Player Matchup

Bakasura
Bakasura
BlackReaper3047
Bakasura
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 149L
1,339 Elo+
Party 1
Olorun
Olorun
Glizzyknight101
Olorun
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 93L
1,211 Elo+
Party 1
Mulan
Mulan
Guts66667803
Mulan
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,339 Elo+
Party 1
Ra
Ra
Kaneki6666600
Ra
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 98L
1,339 Elo+
Party 1
Awilix
Awilix
XManInTheSuitX
Awilix
Level 101
God Stats
8W - 11L
1,499 SR
Queue Stats
54W - 50L
1,506 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,347 Elo+

VS

Team Averages
Level 100
1,384 SR
1,381 Elo+
Tyr
Tyr
DevilJesusAlien
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,330 Elo+
Party 2
Fenrir
Fenrir
Eclipseie
Fenrir
Level 108
God Stats
4W - 6L
1,314 SR
Queue Stats
26W - 45L
1,288 Elo+
Party 2
Hades
Hades
TrojinV2
Hades
Level 103
God Stats
16W - 18L
1,484 SR
Queue Stats
109W - 126L
1,465 Elo+
Solo
Neith
Neith
bearxD12
Neith
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 84L
1,505 Elo+
Solo
Hercules
Hercules
lilbroha7
Hercules
Level 103
God Stats
4W - 4L
1,123 SR
Queue Stats
9W - 13L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 2 / 0
6,411
583
5,139
9,732
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 1
5,862
533
5,650
7,261
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 5 / 2
5,905
537
4,111
10,048
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 5 / 0
5,181
471
978
5,620
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
5,969
543
2,658
6,764
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,855
623
5,430
8,780
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Eclipseie
Fenrir
11
4 / 2 / 4
6,513
592
4,410
9,280
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
TrojinV2
Hades
12
3 / 0 / 3
7,420
675
3,583
4,498
1,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
bearxD12
Neith
11
3 / 2 / 5
6,371
579
6,392
6,298
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
lilbroha7
Hercules
11
5 / 1 / 4
6,995
636
6,220
11,778
8,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
2
0
0.5
W
2
0
0
2
W
Fenrir
Eclipseie
Fenrir
4
2
4
3
L
2
3
1
0.83
L
1
5
2
0.4
L
0
5
0
0
W
Hades
TrojinV2
Hades
3
0
3
4.5
L
1
2
0
0.5
W
Neith
bearxD12
Neith
3
2
5
2.75
W
Hercules
lilbroha7
Hercules
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
26,035
39,425
Taken
40,634
19,901
Mitigated
21,567
11,092
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,139
2,462
0
5,219
9,732
3,798
0
0
9,732
0
29,757
W
5,430
757
0
4,396
8,780
5,960
0
0
8,072
0
45,775
W
Fenrir
Eclipseie
Fenrir
4,410
733
0
2,600
9,280
3,603
565
321
8,559
0
45,333
L
5,650
3,297
120
2,751
7,261
2,268
0
0
7,261
36,929
0
L
4,111
823
0
938
10,048
9,782
0
185
9,863
0
25,091
L
978
38
118
1,420
5,620
1,507
80
3,120
2,500
28,614
510
W
Hades
TrojinV2
Hades
3,583
347
180
3,924
4,498
1,694
0
770
3,728
48,860
1,287
L
2,658
881
0
526
6,764
2,546
0
242
6,522
0
40,711
W
Neith
bearxD12
Neith
6,392
3,718
0
2,080
6,298
2,004
672
2,526
3,772
0
40,288
W
Hercules
lilbroha7
Hercules
6,220
2,704
0
5,102
11,778
8,306
319
3,124
8,654
0
29,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
34,154
301
Minions Killed
385
0
Camps Cleared
0
1,182,576
Distance Traveled
1,176,369
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,411
583
81
7
0
251,709
4
W
Tyr
6,855
623
103
9
0
242,690
0
W
Fenrir
6,513
592
61
6
0
249,402
1
L
Olorun
5,862
533
61
6
0
188,482
2
L
Mulan
5,905
537
43
4
0
215,862
2
L
Ra
5,181
471
40
4
0
236,794
7
W
Hades
7,420
675
108
10
0
223,875
0
L
Awilix
5,969
543
76
7
0
289,729
0
W
Neith
6,371
579
71
6
0
218,711
0
W
Hercules
6,995
636
42
4
0
241,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role