Chernobog
Level 37
God Stats
0W - 1L
1,185 SR
Queue Stats
2W - 11L
1,334 Elo+
Party 2
Chaac
Chaac
syfy8448
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,175 Elo+
Party 2
Team Averages
Level 39
1,293 SR
1,323 Elo+

VS

Team Averages
Level 117
1,558 SR
1,569 Elo+
Anubis
Anubis
AftrShock
Anubis
Level 130
God Stats
2W - 2L
1,681 SR
Queue Stats
90W - 73L
1,568 Elo+
Party 1
Neith
Neith
EveryPanda
Neith
Level 29
God Stats
8W - 9L
1,447 SR
Queue Stats
18W - 17L
1,475 Elo+
Party 1
Ravana
Ravana
Jensisx
Ravana
Level 147
God Stats
2W - 3L
1,358 SR
Queue Stats
104W - 78L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
Locelemril
Aphrodite
Level 128
God Stats
3W - 1L
1,651 SR
Queue Stats
70W - 66L
1,525 Elo+
Party 1
Athena
Athena
kafkaaaw
Athena
Level 149
God Stats
10W - 13L
1,654 SR
Queue Stats
113W - 86L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 1
9,559
956
8,894
14,066
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
SoSoJoJoJo
Yemoja
14
0 / 6 / 1
8,048
805
3,629
12,463
9,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
12
0 / 10 / 1
8,045
805
752
12,620
3,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chernobog
killeraide8
Chernobog
13
0 / 10 / 2
7,945
795
4,698
14,159
3,279
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
syfy8448
Chaac
13
1 / 8 / 0
8,193
819
5,405
13,714
12,143
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AftrShock
Anubis
17
11 / 0 / 19
11,484
1,148
16,165
6,913
3,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
16
3 / 0 / 30
10,482
1,048
12,355
7,311
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
Jensisx
Ravana
18
17 / 0 / 12
11,756
1,176
13,417
7,371
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
Locelemril
Aphrodite
17
11 / 1 / 21
11,078
1,108
9,288
11,330
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
kafkaaaw
Athena
15
3 / 1 / 32
10,868
1,087
9,440
12,482
11,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
159
2
Kills
45
45
Deaths
2
5
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Anubis
AftrShock
Anubis
11
0
19
20.5
W
Neith
3
0
30
18
W
Ravana
Jensisx
Ravana
17
0
12
23
W
Aphrodite
Locelemril
Aphrodite
11
1
21
21.5
L
1
11
1
0.14
L
Yemoja
SoSoJoJoJo
Yemoja
0
6
1
0.08
L
Fenrir
0
10
1
0.05
W
Athena
kafkaaaw
Athena
3
1
32
19
L
Chernobog
killeraide8
Chernobog
0
10
2
0.1
L
Chaac
syfy8448
Chaac
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
60,665
67,022
Taken
45,407
32,520
Mitigated
28,462
5,973
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AftrShock
Anubis
16,165
531
0
3,568
6,913
3,509
511
2,430
4,454
34,736
379
W
Neith
12,355
5,988
0
1,378
7,311
2,977
3,587
2,858
4,453
0
38,636
W
Ravana
Jensisx
Ravana
13,417
2,780
0
2,198
7,371
4,272
1,562
1,787
5,553
0
43,497
W
Aphrodite
Locelemril
Aphrodite
9,288
1,044
4,705
6,645
11,330
6,067
1,569
2,820
8,510
26,349
1,630
L
8,894
422
0
788
14,066
3,764
0
6,814
7,252
28,845
0
L
Yemoja
SoSoJoJoJo
Yemoja
3,629
507
730
374
12,463
9,593
0
7,724
4,739
12,128
0
L
Fenrir
752
301
0
499
12,620
3,741
0
7,037
5,583
0
7,271
W
Athena
kafkaaaw
Athena
9,440
3,644
0
1,905
12,482
11,637
1,292
2,628
9,854
16,213
840
L
Chernobog
killeraide8
Chernobog
4,698
2,228
0
1,599
14,159
3,279
0
6,866
7,293
0
14,713
L
Chaac
syfy8448
Chaac
5,405
446
52
1,931
13,714
12,143
0
5,715
7,999
0
13,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
55,668
95
Minions Killed
226
0
Camps Cleared
0
859,537
Distance Traveled
1,140,698
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,484
1,148
52
5
0
212,081
0
W
Neith
10,482
1,048
68
7
0
181,444
0
W
Ravana
11,756
1,176
60
6
0
257,553
0
W
Aphrodite
11,078
1,108
38
4
0
229,421
0
L
Agni
9,559
956
45
5
0
174,062
2
L
Yemoja
8,048
805
17
2
0
171,444
1
L
Fenrir
8,045
805
11
1
0
179,441
0
W
Athena
10,868
1,087
8
1
0
260,199
0
L
Chernobog
7,945
795
13
1
0
160,934
3
L
Chaac
8,193
819
9
1
0
173,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role