Player Matchup

Mulan
Mulan
DaVontee
Mulan
Level 158
God Stats
83W - 63L
1,642 SR
Queue Stats
126W - 106L
1,584 Elo+
Party 1
He Bo
He Bo
DaintyWalrus
He Bo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 120L
1,527 Elo+
Party 1
Chang'e
Chang'e
bubas1208
Chang'e
Level 156
God Stats
7W - 4L
1,648 SR
Queue Stats
270W - 236L
1,502 Elo+
Solo
Cupid
Cupid
xxDares
Cupid
Level 103
God Stats
2W - 0L
1,704 SR
Queue Stats
110W - 110L
1,485 Elo+
Solo
Anubis
Anubis
xxDivineWindxx
Anubis
Level 143
God Stats
12W - 6L
1,541 SR
Queue Stats
64W - 57L
1,548 Elo+
Solo
Team Averages
Level 135
1,607 SR
1,529 Elo+

VS

Team Averages
Level 138
1,471 SR
1,506 Elo+
Freya
Freya
Axion-Steel
Freya
Level 136
God Stats
3W - 2L
1,313 SR
Queue Stats
72W - 75L
1,420 Elo+
Party 2
King Arthur
King Arthur
IuqirGoku
King Arthur
Level 148
God Stats
2W - 3L
1,311 SR
Queue Stats
480W - 430L
1,516 Elo+
Party 2
Cliodhna
Cliodhna
Jitothy
Cliodhna
Level 109
God Stats
7W - 7L
1,650 SR
Queue Stats
128W - 119L
1,504 Elo+
Party 3
Janus
Janus
Kotonic
Janus
Level 140
God Stats
10W - 8L
1,509 SR
Queue Stats
409W - 362L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
Wolfdogtyt
Cthulhu
Level 157
God Stats
1W - 1L
1,571 SR
Queue Stats
172W - 155L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DaVontee
Mulan
10
6 / 1 / 5
5,958
596
8,113
6,889
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 2 / 2
5,257
526
1,829
8,220
3,015
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
bubas1208
Chang'e
12
2 / 1 / 6
6,479
648
4,383
5,627
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
xxDares
Cupid
11
2 / 0 / 1
6,165
617
4,517
5,170
1,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 0
7,165
717
7,240
5,353
3,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,557
556
2,486
6,213
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
IuqirGoku
King Arthur
8
0 / 2 / 2
4,785
479
4,621
7,298
5,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cliodhna
Jitothy
Cliodhna
9
1 / 4 / 1
5,343
534
1,538
9,077
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Kotonic
Janus
11
2 / 5 / 0
5,899
590
3,110
5,797
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Wolfdogtyt
Cthulhu
10
0 / 3 / 0
5,804
580
2,276
9,043
2,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Mulan
DaVontee
Mulan
6
1
5
8.5
W
2
2
2
1.5
L
King Arthur
IuqirGoku
King Arthur
0
2
2
0.5
L
Cliodhna
Jitothy
Cliodhna
1
4
1
0.38
L
Janus
Kotonic
Janus
2
5
0
0.4
L
Cthulhu
Wolfdogtyt
Cthulhu
0
3
0
0
W
Chang'e
bubas1208
Chang'e
2
1
6
5
W
Cupid
xxDares
Cupid
2
0
1
2.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,082
Damage
14,031
31,259
Taken
37,428
13,006
Mitigated
12,308
13,090
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,486
941
0
2,456
6,213
1,570
0
1,210
4,963
26,350
4,057
W
Mulan
DaVontee
Mulan
8,113
1,510
0
2,771
6,889
2,639
0
982
5,787
0
30,404
W
1,829
521
0
2,814
8,220
3,015
0
1,945
6,269
17,641
0
L
King Arthur
IuqirGoku
King Arthur
4,621
669
0
1,301
7,298
5,294
0
2,225
4,958
0
16,772
L
Cliodhna
Jitothy
Cliodhna
1,538
383
0
3,008
9,077
1,838
0
2,360
6,583
0
27,036
L
Janus
Kotonic
Janus
3,110
272
0
521
5,797
1,197
0
1,150
4,559
30,926
0
L
Cthulhu
Wolfdogtyt
Cthulhu
2,276
206
0
2,339
9,043
2,409
0
6,253
2,790
32,493
1,471
W
Chang'e
bubas1208
Chang'e
4,383
412
160
2,463
5,627
1,743
0
1,217
4,280
46,889
2,129
W
Cupid
xxDares
Cupid
4,517
3,054
87
2,937
5,170
1,631
0
1,330
3,834
0
38,143
W
7,240
975
0
1,858
5,353
3,978
0
2,176
3,177
51,877
325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
27,388
363
Minions Killed
285
0
Camps Cleared
0
1,037,505
Distance Traveled
1,064,235
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,557
556
73
7
0
186,595
2
W
Mulan
5,958
596
59
6
0
248,511
0
W
He Bo
5,257
526
25
3
0
194,685
0
L
King Arthur
4,785
479
17
2
0
245,282
3
L
Cliodhna
5,343
534
46
5
0
222,347
2
L
Janus
5,899
590
72
7
0
206,012
0
L
Cthulhu
5,804
580
77
8
0
203,999
0
W
Chang'e
6,479
648
99
10
0
217,584
2
W
Cupid
6,165
617
72
7
0
200,787
3
W
Anubis
7,165
717
108
11
0
175,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role