Player Matchup

Sylvanus
Sylvanus
Gold III
gruggaming
Sylvanus
Gold III
Level 64
God Stats
11W - 13L
1,606 SR
Queue Stats
48W - 47L
1,243 MMR
Party 1
Danzaburou
Danzaburou
Gold III
tackyquacky
Danzaburou
Gold III
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 72L
1,397 MMR
Party 1
Nu Wa
Nu Wa
Gold III
talex2citiez
Nu Wa
Gold III
Level 86
God Stats
3W - 1L
1,785 SR
Queue Stats
78W - 75L
1,392 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 71
1,630 SR
1,344 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,438 SR
1,283 MMR
Eset
Eset
Gold III
Nysra
Eset
Gold III
Level 163
God Stats
9W - 16L
1,312 SR
Queue Stats
198W - 238L
1,336 MMR
Solo
Medusa
Medusa
Silver V
rangoondcrab
Medusa
Silver V
Level 107
God Stats
0W - 1L
1,501 SR
Queue Stats
31W - 40L
1,262 MMR
Solo
Atlas
Atlas
Silver V
ruski_tank
Atlas
Silver V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
gruggaming
Sylvanus
17
9 / 0 / 14
11,344
1,031
9,175
12,333
14,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
tackyquacky
Danzaburou
16
6 / 2 / 13
10,706
973
9,121
9,756
3,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 13
11,435
1,040
13,352
7,285
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesSerqetCthulhuMulanKuzenbo

VS

Bans
OdinAthenaGilgameshHorusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Nysra
Eset
15
3 / 9 / 0
9,740
885
6,430
11,281
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
0 / 9 / 3
8,213
747
6,200
12,364
2,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
14
0 / 5 / 3
8,178
743
5,275
14,810
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
23
Kills
3
4
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
Nysra
Eset
3
9
0
0.33
W
Sylvanus
gruggaming
Sylvanus
9
0
14
16
L
Medusa
0
9
3
0.17
L
Atlas
0
5
3
0.3
W
Danzaburou
tackyquacky
Danzaburou
6
2
13
6.25
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
17,905
29,374
Taken
38,455
20,650
Mitigated
14,980
11,747
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Nysra
Eset
6,430
683
178
1,386
11,281
1,879
0
6,534
4,475
37,021
0
W
Sylvanus
gruggaming
Sylvanus
9,175
1,682
952
5,965
12,333
14,611
632
4,004
7,395
17,902
1,282
L
Medusa
6,200
2,318
0
996
12,364
2,432
52
6,189
5,882
0
31,430
L
Atlas
5,275
1,325
0
1,319
14,810
10,669
35
8,437
6,002
16,150
782
W
Danzaburou
tackyquacky
Danzaburou
9,121
4,302
0
4,041
9,756
3,407
2,472
3,197
6,210
0
39,629
W
13,352
4,775
0
789
7,285
2,632
603
2,540
4,468
46,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
26,131
124
Minions Killed
153
0
Camps Cleared
0
631,322
Distance Traveled
552,694
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,740
885
68
6
0
162,592
0
W
Sylvanus
11,344
1,031
19
2
0
223,382
0
L
Medusa
8,213
747
55
5
0
177,383
1
L
Atlas
8,178
743
30
3
0
212,719
0
W
Danzaburou
10,706
973
49
4
0
209,027
6
W
Nu Wa
11,435
1,040
56
5
0
198,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role