Player Matchup

Cerberus
Cerberus
EngageBLKT
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,517 Elo+
Party 1
Chang'e
Chang'e
Lilsudmon44
Chang'e
Level 144
God Stats
0W - 1L
1,346 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 1
Ra
Ra
TylerTramp
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,448 Elo+
Party 1
Thanatos
Thanatos
vaibhavking3
Thanatos
Level 99
God Stats
16W - 22L
1,526 SR
Queue Stats
105W - 77L
1,560 Elo+
Solo
Hou Yi
Hou Yi
xSplxsh
Hou Yi
Level 66
God Stats
5W - 4L
1,758 SR
Queue Stats
241W - 212L
1,483 Elo+
Solo
Team Averages
Level 108
1,526 SR
1,505 Elo+

VS

Team Averages
Level 113
1,514 SR
1,481 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FadedCloth25273
Kukulkan
Level 69
God Stats
98W - 92L
1,526 SR
Queue Stats
200W - 223L
1,443 Elo+
Party 2
Hachiman
Hachiman
NobleEmu
Hachiman
Level 163
God Stats
2W - 3L
1,387 SR
Queue Stats
140W - 154L
1,512 Elo+
Party 2
King Arthur
King Arthur
TheDynamiteone1
King Arthur
Level 81
God Stats
2W - 2L
1,566 SR
Queue Stats
140W - 134L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
roachent
Kuzenbo
Level 88
God Stats
9W - 8L
1,591 SR
Queue Stats
74W - 78L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EngageBLKT
Cerberus
10
0 / 5 / 1
6,083
468
2,905
14,871
6,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Lilsudmon44
Chang'e
12
0 / 1 / 0
6,343
488
2,303
7,935
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 4 / 0
6,669
513
8,784
7,615
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
vaibhavking3
Thanatos
11
2 / 4 / 1
6,037
464
4,174
10,763
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
xSplxsh
Hou Yi
11
0 / 3 / 1
6,189
476
5,146
8,877
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 1 / 1
7,524
579
5,782
10,657
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
0 / 2 / 6
6,963
536
3,169
5,070
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
NobleEmu
Hachiman
16
8 / 0 / 0
9,492
730
12,627
9,636
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TheDynamiteone1
King Arthur
14
1 / 0 / 0
7,820
602
3,956
7,507
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
roachent
Kuzenbo
12
2 / 1 / 6
6,769
521
4,389
10,206
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
1
6.5
L
Cerberus
EngageBLKT
Cerberus
0
5
1
0.1
W
Kukulkan
0
2
6
1.5
L
Chang'e
Lilsudmon44
Chang'e
0
1
0
0
W
Hachiman
NobleEmu
Hachiman
8
0
0
8
W
King Arthur
TheDynamiteone1
King Arthur
1
0
0
1
L
1
4
0
0.25
W
Kuzenbo
roachent
Kuzenbo
2
1
6
5
L
Thanatos
vaibhavking3
Thanatos
2
4
1
0.63
L
Hou Yi
xSplxsh
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
29,923
50,061
Taken
43,076
20,181
Mitigated
21,271
20,639
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,782
1,092
0
6,523
10,657
3,619
0
2,038
8,417
0
58,955
L
Cerberus
EngageBLKT
Cerberus
2,905
159
0
3,066
14,871
6,608
0
2,134
12,553
33,565
0
W
Kukulkan
3,169
254
0
1,088
5,070
1,291
489
2,152
2,670
43,162
550
L
Chang'e
Lilsudmon44
Chang'e
2,303
97
0
3,746
7,935
5,808
0
0
7,935
29,399
0
W
Hachiman
NobleEmu
Hachiman
12,627
9,012
0
5,189
9,636
2,957
295
2,514
7,058
0
76,379
W
King Arthur
TheDynamiteone1
King Arthur
3,956
213
0
1,178
7,507
4,826
0
1,939
5,204
0
54,682
L
8,784
900
748
1,897
7,615
2,296
0
2,638
4,800
56,626
0
W
Kuzenbo
roachent
Kuzenbo
4,389
1,483
0
1,341
10,206
8,578
316
3,933
5,735
17,992
0
L
Thanatos
vaibhavking3
Thanatos
4,174
814
0
8,079
10,763
2,927
0
1,699
8,907
0
32,942
L
Hou Yi
xSplxsh
Hou Yi
5,146
2,585
0
3,103
8,877
2,542
0
350
8,382
0
45,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,321
Gold Earned
38,568
434
Minions Killed
442
0
Camps Cleared
0
1,206,100
Distance Traveled
1,321,867
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,524
579
94
7
0
316,272
0
L
Cerberus
6,083
468
85
7
0
240,980
0
W
Kukulkan
6,963
536
94
7
0
256,957
0
L
Chang'e
6,343
488
81
6
0
217,862
0
W
Hachiman
9,492
730
125
10
0
236,209
1
W
King Arthur
7,820
602
98
8
0
242,485
2
L
Ra
6,669
513
109
8
0
251,102
0
W
Kuzenbo
6,769
521
31
2
0
269,944
0
L
Thanatos
6,037
464
63
5
0
270,483
0
L
Hou Yi
6,189
476
96
7
0
225,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role