Player Matchup

Hercules
Hercules
GibberdaD
Hercules
Level 88
God Stats
1W - 2L
1,512 SR
Queue Stats
57W - 51L
1,424 Elo+
Party 3
Chang'e
Chang'e
HammeredElmo420
Chang'e
Level 126
God Stats
2W - 3L
1,382 SR
Queue Stats
259W - 240L
1,498 Elo+
Party 3
Pele
Pele
Nimuie
Pele
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,602 Elo+
Party 1
Merlin
Merlin
NomadicDog
Merlin
Level 95
God Stats
0W - 2L
1,162 SR
Queue Stats
21W - 17L
1,498 Elo+
Party 1
Sol
Sol
R2D2Xx99
Sol
Level 76
God Stats
5W - 9L
1,802 SR
Queue Stats
149W - 144L
1,486 Elo+
Party 3
Team Averages
Level 101
1,472 SR
1,502 Elo+

VS

Team Averages
Level 82
1,388 SR
1,439 Elo+
Anubis
Anubis
ArBy_HERO
Anubis
Level 63
God Stats
4W - 5L
1,275 SR
Queue Stats
19W - 29L
1,312 Elo+
Solo
King Arthur
King Arthur
Lost-_-Luck
King Arthur
Level 97
God Stats
7W - 3L
1,636 SR
Queue Stats
97W - 96L
1,492 Elo+
Party 2
Charybdis
Charybdis
NextSphere76575
Charybdis
Level 108
God Stats
2W - 3L
1,166 SR
Queue Stats
236W - 214L
1,436 Elo+
Solo
Loki
Loki
Valks_0n1yf2ns
Loki
Level 67
God Stats
7W - 9L
1,576 SR
Queue Stats
88W - 85L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
mulryder
Nu Wa
Level 74
God Stats
9W - 10L
1,289 SR
Queue Stats
191W - 178L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GibberdaD
Hercules
8
0 / 4 / 3
4,771
477
1,388
9,793
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 1
5,654
565
6,884
9,442
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Pele
Nimuie
Pele
8
2 / 2 / 1
5,065
507
3,384
7,529
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
NomadicDog
Merlin
9
0 / 5 / 1
5,274
527
2,342
5,997
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 3 / 0
5,436
544
3,812
6,594
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArBy_HERO
Anubis
10
4 / 2 / 5
5,744
574
4,109
4,855
1,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
Lost-_-Luck
King Arthur
10
3 / 3 / 4
6,185
619
6,988
11,002
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
NextSphere76575
Charybdis
12
3 / 2 / 4
6,866
687
5,162
5,522
1,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 0 / 4
6,923
692
5,500
7,414
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
mulryder
Nu Wa
11
2 / 1 / 3
6,308
631
5,053
4,610
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
19
19
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
ArBy_HERO
Anubis
4
2
5
3.25
L
Hercules
GibberdaD
Hercules
0
4
3
0.38
L
2
5
1
0.5
W
King Arthur
Lost-_-Luck
King Arthur
3
3
4
1.67
W
Charybdis
NextSphere76575
Charybdis
3
2
4
2.5
L
Pele
Nimuie
Pele
2
2
1
1.25
L
Merlin
NomadicDog
Merlin
0
5
1
0.1
L
3
3
0
1
W
7
0
4
9
W
Nu Wa
mulryder
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
26,812
39,355
Taken
33,403
11,788
Mitigated
12,838
9,686
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ArBy_HERO
Anubis
4,109
55
0
2,108
4,855
1,900
365
2,187
2,668
23,826
0
L
Hercules
GibberdaD
Hercules
1,388
462
0
1,811
9,793
4,486
0
2,362
7,308
0
11,788
L
6,884
1,405
80
3,033
9,442
2,749
0
167
9,275
29,433
5,360
W
King Arthur
Lost-_-Luck
King Arthur
6,988
191
0
2,705
11,002
5,729
0
4,588
6,414
0
32,976
W
Charybdis
NextSphere76575
Charybdis
5,162
2,757
0
2,334
5,522
1,812
171
1,702
3,820
0
50,464
L
Pele
Nimuie
Pele
3,384
813
0
1,715
7,529
1,832
0
802
6,595
0
24,153
L
Merlin
NomadicDog
Merlin
2,342
405
0
723
5,997
1,438
0
3,073
2,534
28,604
763
L
3,812
1,360
0
2,324
6,594
1,283
0
1,964
4,556
29,558
769
W
5,500
1,896
0
4,716
7,414
2,204
0
2,055
5,359
0
42,805
W
Nu Wa
mulryder
Nu Wa
5,053
1,169
0
1,441
4,610
1,193
111
1,741
2,851
35,074
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
32,026
230
Minions Killed
329
0
Camps Cleared
0
1,005,265
Distance Traveled
1,042,932
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,744
574
33
3
0
213,188
0
L
Hercules
4,771
477
13
1
0
226,638
2
L
Chang'e
5,654
565
60
6
0
171,829
0
W
King Arthur
6,185
619
47
5
0
194,369
0
W
Charybdis
6,866
687
90
9
0
195,302
0
L
Pele
5,065
507
43
4
0
227,024
0
L
Merlin
5,274
527
59
6
0
182,297
0
L
Sol
5,436
544
55
6
0
197,477
0
W
Loki
6,923
692
76
8
0
244,618
0
W
Nu Wa
6,308
631
83
8
0
195,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role