Player Matchup

Hercules
Hercules
CrusadeBreaker
Hercules
Level 117
God Stats
2W - 2L
1,549 SR
Queue Stats
60W - 45L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
FallenLord81
Kuzenbo
Level 129
God Stats
8W - 3L
1,814 SR
Queue Stats
105W - 95L
1,529 Elo+
Solo
Discordia
Discordia
Lumpo-_-2F
Discordia
Level 123
God Stats
1W - 0L
1,524 SR
Queue Stats
171W - 172L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
No_Laughing_Matt
Ne Zha
Level 125
God Stats
3W - 4L
1,434 SR
Queue Stats
116W - 116L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Supahotfire2152
Danzaburou
Level 67
God Stats
10W - 8L
1,614 SR
Queue Stats
153W - 128L
1,563 Elo+
Solo
Team Averages
Level 112
1,587 SR
1,521 Elo+

VS

Team Averages
Level 105
1,548 SR
1,511 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BlockierSolid53
Eset
Level 109
God Stats
2W - 4L
1,567 SR
Queue Stats
125W - 97L
1,550 Elo+
Party 2
Set
Set
ObeyKali
Set
Level 109
God Stats
3W - 1L
1,835 SR
Queue Stats
34W - 32L
1,505 Elo+
Party 3
Izanami
Izanami
SnowierSaturn30
Izanami
Level 69
God Stats
40W - 34L
1,577 SR
Queue Stats
210W - 210L
1,514 Elo+
Party 2
Chronos
Chronos
VillainsTheme
Chronos
Level 89
God Stats
0W - 3L
1,261 SR
Queue Stats
30W - 36L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
1 / 0 / 0
4,206
841
1,966
4,541
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
FallenLord81
Kuzenbo
6
1 / 0 / 4
4,447
889
2,272
4,803
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Lumpo-_-2F
Discordia
8
1 / 0 / 1
4,412
882
1,275
1,912
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 2
4,007
801
1,273
4,220
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Supahotfire2152
Danzaburou
7
4 / 0 / 1
4,431
886
4,458
1,729
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 2 / 0
3,404
681
1,332
3,962
1,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,157
631
612
1,305
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
3,671
734
2,698
4,005
1,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,034
607
2,306
3,320
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
5
1 / 3 / 0
3,349
670
1,850
4,490
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
0
0
0
0
W
Hercules
1
0
0
1
W
Kuzenbo
FallenLord81
Kuzenbo
1
0
4
3
W
Discordia
Lumpo-_-2F
Discordia
1
0
1
1.5
W
1
1
2
2
L
0
1
0
0
L
0
2
0
0
W
Danzaburou
Supahotfire2152
Danzaburou
4
0
1
4.5
L
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,244
Damage
8,798
17,205
Taken
17,082
7,887
Mitigated
5,247
7,655
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,332
100
45
660
3,962
1,616
0
1,045
2,917
7,445
153
L
612
0
0
630
1,305
281
0
615
690
10,819
0
W
Hercules
1,966
885
0
1,824
4,541
2,715
0
0
4,353
0
17,198
W
Kuzenbo
FallenLord81
Kuzenbo
2,272
1,024
0
1,706
4,803
3,159
9
1,540
3,263
9,984
0
W
Discordia
Lumpo-_-2F
Discordia
1,275
133
0
750
1,912
459
487
514
1,398
21,512
1,393
W
1,273
491
0
2,421
4,220
1,084
0
1,109
3,111
0
17,513
L
2,698
1,450
0
2,077
4,005
1,626
0
0
3,795
0
18,384
L
2,306
1,692
0
912
3,320
692
0
1,042
2,278
0
15,456
W
Danzaburou
Supahotfire2152
Danzaburou
4,458
2,621
0
954
1,729
470
0
625
1,104
0
22,573
L
Chronos
1,850
1,006
0
1,326
4,490
1,032
0
843
3,647
10,615
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,503
Gold Earned
16,615
176
Minions Killed
126
0
Camps Cleared
0
572,989
Distance Traveled
500,295
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,404
681
16
3
0
121,259
0
L
Eset
3,157
631
20
4
0
65,029
0
W
Hercules
4,206
841
42
8
0
120,758
0
W
Kuzenbo
4,447
889
21
4
0
113,704
2
W
Discordia
4,412
882
49
10
0
104,248
0
W
Ne Zha
4,007
801
36
7
0
123,094
0
L
Set
3,671
734
30
6
0
109,815
0
L
Izanami
3,034
607
32
6
0
101,527
0
W
Danzaburou
4,431
886
28
6
0
111,185
1
L
Chronos
3,349
670
28
6
0
102,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role