Player Matchup

Discordia
Discordia
Platinum III
SheNeverLeft
Discordia
Platinum III
Level 151
God Stats
9W - 2L
1,652 SR
Queue Stats
169W - 145L
1,723 MMR
Party 1
Chaac
Chaac
Platinum III
SheWantWho
Chaac
Platinum III
Level 146
God Stats
3W - 7L
1,268 SR
Queue Stats
182W - 161L
1,753 MMR
Party 1
Jormungandr
Jormungandr
Gold II
ZappyTbh
Jormungandr
Gold II
Level 85
God Stats
30W - 22L
1,604 SR
Queue Stats
135W - 123L
1,462 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,508 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,502 SR
1,630 MMR
Neith
Neith
Platinum IV
Reverser8630
Neith
Platinum IV
Level 148
God Stats
61W - 70L
1,506 SR
Queue Stats
365W - 352L
1,622 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
TribalLoner
Zhong Kui
Gold III
Level 149
God Stats
9W - 15L
1,501 SR
Queue Stats
188W - 224L
1,623 MMR
Solo
Bacchus
Bacchus
Platinum V
elvaivas
Bacchus
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 472L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SheNeverLeft
Discordia
18
6 / 2 / 6
11,676
834
13,534
7,141
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
7 / 1 / 4
12,417
887
14,903
17,391
21,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
ZappyTbh
Jormungandr
18
1 / 1 / 11
11,384
813
9,094
15,314
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Bans
MedusaMulanThothNe ZhaKuzenbo

VS

Bans
CthulhuAnhurSkadiAchillesChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,505
679
10,176
10,966
4,019
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
TribalLoner
Zhong Kui
17
3 / 6 / 1
10,975
784
9,995
16,328
12,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
elvaivas
Bacchus
15
1 / 4 / 2
9,713
694
9,021
14,696
18,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
4
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Discordia
SheNeverLeft
Discordia
6
2
6
4.5
W
Chaac
7
1
4
9
L
Zhong Kui
TribalLoner
Zhong Kui
3
6
1
0.58
W
Jormungandr
ZappyTbh
Jormungandr
1
1
11
6.5
L
Bacchus
elvaivas
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
29,192
39,846
Taken
41,990
42,154
Mitigated
34,891
8,284
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,176
4,260
0
1,987
10,966
4,019
0
5,161
5,233
0
34,222
W
Discordia
SheNeverLeft
Discordia
13,534
464
0
341
7,141
2,932
1,607
5,106
1,984
45,189
0
W
Chaac
14,903
2,053
0
5,542
17,391
21,916
1,185
6,623
10,686
0
40,091
L
Zhong Kui
TribalLoner
Zhong Kui
9,995
61
67
4,533
16,328
12,050
0
6,980
8,753
42,896
1,483
W
Jormungandr
ZappyTbh
Jormungandr
9,094
2,020
0
2,401
15,314
17,306
583
6,727
8,528
37,790
2,753
L
Bacchus
elvaivas
Bacchus
9,021
1,148
0
1,308
14,696
18,822
0
9,017
4,867
20,385
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
30,193
161
Minions Killed
162
0
Camps Cleared
0
812,388
Distance Traveled
677,007
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,505
679
37
3
0
203,386
0
W
Discordia
11,676
834
58
4
0
269,721
4
W
Chaac
12,417
887
51
4
0
298,612
1
L
Zhong Kui
10,975
784
109
8
0
226,101
0
W
Jormungandr
11,384
813
52
4
0
244,055
0
L
Bacchus
9,713
694
16
1
0
247,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role