Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
HouseRHLM
Rama
Bronze III
Level 45
God Stats
1W - 0L
1,613 SR
Queue Stats
26W - 28L
1,354 MMR
Solo
Maui
Maui
Silver I
Requiemj82
Maui
Silver I
Level 135
God Stats
1W - 1L
1,536 SR
Queue Stats
46W - 56L
1,326 MMR
Solo
Eset
Eset
Silver I
Shmays12
Eset
Silver I
Level 94
God Stats
6W - 4L
1,643 SR
Queue Stats
35W - 44L
1,309 MMR
Solo
Mulan
Mulan
Gold V
Sr Black300
Mulan
Gold V
Level 137
God Stats
5W - 11L
1,523 SR
Queue Stats
67W - 86L
1,336 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,563 SR
1,365 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,520 SR
1,376 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver IV
Not_Metor
Ymir
Silver IV
Level 87
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 19L
1,309 MMR
Party 2
Bellona
Bellona
Gold V
elitesigmadr
Bellona
Gold V
Level 125
God Stats
128W - 66L
1,725 SR
Queue Stats
712W - 740L
1,342 MMR
Solo
Anhur
Anhur
Gold III
pelmy
Anhur
Gold III
Level 101
God Stats
15W - 10L
1,604 SR
Queue Stats
378W - 389L
1,495 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
tareio
Erlang Shen
Silver I
Level 102
God Stats
43W - 59L
1,483 SR
Queue Stats
327W - 339L
1,232 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 1 / 0
6,199
689
3,876
7,421
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rama
9
0 / 2 / 1
5,214
579
2,674
5,890
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
5,435
604
1,591
7,377
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
10
0 / 1 / 3
5,973
664
2,677
3,479
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 1 / 2
6,661
740
6,805
7,753
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
ThothFreyaChronosHorusMedusa

VS

Bans
ArachneGebThanatosZhong KuiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 3
5,428
603
5,378
5,976
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
1
0 / 0 / 0
1,876
208
0
0
0
Bellona
elitesigmadr
Bellona
9
0 / 4 / 1
5,051
561
4,029
10,811
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
pelmy
Anhur
10
1 / 2 / 2
5,168
574
4,053
6,593
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
tareio
Erlang Shen
10
3 / 0 / 0
5,438
604
3,013
4,334
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
5
6
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
0
7
L
Nu Wa
 
Nu Wa
1
4
3
0.63
W
Rama
0
2
1
0.25
L
Ymir
0
0
0
0
W
1
1
1
1.5
W
Eset
0
1
3
1.5
W
2
1
2
3
L
Bellona
elitesigmadr
Bellona
0
4
1
0.13
L
Anhur
pelmy
Anhur
1
2
2
1
L
Erlang Shen
tareio
Erlang Shen
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
16,473
31,920
Taken
27,714
11,787
Mitigated
8,964
8,868
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,876
1,525
0
1,251
7,421
2,292
0
1,465
5,811
0
46,200
L
Nu Wa
 
Nu Wa
5,378
1,043
0
500
5,976
1,297
0
2,677
3,299
30,250
54
W
Rama
2,674
2,201
0
2,419
5,890
1,330
0
284
5,602
0
38,182
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,591
432
0
1,892
7,377
4,043
0
1,213
6,117
14,542
688
W
Eset
2,677
134
0
250
3,479
670
13
2,341
945
39,873
468
W
6,805
1,306
0
3,056
7,753
3,452
165
222
7,493
0
42,719
L
Bellona
elitesigmadr
Bellona
4,029
1,809
0
3,424
10,811
4,737
0
0
10,811
0
30,191
L
Anhur
pelmy
Anhur
4,053
1,825
0
2,434
6,593
1,544
0
1,320
5,273
0
33,672
L
Erlang Shen
tareio
Erlang Shen
3,013
1,811
0
1,855
4,334
1,386
0
245
4,089
0
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
22,961
326
Minions Killed
243
0
Camps Cleared
0
942,481
Distance Traveled
766,028
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,199
689
84
9
0
226,433
2
L
Nu Wa
5,428
603
62
7
0
192,530
0
W
Rama
5,214
579
69
8
0
166,394
1
L
Ymir
1,876
208
0
0
0
0
0
W
Maui
5,435
604
23
3
0
181,749
3
W
Eset
5,973
664
73
8
0
177,202
3
W
Mulan
6,661
740
77
9
0
190,703
1
L
Bellona
5,051
561
59
7
0
161,332
0
L
Anhur
5,168
574
70
8
0
171,090
1
L
Erlang Shen
5,438
604
52
6
0
241,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role