Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Centenar
Ganesha
Level 122
God Stats
4W - 1L
1,718 SR
Queue Stats
47W - 54L
1,427 Elo+
Party 2
Ix Chel
Ix Chel
FigNootin
Ix Chel
Level 149
God Stats
33W - 21L
1,629 SR
Queue Stats
253W - 244L
1,540 Elo+
Party 2
Hachiman
Hachiman
Skr1ttles
Hachiman
Level 129
God Stats
47W - 27L
1,706 SR
Queue Stats
336W - 303L
1,551 Elo+
Solo
Danzaburou
Danzaburou
TanukiStackhouse
Danzaburou
Level 127
God Stats
97W - 87L
1,616 SR
Queue Stats
233W - 223L
1,550 Elo+
Party 2
Team Averages
Level 126
1,634 SR
1,514 Elo+

VS

Team Averages
Level 131
1,503 SR
1,493 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Br206uno
Hercules
Level 146
God Stats
0W - 1L
1,637 SR
Queue Stats
83W - 85L
1,467 Elo+
Party 1
The Morrigan
The Morrigan
illmissyoux4L
The Morrigan
Level 157
God Stats
14W - 14L
1,508 SR
Queue Stats
99W - 104L
1,549 Elo+
Solo
Hera
Hera
naan94games
Hera
Level 61
God Stats
0W - 2L
1,368 SR
Queue Stats
45W - 62L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 0
6,507
651
1,226
4,616
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ganesha
Centenar
Ganesha
8
0 / 5 / 2
5,347
535
1,529
8,560
4,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
FigNootin
Ix Chel
10
2 / 3 / 0
6,163
616
2,552
4,105
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Skr1ttles
Hachiman
12
3 / 1 / 2
6,837
684
6,185
8,130
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Danzaburou
TanukiStackhouse
Danzaburou
10
1 / 3 / 1
6,277
628
4,152
6,953
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
5 / 2 / 3
6,298
630
6,421
10,403
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
 
Chernobog
11
3 / 3 / 2
6,153
615
5,338
8,259
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Br206uno
Hercules
2
0 / 0 / 0
3,513
351
0
285
59
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
illmissyoux4L
The Morrigan
11
6 / 1 / 3
6,427
643
3,112
5,936
3,088
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 1 / 0
3,561
356
125
1,179
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
14
14
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
0
0.5
L
Maman Brigitte
 
Maman Brigitte
5
2
3
3.25
L
Chernobog
 
Chernobog
3
3
2
1.33
L
Hercules
Br206uno
Hercules
0
0
0
0
W
Ganesha
Centenar
Ganesha
0
5
2
0.2
W
Ix Chel
FigNootin
Ix Chel
2
3
0
0.67
W
Hachiman
Skr1ttles
Hachiman
3
1
2
4
W
Danzaburou
TanukiStackhouse
Danzaburou
1
3
1
0.5
L
The Morrigan
illmissyoux4L
The Morrigan
6
1
3
7.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
14,996
32,364
Taken
26,062
13,056
Mitigated
9,029
8,280
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,226
504
0
1,369
4,616
2,936
869
1,828
2,788
0
37,501
L
Maman Brigitte
 
Maman Brigitte
6,421
251
0
5,599
10,403
3,309
0
1,256
9,003
41,447
660
L
Chernobog
 
Chernobog
5,338
3,321
0
3,641
8,259
2,336
0
613
7,646
0
43,337
L
Hercules
Br206uno
Hercules
0
0
0
43
285
59
0
0
285
0
1,427
W
Ganesha
Centenar
Ganesha
1,529
91
0
783
8,560
4,224
325
988
7,572
11,414
224
W
Ix Chel
FigNootin
Ix Chel
2,552
186
230
681
4,105
1,176
200
1,989
2,116
29,737
701
W
Hachiman
Skr1ttles
Hachiman
6,185
3,663
0
4,242
8,130
2,349
14
1,246
6,884
0
50,273
W
Danzaburou
TanukiStackhouse
Danzaburou
4,152
996
0
975
6,953
2,371
0
2,363
4,590
0
46,289
L
The Morrigan
illmissyoux4L
The Morrigan
3,112
909
0
1,983
5,936
3,088
0
914
4,970
17,743
4,040
L
125
35
0
270
1,179
237
0
777
264
2,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
25,952
308
Minions Killed
188
0
Camps Cleared
0
953,184
Distance Traveled
663,549
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,507
651
73
7
0
164,983
0
L
Maman Brigitte
6,298
630
73
7
0
227,112
0
L
Chernobog
6,153
615
74
7
0
192,809
0
L
Hercules
3,513
351
3
0
0
19,113
0
W
Ganesha
5,347
535
9
1
0
187,357
4
W
Ix Chel
6,163
616
52
5
0
194,176
2
W
Hachiman
6,837
684
88
9
0
183,792
2
W
Danzaburou
6,277
628
86
9
0
222,876
0
L
The Morrigan
6,427
643
36
4
0
181,739
2
L
Hera
3,561
356
2
0
0
42,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role